Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 13181709635056217731 0 DungeonMaster the Magician (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Sept 8, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). DungeonMaster the Magician (Demonspawn Wanderer) Turns: 0, Time: 00:00:16 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 4 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of curing Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 1.7 Shields + Level 3.0 Spellcasting + Level 1.0 Transmutations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 21% 1 Shock Conj/Air 4% 1d3 30% 1 Ignite Poison Fire/Tmut/Pois 2% N/A 63% 3 Frozen Ramparts Ice 2% 1d1 65% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 65% 3 Ozocubu's Armour Ice 1% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, DungeonMaster the Demonspawn Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a potion of curing. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 robe, a +0 buckler; and the following spells available to memorise: Beastly Appendage, Shock, Ignite Poison, Frozen Ramparts, Mephitic Cloud, Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# ..... .####.#.##.#..# ............... ≈~≈~~P...P~~≈~~ ~~~≈~~...~≈~~~~ ~~~≈~~...~≈~~~~ ~~~~~.....~~~~~ .......@....... ~~~~~.....~~~≈~ ~~~≈≈~...~≈~~~~ ~~~≈~~...~≈~~~~ ≈~~~~P...P~~~~~ !.............. #...########### ##.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | a potion of curing, a +0 robe, a +0 buckler; and the | following spells available to memorise: Beastly Appendage, | Shock, Ignite Poison, Frozen Ramparts, Mephitic Cloud, | Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners, shapermc_ecumenical_altar_totnotflames, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1