Dungeon Crawl Stone Soup version 0.28-a0-803-g74956062c1 (webtiles) character file. Game seed: 3157370931316684361 0 DungeonMaster the Skirmisher (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Nov 7, 2021. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). DungeonMaster the Skirmisher (Demonspawn Wanderer) Turns: 1, Time: 00:00:08 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) Armour d - a +0 leather armour (worn) Potions c - a potion of lignification Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.7 Unarmed Combat + Level 1.0 Spellcasting + Level 1.1 Necromancy + Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Swiftness and Shock to your library. Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Welcome, DungeonMaster the Demonspawn Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. You begin with the following items: a +0 club, 4 throwing nets, a potion of lignification, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈P.P# #P≈.≈# #≈≈..+ #≈..≈# #≈..≈# #≈.≈P# #..≈P# #@.≈≈# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | 4 throwing nets, a potion of lignification, a +0 leather | armour; and the following spell memorised: Shock; and the | following spells available to memorise: Swiftness 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts