DungeonHerbert Level 1 of the Dungeon [Shop] Ucait's Weapon Emporium a +0 dagger (22 gold) 24 arrows (52 gold) 7 stones (7 gold) a +0 hunting sling (16 gold) the +11 mace "Noocwiacso" {antimagic, rF+ Str+2} (904 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rF: It protects you from fire. a +0 scimitar (44 gold) a +0 arbalest of freezing (111 gold) the +9 staff of Wucad Mu {*channel} (1100 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. the +2 mace of the Screaming Fool {pain, *Slow rPois rCorr Stlth+} (346 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +2 short sword of protection (171 gold) a +1 short sword of protection (116 gold) a +0 dagger (22 gold) (5, -2, D:1) 16 arrows (15, 31, D:1) a +0 dagger (17, 35, D:1) 15 stones (19, 21, D:1) a +0 club (20, -1, D:1) a +0 club a +0 club (20, 20, D:1) 5 stones a +0 short sword (21, -1, D:1) a +0 club (32, 12, D:1) a +0 mace (33, 14, D:1) a +0 short sword (34, 13, D:1) a +0 helmet (35, 1, D:1) a +0 club (43, 33, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (19, 26, D:2) a stone a +0 dagger (20, 4, D:2) a +0 long sword (21, 33, D:2) a +0 club (24, 27, D:2) 23 arrows (38, 6, D:2) a +0 club (56, -1, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 14 stones (4, 7, D:3) a +0 short sword (17, -9, D:3) a +0 short sword a +0 ring mail (17, -2, D:3) a +0 dagger (18, -12, D:3) a +0 trident (19, -11, D:3) a +0 mace (26, -4, D:3) 2 javelins (28, 16, D:3) a +0 dagger (28, 20, D:3) a +0 flail (33, -4, D:3) a ring of wizardry (35, 23, D:3) a scroll of immolation (36, 4, D:3) a +0 club (37, 9, D:3) a +0 club (41, 17, D:3) a +0 ring mail (47, -7, D:3) a +0 dagger (53, -12, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 whip an adder corpse (skeletalised by now) (7, 24, D:4) a scroll of immolation (13, 1, D:4) a +0 club (13, 2, D:4) a +0 club 5 stones (13, 11, D:4) a +0 leather armour (14, 18, D:4) a +0 ring mail (14, 26, D:4) a +0 trident (15, 15, D:4) a +0 dagger a +0 hand crossbow 20 bolts (16, 37, D:4) a +0 club an orc corpse (19, 26, D:4) 24 arrows (20, 2, D:4) a +0 short sword (21, -8, D:4) a +0 ring mail (21, 2, D:4) a +0 dagger (22, -1, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (35, -1, D:5) a +0 whip a +0 club a gnoll corpse (35, 6, D:5) a scroll of identify