Dungeon Crawl Stone Soup version 0.29-a0-878-g7b45a56547 (webtiles) character file. Game seed: 14514205423256675613 774 DungeonMaster the Magician (level 7, 0/69 HPs) Began as a Demonspawn Hedge Wizard on July 20, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:00 (7368 turns). DungeonMaster the Magician (DsHW) Turns: 7368, Time: 00:15:00 Health: 0/69 AC: 23 Str: 10 XL: 7 Next: 53% Magic: 13/15 EV: 2 Int: 17 God: Gold: 169 SH: 0 Dex: 13 Spells: 11/17 levels left rFire . . . SeeInvis . a - +2 trident (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn j - ring of protection from cold MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -9), tree-form A: stationary, stasis, torment immunity, boosted hp, (spiny 1), (demonic touch 1) a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +2 trident of venom (weapon) n - a +1 whip of flaming o - a +2 hand axe of freezing p - a +4 quarterstaff of chaos s - a +0 mace of protection Missiles h - 2 poisoned darts (quivered) t - 2 boomerangs v - 3 javelins y - 4 silver javelins Armour b - a +0 robe (melded) c - a +1 hat (melded) m - the +3 ring mail of the Cooper {SInv} (You found it on level 2 of the Dungeon) SInv: It lets you see invisible. q - a +0 cloak (melded) r - the +0 ring mail "Zoumorr" {Harm *Slow rPois rN+++} (You took it off an orc on level 3 of the Dungeon) rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Magical Staves e - a staff of earth Jewellery j - a ring of protection from cold (left branch) Wands x - a wand of charming (9) Scrolls k - 2 scrolls of teleportation w - 2 scrolls of identify Potions f - a potion of magic g - a potion of brilliance l - a potion of might u - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.5 Spellcasting * Level 5.0 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations * Level 3.8 Air Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Blink Tloc 14% N/A 14% 2 d - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 22% N/A 10% 2 Slow Hex 16% N/A 14% 1 Call Imp Summ 8% N/A 14% 2 Conjure Flame Conj/Fire 13% 6-21 14% 3 Gell's Gravitas Tloc 7% N/A 28% 3 Teleport Other Tloc 7% N/A 28% 3 Corpse Rot Necr/Pois/Air 9% N/A 63% 4 Dispersal Tloc 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are partially covered in sharp spines.)) ((Your touch may inflict minor irresistible damage on your foes.)) Message History The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. You kill the water moccasin! You die... #.... #.... ≈ #...# .. #...###.## #......[.. #....... #....# #.♣..# #........P #......P≈P #.....≈P≈≈ #####..≈PP .P≈PP ≈P.. ..$. There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A gnoll sergeant (D:3) 3 vampire bats (D:3) 2 howler monkeys (D:3) Crazy Yiuf (D:2) A hound (D:3) 3 orc priests (D:3) 21 gnolls (D:3) 5 adders 2 worms 2 dart slugs (D:3) 16 orcs (D:3) 4 bats 3 bat skeletons (D:3) 2 bat zombies (D:3) 4 endoplasms 2 giant cockroaches 7 goblins 10 hobgoblins 11 jackals (D:3) 2 quokkas 5 ball pythons 4 frilled lizards 4 kobolds 4 rats 120 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:3) A fungus (D:3) 20 plants 23 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 420 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 420 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1561 | D:2 | Noticed Natasha 2198 | D:2 | Identified the +3 ring mail of the Cooper {SInv} 2342 | D:2 | Found a runed translucent door. 2343 | D:2 | Noticed Crazy Yiuf 2513 | D:3 | Reached XP level 3. HP: 24/24 MP: 5/8 2542 | D:3 | Learned a level 2 spell: Blink 2546 | D:3 | Learned a level 3 spell: Mephitic Cloud 2797 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2805 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/9 2854 | D:3 | Reached skill level 1 in Air Magic 2862 | D:3 | Reached XP level 5. HP: 31/35 MP: 5/11 3413 | D:3 | Reached XP level 6. HP: 23/41 MP: 3/12 3972 | D:3 | HP: 1/41 [orc priest/+1 whip of flaming (4)] 4337 | D:3 | Found a stormy altar of Qazlal. 4697 | D:3 | Reached skill level 5 in Spellcasting 4876 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 4876 | D:3 | Reached XP level 7. HP: 9/46 MP: 5/14 5460 | D:3 | Identified the +0 ring mail "Zoumorr" {Harm *Slow rPois | rN+++} 6474 | D:2 | Killed Crazy Yiuf 6475 | D:2 | Reached skill level 5 in Conjurations 7349 | D:5 | Entered Level 5 of the Dungeon 7367 | D:5 | HP: 2/69 [water moccasin (2)] 7368 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic D:2: layout_basic, minivault_23, minmay_misc_feat_cross, st_stairs_6, uniq_natasha, uniq_crazy_yiuf_cottage D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, nicolae_qazlal_scattered_showers, kennysheep_vampire_church, chequers_serial_rivers_marsh D:4: layout_basic D:5: nicolae_cairo_tiling, layout_gridville, gammafunk_temple_overflow_claw, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_lagoon_a, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.0 Air Magic | 1 2 3 | 3.8 Spellcasting | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 1.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 10 | | || 10 Punch | 1 | | 2 || 3 Mace | 3 | 50 | 14 || 67 Trident | | | 22 || 22 Touch | | | 4 || 4 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 68 | 133 | 109 || 310 Mephitic Cloud | 1 | 2 | 3 || 6 Blink | | 1 | || 1 Use: Scroll | 5 | 2 | 6 || 13 Potion | | 1 | 2 || 3 Stab: Confused | 1 | | || 1 Armor: Robe | 6 | 27 | 3 || 36 Skin | | | 13 || 13 Dodge: Dodged | 14 | 44 | 24 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7433 | 7104 | 329 | 2780 | 3061 | 5 | 1486.6 | Dungeon | 7433 | 7104 | 329 | 2780 | 3061 | 5 | 1486.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 3940 daAuts D:1: 1978 daAuts D:2: 844 daAuts D:4: 648 daAuts D:5: 22 daAuts