Dungeon Crawl Stone Soup version 0.29-a0-825-g72347fce65 (webtiles) character file. Game seed: 16039579166753671085 8 DungeonMaster the Chucker (level 2, 22/22 HPs) Began as a Demonspawn Wanderer on July 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (476 turns). DungeonMaster the Chucker (Demonspawn Wanderer) Turns: 476, Time: 00:00:37 Health: 22/22 AC: 3 Str: 15 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 9 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) f - 6 javelins Armour d - a +0 leather armour (worn) Scrolls e - a scroll of noise {unknown} Potions c - a potion of attraction g - a potion of heal wounds {unknown} Skills: * Level 2.2 Fighting - Level 2.6 Throwing * Level 1.3 Armour * Level 0.6 Dodging - Level 1.0 Spellcasting - Level 1.7 Transmutations - Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 34% 1 Ignite Poison Fire/Tmut/Pois 2% N/A 63% 3 Call Canine Familiar Summ 0% N/A 71% 3 Summon Guardian Golem Hex/Summ 0% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. Your punch misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin barely misses you. The goblin attacks as you move away! The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......# ##.#.#.#.#....... #.....# #.###.#.#.......# #.....# ##.########.....# #.....# #.## #.....# #.....# ##.# ##...... #.....# #.## #......# #.)...# ##.# #...†..# #..[..# #..# #......# ###..## #@## #......# ##.####)#### #......# #..g......# #......# #.........# #......# ##........# ##.##### #........# [............# .............# ........$.....# There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +3 | dagger, 3 curare-tipped darts, a potion of attraction, a +0 | leather armour; and the following spell memorised: Sting; | and the following spells available to memorise: Ignite | Poison. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 240 | D:1 | Discovered your monstrous ancestry. 240 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 5/22 MP: 3/3 476 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic Action || total -------------------------++------- Melee: Dagger || 31 Armor: Leather armour || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 476 | 476 | 0 | 236 | 179 | 1 | 476.0 | Dungeon | 476 | 476 | 0 | 236 | 179 | 1 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts