Dungeon Crawl Stone Soup version 0.29-a0-839-g4793fd635e (webtiles) character file. Game seed: 14273409819866456566 7 DungeonMaster the Vexing (level 1, 0/14 HPs) Began as a Demonspawn Wanderer on July 14, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (886 turns). DungeonMaster the Vexing (Demonspawn Wanderer) Turns: 886, Time: 00:00:33 Health: 0/14 AC: 3 Str: 17 XL: 1 Next: 91% Magic: 2/2 EV: 8 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles h - 8 stones Armour d - a +0 leather armour (worn) Wands b - a wand of flame (7) Scrolls c - a scroll of silence e - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of flight {unknown} Skills: * Level 0.7 Fighting - Level 2.6 Maces & Flails * Level 0.6 Armour * Level 0.5 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.2 Invocations - Level 2.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 7% N/A 32% 3 Fulminant Prism Conj/Hex 1% 3d6 90% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You die... #'#########........# ..##..##....######.## ............# ...# ..##..##...## ...# ''########## ...# ...####...# ...# ...#..#...# ...# .<.'..'...# ####S..# ...#..#...# #..@...# ...#..#...# #......# ####..##### #......# #.## #......## #.#########.......+ #.................# ######.......##+#.# #.......# .# #.......# # You could see a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 mace, | a wand of flame (7), a scroll of silence, a +0 leather | armour; and the following spell memorised: Slow; and the | following spells available to memorise: Confusing Touch, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 886 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_shops, shop Action || total -------------------------++------- Melee: Mace || 28 Armor: Leather armour || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 893 | 893 | 0 | 0 | 832 | 1 | 893.0 | Dungeon | 893 | 893 | 0 | 0 | 832 | 1 | 893.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts