Duralumin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 13, D:1) a +0 robe (8, -36, D:1) a +0 club (10, -3, D:1) 23 stones (10, -2, D:1) a +0 whip (10, 0, D:1) 24 arrows (11, -16, D:1) a stone (19, -11, D:1) a +0 hand axe (26, 8, D:1) a +0 large shield (28, -21, D:1) 8 arrows (36, 8, D:1) a +0 mace (40, -7, D:1) a +1 centaur barding (44, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +5 vampiric spear a +0 animal skin (1, 1, D:2) a +0 club (4, 4, D:2) a +0 club (4, 6, D:2) a cursed -2 dagger (4, 9, D:2) a +0 club (5, 10, D:2) a +0 dagger a +0 hunting sling 14 stones (5, 23, D:2) a -2 dagger a -5 ring of dexterity (9, 15, D:2) 16 stones (12, 5, D:2) 17 sling bullets (12, 15, D:2) a +0 club (13, 26, D:2) a +0 falchion of slicing a +0 ring mail (21, 34, D:2) a +0 club (25, -6, D:2) a +0 club (27, -6, D:2) a +0 club (29, 19, D:2) 13 stones (34, -12, D:2) 17 stones (35, 30, D:2) a +0 spear (36, 14, D:2) 17 sling bullets (38, 11, D:2) a +0 club (39, -13, D:2) a +0 spear (39, 33, D:2) a +0 club (43, -7, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 5, D:3) a +0 leather armour (9, 18, D:3) a cursed -3 war axe a +0 leather armour (10, 19, D:3) a +0 trident a +0 leather armour a +0 trident a +0 plate armour (11, -8, D:3) a +0 ring mail a +0 trident (12, -15, D:3) a +0 short sword a cursed +0 scale mail (12, -11, D:3) 19 arrows (16, -16, D:3) a +0 ring mail (19, -10, D:3) a cursed +0 leather armour (24, 14, D:3) a +0 club (24, 31, D:3) a cursed -3 dagger (28, 30, D:3) 16 arrows (45, 0, D:3) a +0 short sword (50, -13, D:3) a stone Level 4 of the Dungeon [Shop] Jaezeuh's Antique Weapon Boutique the +7 triple sword of the Wolf {pain, rN+ MR- Str+6} (2467 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 spear (93 gold) a +0 rapier (124 gold) a +0 flail (108 gold) a +0 hand crossbow (108 gold) a +0 club (31 gold) a +2 blowgun (449 gold) a +2 giant spiked club (430 gold) a +0 trident (108 gold) a cursed -1 mace (3 gold) a cursed -3 club (3 gold) a +2 trident of venom (502 gold) (0, 0, D:4) a +0 trident (5, 39, D:4) a +0 giant spiked club (11, 43, D:4) 29 arrows (12, 21, D:4) a +0 flail (12, 27, D:4) a +0 whip (13, 38, D:4) a +0 mace (33, 6, D:4) a +0 short sword of speed (34, 6, D:4) a +0 dagger a +0 robe (37, 6, D:4) 25 sling bullets (47, -5, D:4) a +0 ring mail (49, 4, D:4) a +0 ring mail Level 5 of the Dungeon (3, -1, D:5) 4 gold pieces (8, -5, D:5) 7 gold pieces (11, -1, D:5) a quokka corpse (12, -1, D:5) a +0 ring mail (12, 1, D:5) 16 stones (14, -5, D:5) 13 gold pieces an ossuary (0, 0, Ossuary) a cursed +0 spear a +0 robe (26, 3, Ossuary) a +1 great sword of freezing a +0 robe (27, 4, Ossuary) a cursed +0 scimitar a cursed +0 robe (31, -3, Ossuary) a potion of brilliance (31, -2, Ossuary) a potion of magic (31, -1, Ossuary) a potion of curing (32, -3, Ossuary) a scroll of amnesia (32, -2, Ossuary) a potion of curing (32, -1, Ossuary) a scroll of recharging (33, -3, Ossuary) a scroll of enchant armour (33, -2, Ossuary) a scroll of enchant armour