Dungeon Crawl Stone Soup version 0.25-a0-737-g26c3a87c45 (webtiles) character file. Game seed: 618710061353884658, levelgen mode: deterministic 0 DungeonMaster the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Apr 12, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). DungeonMaster the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:05 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - a potion of lignification Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 1.9 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 4% 2 None Blink Tloc N/A 19% 2 None Call Imp Summ #....... 19% 2 None Mephitic Cloud Conj/Pois/Air #....... 28% 3 ##..... Conjure Flame Conj/Fire #....... 36% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, DungeonMaster the Gnoll Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a hunting sling. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Slow, Blink, Call Imp, Mephitic Cloud, Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+++## ##8...8## ##.......## ###.........### .....8...8...). ............... ............... ♣..8.@.8....♣ ♣♣♣.......♣♣♣ ♣♣♣.♣♣♣♣♣ ♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a potion of lignification, a +0 robe, a ration; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Slow, Blink, Call | Imp, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------