Dungeon Crawl Stone Soup version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 9349652456619762492 220 DungeonMaster the Skirmisher (level 5, 26/41 HPs) Began as a Demonspawn Wanderer on Sept 26, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:05:21 (3503 turns). DungeonMaster the Skirmisher (Demonspawn Wanderer) Turns: 3503, Time: 00:05:21 Health: 26/41 AC: 4 Str: 11 XL: 5 Next: 64% Magic: 15/15 EV: 12 Int: 17 God: Gold: 165 SH: 4 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn d - ring of magical power MPRegen 0.14/turn (no ring) @: mildly poisoned (26 -> 22) A: antennae 1, large bone plates 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) w - a +0 hunting sling Missiles b - 3 curare-tipped darts (quivered) c - 90 stones e - 43 arrows h - 23 sling bullets j - 9 poisoned darts Armour g - a +0 cloak (worn) k - a +0 leather armour (worn) Jewellery d - a ring of magical power (left hand) Wands f - a wand of acid (4) Potions i - 3 potions of curing Skills: * Level 3.4 Fighting - Level 1.0 Bows - Level 1.0 Throwing * Level 2.6 Armour * Level 2.9 Dodging - Level 1.0 Shields - Level 1.0 Spellcasting - Level 2.0 Hexes - Level 2.1 Necromancy You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 32% 1d5 12% 1 Slow Hex 7% N/A 19% 2 Apportation Tloc 0% N/A 28% 1 Sting Tmut/Pois 0% 1d3 28% 1 Vampiric Draining Necr 4% 2d6 34% 3 Confusing Touch Hex 7% N/A 36% 3 Blink Tloc N/A N/A 38% 2 Poisonous Vapours Pois/Air 0% N/A 38% 2 Lesser Beckoning Tloc 0% N/A 63% 3 Olgreb's Toxic Radiance Pois 0% N/A 95% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Manifold Assault Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ([! Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in large bone plates. (SH +4) You sometimes gain a little power by taking damage. Message History No target in view! Okay, then. h - 23 sling bullets A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin moves out of view. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, 53% to hit) The bolt of acid misses the water moccasin. You feel sick. You block the water moccasin's attack. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 53% to hit) The bolt of acid hits the water moccasin! The water moccasin is heavily wounded. You feel sick. You block the water moccasin's attack. The water moccasin barely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 53% to hit) The bolt of acid hits the water moccasin! The acid corrodes the water moccasin! You kill the water moccasin! You feel sick. Your Fighting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....##...........#.....# .#.####.................# .#.# #.................# ##.## ...........#......# ...... ##.#.####..##### ....## #.#.####..# #..... ...#..# ...... ..#####.##.## ###.## ......†@.#..# ... .......#....# ## ##.....###.....># ....... #......# #...... #......# ##..... .......# ###### #......# #......# #......# There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) 5 adders A worm (D:3) 2 dart slugs 6 ball pythons 4 endoplasms A giant cockroach (D:1) 7 goblins 3 hobgoblins 6 jackals 7 kobolds 2 quokkas 6 bats 4 frilled lizards 8 rats 63 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +2 | dagger, 3 curare-tipped darts, a +0 robe; and the following | spells available to memorise: Pain, Apportation, Vampiric | Draining, Lesser Beckoning 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 144 | D:1 | Found Jogokups's Distillery. 431 | D:1 | Reached skill level 1 in Dodging 431 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 431 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 665 | D:1 | Found a faded altar of an unknown god. 1219 | D:1 | Found Suhah's Weapon Shop. 1228 | D:1 | Reached skill level 2 in Fighting 1337 | D:1 | Found Coituh's Antique Armour Boutique. 1479 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1479 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 2454 | D:2 | Reached XP level 4. HP: 8/34 MP: 5/5 3495 | D:3 | Noticed a water moccasin 3502 | D:3 | Killed a water moccasin 3503 | D:3 | Reached skill level 3 in Fighting 3503 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3503 | D:3 | Reached XP level 5. HP: 26/41 MP: 6/6 3503 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, shop, shop, shapermc_ecumenical_altar_flowoftime D:2: layout_rooms, st_stairs_5 D:3: layout_rooms, small_statue_intersection Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 2 | 2.9 Fighting | 2 3 | 3.4 Armour | 2 | 2.6 Bows | | 1.0 Throwing | | 1.0 Shields | | 1.0 Spellcasting | | 1.0 Hexes | | 2.0 Necromancy | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 168 | 69 || 237 Throw: Dart | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Robe | 26 | || 26 Leather armour | 22 | 23 || 45 Dodge: Dodged | 81 | 48 || 129 Block: Other | 19 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3504 | 3437 | 67 | 832 | 2064 | 3 | 1168.0 | Dungeon | 3504 | 3437 | 67 | 832 | 2064 | 3 | 1168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1641 daAuts D:2: 1081 daAuts D:3: 782 daAuts