DungeonMaster Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -1, D:1) a +0 spear (14, -7, D:1) a +0 leather armour (16, -2, D:1) a +0 club (17, 13, D:1) a +0 dagger (23, -12, D:1) a +0 dagger (32, 19, D:1) a +0 dagger (34, -25, D:1) a +0 hand axe (34, -14, D:1) a +0 robe Level 2 of the Dungeon (6, -9, D:2) a jackal corpse (skeletalised by now) (7, 18, D:2) a bat corpse (skeletalised by now) (8, 15, D:2) a +0 hand axe (12, 7, D:2) a +0 dagger a goblin corpse (20, -11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 6, D:2) a +0 dagger (33, 5, D:2) a +0 club (35, -10, D:2) a +0 short sword (37, -9, D:2) a hobgoblin skeleton (40, -21, D:2) a +0 robe Level 3 of the Dungeon (32, 15, D:3) 5 atropa-tipped darts (34, 24, D:3) a +0 dagger