Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1875615371618200693 4 DungeonDivingSeal the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Jan 19, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (80 turns). DungeonDivingSeal the Conjurer (Octopode Conjurer) Turns: 80, Time: 00:00:56 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the rat. The rat is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There are monsters nearby! You see here 5 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin hits you. The kobold hits you with a +0 club. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Things that are here: a +0 club; a kobold corpse You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... #####... #....# ## ...... ....##.... #######..#####'#...... ≈≈≈≈≈~P...........>... ≈≈≈≈~P.......#.###..### ≈≈~~P........#.###....## ~~≈P.........#.......... P≈P..........#.......... [P...........#.g@....... ........†....#.......... .<......####....$....... .......## #######+#g... .......# .... .~P....# .. ~~~P...# # ≈~~~P..# ≈≈≈≈~P.# You could see a hobgoblin and a goblin. Vanquished Creatures 2 giant cockroaches (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonDivingSeal the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 6 Armour: Skin || 5 Dodge: Dodged || 2