Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 18274791644275107664 37 DungeonMaster the Insei (level 3, 14/26 HPs) Began as a Demonspawn Wanderer on Apr 17, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:11 (2115 turns). DungeonMaster the Insei (Demonspawn Wanderer) Turns: 2115, Time: 00:03:11 Health: 14/26 AC: 3 Str: 9 XL: 3 Next: 21% Magic: 0/5 EV: 26 Int: 16 God: Gold: 88 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . s - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . n - +0 pair of gloves Will ..... (no boots) Stlth +......... f - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: mildly poisoned (14 -> 12), acrobatic A: antennae 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 dagger s - a +0 short sword (weapon) Armour c - a +0 pair of gloves d - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery f - an amulet of the acrobat (around neck) j - an amulet of reflection Scrolls g - a scroll of blinking Potions b - a potion of berserk rage e - a potion of brilliance h - a potion of might l - 3 potions of heal wounds {unknown} m - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Armour - Level 1.0 Dodging - Level 3.6 Unarmed Combat * Level 1.8 Spellcasting * Level 1.4 Conjurations * Level 1.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 43% to hit) The zap hits the adder. The adder is heavily wounded. The adder misses you. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 43% to hit) The zap hits the adder. The adder is almost dead. The adder bites you but does no damage. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. The adder is almost dead. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. You hit the adder. You kill the adder! You feel sick. Your magical contamination has completely faded away. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! You feel sick. You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# #######.# #.......######## #.###..........# ###.###..........# ........########.# ...>###.# #@# ##### #.# #.# # #.# #.# ## #.#......†..# .## #.#........... ..# #.#.........### .## #.####...#.## #######.####...#.# ..#........#...#.####. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 26 creatures vanquished. Vanquished Creatures (others) 8 toadstools (D:2) 8 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a potion of berserk rage, a +0 pair of gloves, a +0 | robe, a potion of brilliance; and the following spell | memorised: Shock; and the following spells available to | memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 657 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 657 | D:1 | Reached XP level 2. HP: 13/21 MP: 2/4 864 | D:1 | Reached skill level 1 in Conjurations 2013 | D:2 | Found a basalt altar of Yredelemnul. 2113 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2113 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/5 2115 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners D:2: cheibrodos_fertilizer, layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Fighting | | 1.0 Armour | | 1.7 Dodging | | 1.0 Unarmed Combat | | 3.6 Spellcasting | | 1.8 Air Magic | | 1.8 Action || total -------------------------++------- Melee: Dagger || 71 Punch || 3 Short sword || 8 Cast: Shock || 40 Use: Scroll || 4 Stab: Sleeping || 1 Armor: Robe || 20 Dodge: Dodged || 42