Duskembrace the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) the +2 helmet of Setomu {rPois} It protects you from poison. (20, 1, D) a book of Transfigurations (21, 1, D) a +7 blowgun of evasion (22, 1, D) the +10 plate armour of Hangman {rPois rF- rC+ Int-5 Dex+2} It affects your intelligence (-5). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (23, 1, D) the +0 scale mail of Bistenlo {rF- MR+ Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (24, 1, D) a book of Death (25, 1, D) a plain deck of war (26, 1, D) an uncursed staff of power (27, 1, D) a +2 ring mail of cold resistance (28, 1, D) a disc of storms (29, 1, D) a +6 shortbow of flaming (42, 1, D) Vehumet's Catalogue of Battle Magic Spells Type Level a - Shock Conjuration/Air 1 b - Dazzling Spray Conjuration/Hexes 3 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Fire Conjuration/Fire 6 e - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (49, 1, D) a +4 scythe of flaming (51, 1, D) the +4 trident "Blaig" {pain, rPois MP+9 Int+7 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It affects your dexterity (-2). It protects you from poison. It affects your magic capacity (+9). (52, 1, D) a +3 ring mail of cold resistance (53, 1, D) the +1 robe of Tyivagh {Str+4 Int+4 Dex-4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-4). (54, 1, D) a +1 greatsling of flaming (55, 1, D) the +0 helmet of the Beekeeper {MP+9 Int+2 Slay-4} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your magic capacity (+9). (62, 1, D) a +3 hand crossbow of evasion (63, 1, D) a +0 mace of venom (67, 1, D) a +0 halberd of pain (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed staff of conjuration (20, 2, D) the cursed -1 shortbow of Oginukam {velocity, rPois Dex+3} Any arrow fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (21, 2, D) a +4 double sword of holy wrath (22, 2, D) an ornate deck of defence (23, 2, D) an uncursed ring of flight (24, 2, D) an uncursed staff of air (25, 2, D) a book of Necromancy (26, 2, D) a box of beasts (27, 2, D) an uncursed amulet of rage (28, 2, D) a crystal ball of energy (29, 2, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (35, 2, D) a +6 ring of evasion (36, 2, D) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (41, 2, D) a +3 flail of venom (42, 2, D) an uncursed ring of see invisible (49, 2, D) a phantom mirror (51, 2, D) a +0 hand axe of flaming (53, 2, D) a +2 naga barding of fire resistance (54, 2, D) a sack of spiders (55, 2, D) an uncursed staff of fire (73, 2, D) an uncursed staff of poison (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (39, 3, D) a wand of cold (5) a wand of fire (5) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (63, 4, D) a cursed +0 morningstar (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (52, 5, D) a +0 great sword of holy wrath a +0 plate armour the ring "Thrulog" {MR+ Str+3 Int+3} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (7, 6, D) 4 scrolls of amnesia (unseen) (10, 6, D) an uncursed staff of energy (unseen) (27, 6, D) a +1 war axe of freezing (52, 6, D) a +0 arbalest (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (50, 7, D) a +0 long sword of protection a +0 arbalest 21 bolts (51, 7, D) 3 large rocks (unseen) (52, 7, D) 2 large rocks (unseen) (53, 7, D) a cursed +0 bardiche a +0 chain mail (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (51, 8, D) a +1 longbow of flaming 3 large rocks (52, 8, D) a +0 bardiche a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great mace a +0 plate armour (53, 8, D) a +0 broad axe a +0 plate armour (41, 9, D) a +3 antimagic broad axe (51, 9, D) a +2 antimagic hand axe (still there?) a +2 antimagic hand axe (still there?) a large rock (still there?) (52, 9, D) 3 large rocks 2 bolts (62, 9, D) a +1 ice dragon armour (70, 9, D) the +11 hunting sling "Mecee" {freeze, rElec rF+ rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It insulates you from electricity. (52, 10, D) a large rock (70, 10, D) an uncursed staff of conjuration (72, 10, D) a +1 arbalest of evasion (49, 13, D) a legendary deck of defence (50, 13, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (52, 13, D) an uncursed staff of power (53, 13, D) a box of beasts (54, 13, D) the Compendium of the Supportive Voyage Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Portal Projectile Translocation 3 d - Control Teleport Charms/Translocation 4 e - Summon Ice Beast Ice/Summoning 4 f - Gell's Gravitas Hexes/Translocation 5 Trog disapproves of the use of such an item. (55, 13, D) a +0 dagger (50, 14, D) a +1 scale mail of cold resistance (51, 14, D) a book of Ice (52, 14, D) an ornate deck of wonders (53, 14, D) a +0 robe (54, 14, D) an uncursed staff of cold (55, 14, D) a +8 halberd of protection (2, 15, D) a +1 mace of protection (3, 15, D) a +0 long sword of slicing (4, 15, D) an uncursed amulet of stasis (35, 15, D) a +2 morningstar of protection (37, 15, D) the cursed -3 pair of gloves "Zasafag" {Str+2 Dex+5} It affects your strength (+2). It affects your dexterity (+5). It has a curse placed upon it. (38, 15, D) the -4 ring mail of the Blacksmith {Int+4} It affects your intelligence (+4). (39, 15, D) a +1 pair of boots of stealth (41, 15, D) a +0 battleaxe (42, 15, D) an uncursed amulet of the gourmand (43, 15, D) a manual of Necromancy (36, 16, D) an ornate deck of destruction (37, 16, D) a book of the Tempests (38, 16, D) a fan of gales (39, 16, D) a cursed staff of fire (40, 16, D) an uncursed staff of earth (41, 16, D) a +0 long sword (43, 16, D) the ring of the Sky {Fire +Fly rN+ Str-2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (19, 17, D) a +0 vampiric dagger (20, 17, D) a +1 war axe of electrocution (21, 17, D) the ring "Franudu" {rElec rN+ Int+4 Dex-4 SInv} [ring of positive energy] It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (22, 17, D) the +27 Lear's hauberk (23, 17, D) the +4 robe of the Ward {rF- rN+ Str+2 Stlth+} It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (24, 17, D) a disc of storms (25, 17, D) a book of Frost (26, 17, D) a +5 short sword of draining (27, 17, D) a +3 rod of the swarm (9/9) (28, 17, D) Vikleosk's Tome of Ensnaring Blows and Bruises Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Dazzling Spray Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Draining Conjuration/Necromancy 5 Trog disapproves of the use of such an item. (29, 17, D) a +0 dagger (62, 17, D) a +1 robe of fire resistance (63, 17, D) a +1 dagger of speed (71, 17, D) a plain deck of summoning (72, 17, D) a +2 antimagic spear (73, 17, D) a +1 long sword of holy wrath (20, 18, D) a sack of spiders (21, 18, D) the ring of Mamuf {Wiz rF+ MR+ Int+2} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. (22, 18, D) an uncursed staff of conjuration (23, 18, D) an uncursed staff of air (24, 18, D) an uncursed staff of power (25, 18, D) a disc of storms (26, 18, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (27, 18, D) a +3 ring mail of positive energy (28, 18, D) a box of beasts (29, 18, D) a book of Annihilations (34, 18, D) a +1 arbalest of evasion (unseen) (36, 18, D) a +0 great sword (unseen) (52, 18, D) a +2 scimitar of holy wrath a +0 robe (54, 18, D) a cursed +2 halberd (unseen) (61, 18, D) a +2 shortbow of flaming a +0 animal skin a +0 hand axe (73, 18, D) an uncursed staff of cold (23, 19, D) a book of the Warp (24, 19, D) Xiunkaz's Compendium of Cloudy Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Swiftness Charms/Air 2 c - Call Imp Summoning 2 d - Airstrike Air 4 e - Summon Mana Viper Hexes/Summoning 5 f - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (25, 19, D) an uncursed amulet of warding (36, 19, D) 3 large rocks (63, 19, D) a +0 shortbow 17 arrows (38, 20, D) a +0 arbalest (unseen) (39, 20, D) a +0 arbalest 17 silver bolts (40, 20, D) a +0 halberd (unseen) (62, 20, D) a +0 trident (63, 20, D) a +0 trident 6 tomahawks (64, 20, D) a +0 trident (unseen) (38, 21, D) a +2 war axe of freezing (unseen) (39, 21, D) a +0 great sword a +0 plate armour an uncursed ring of magical power a bolt a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 war axe a +0 chain mail (50, 21, D) the +5 quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 robe (52, 21, D) a +0 great sword (unseen) (63, 21, D) 3 arrows (73, 21, D) a +0 war axe a +0 robe (38, 22, D) a +2 rapier of venom (unseen) (39, 22, D) a +3 antimagic battleaxe a +2 hand axe of freezing 3 bolts a +3 quarterstaff of protection a bolt of flame 3 large rocks (40, 22, D) a +0 broad axe of freezing (unseen) (48, 22, D) a +2 robe of fire resistance (49, 22, D) a +2 antimagic trident (63, 22, D) an arrow (72, 22, D) a +2 falchion of protection (3, 23, D) an arrow (25, 24, D) an uncursed staff of air a +0 robe (63, 24, D) a tomahawk (23, 25, D) a +2 scimitar of flaming the ring of Twudiona {rF+ EV+5} [ring of evasion] It affects your evasion (+5). It protects you from fire. (24, 25, D) a +1 antimagic executioner's axe (49, 25, D) an uncursed ring of magical power (50, 25, D) a +7 hand axe of pain (51, 25, D) a sack of spiders (53, 25, D) an uncursed staff of fire (54, 25, D) the +4 robe of the Accordion {rN+} It protects you from negative energy. (55, 25, D) a +2 great sword of electrocution (23, 26, D) a +3 antimagic war axe a +1 broad axe of flaming (50, 26, D) a +1 scimitar of holy wrath (51, 26, D) a +3 falchion of protection (54, 26, D) a sack of spiders (62, 27, D) an uncursed ring of wizardry (65, 27, D) a +6 ring of intelligence a +6 ring of intelligence (72, 27, D) an uncursed staff of poison (62, 28, D) a plain deck of wonders (63, 28, D) an uncursed staff of cold (64, 28, D) a +1 plate armour of poison resistance (71, 28, D) an uncursed staff of fire (72, 28, D) a legendary deck of summoning (36, 29, D) a box of beasts {used: 1} the +2 quarterstaff of Hatred {venom, rF+ rC+ rN+ Str-4} It poisons the flesh of those it strikes. It affects your strength (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. (38, 29, D) an uncursed staff of power (41, 29, D) a book of Spatial Translocations (42, 29, D) a phantom mirror (43, 29, D) the cursed ring "Ropesuczapp" {-Cast Int-2 Dex+4 Slay+2} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents spellcasting. It has a curse placed upon it. (44, 29, D) a lamp of fire (inert) (34, 30, D) a manual of Bows (36, 30, D) a book of Hinderance (39, 30, D) a +0 robe (40, 30, D) the +6 chain mail of Leaves {rF++ MR- Dex+10 Slay-4} It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. (41, 30, D) a book of Envenomations (42, 30, D) an uncursed staff of earth (43, 30, D) a +2 trident of flaming (19, 33, D) the +9 mace of Mniy {freeze, MP+9 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It makes you more stealthy. (20, 33, D) the +6 glaive of Distant Shores {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (21, 33, D) a +0 short sword of speed (22, 33, D) a +7 giant spiked club (23, 33, D) the Guide on the Creative Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Butterflies Summoning 1 c - Inner Flame Hexes/Fire 3 d - Abjuration Summoning 3 e - Summon Guardian Golem Hexes/Summoning 4 f - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (24, 33, D) a +0 ring mail of poison resistance (25, 33, D) a plain deck of escape (26, 33, D) a +2 helmet of intelligence (27, 33, D) a +2 scythe of venom (28, 33, D) an uncursed ring of see invisible (29, 33, D) an uncursed staff of earth (19, 34, D) a +4 hunting sling of flaming (20, 34, D) a manual of Fighting (21, 34, D) a book of Power (22, 34, D) the +3 scale mail "Rifoxel" {+Inv rF+ Str-3 Dex+3 Stlth+} It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. It makes you more stealthy. (23, 34, D) an uncursed staff of cold (24, 34, D) the Disquisition on Black Rituals and Flight Spells Type Level a - Animate Skeleton Necromancy 1 b - Animate Dead Necromancy 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Tornado Air 9 Trog disapproves of the use of such an item. (25, 34, D) a disc of storms (27, 34, D) a +4 mace of protection (28, 34, D) an uncursed staff of summoning (21, 35, D) a sack of spiders (22, 35, D) a +1 leather armour of fire resistance (23, 35, D) a phantom mirror (24, 35, D) a +3 ring of intelligence (25, 35, D) a +0 dagger of flaming (38, 36, D) a cursed +2 morningstar of freezing (unseen) (40, 36, D) a +0 dagger a +0 robe (23, 37, D) a +0 mace (unseen) (24, 37, D) a +0 spear a +0 robe (41, 37, D) a +2 glaive of distortion a +0 robe (49, 37, D) an uncursed ring of see invisible (52, 37, D) an uncursed staff of earth (60, 37, D) a +4 falchion of electrocution (62, 37, D) a +0 dagger (63, 37, D) a +0 trident (69, 37, D) a plain deck of summoning (71, 37, D) a +5 gold dragon armour (72, 37, D) a +3 quarterstaff of speed (23, 38, D) a +0 halberd (unseen) (25, 38, D) a +0 long sword (unseen) (38, 38, D) a +0 long sword (unseen) (39, 38, D) a +0 battleaxe (unseen) (41, 38, D) a cursed -2 halberd a +2 chain mail of cold resistance (49, 38, D) the Collected Works on Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Statue Form Transmutation/Earth 6 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 Trog disapproves of the use of such an item. (50, 38, D) a +2 plate armour of fire resistance (53, 38, D) a +0 dagger (60, 38, D) the cursed -2 chain mail of Woomuch {-Cast rPois rF+ Regen+ Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (61, 38, D) a +0 glaive (63, 38, D) a legendary deck of wonders (70, 38, D) a +1 glaive of chopping (71, 38, D) a plain deck of defence (72, 38, D) an uncursed staff of air (73, 38, D) a lantern of shadows (22, 39, D) a +0 scimitar (23, 39, D) a +0 whip (unseen) (38, 39, D) a +0 war axe (unseen) (39, 39, D) a +2 antimagic broad axe (40, 39, D) a +0 battleaxe a +1 leather armour of fire resistance a potion of blood (41, 39, D) a +0 bardiche (unseen) (62, 39, D) a +6 ring of dexterity a +6 ring of dexterity (22, 40, D) a +0 halberd (23, 40, D) a +6 antimagic broad axe (still there?) a +6 antimagic broad axe (still there?) a +0 robe (still there?) a naga corpse (still there?) (24, 40, D) a +0 whip (still there?) a +0 trident (still there?) (72, 40, D) a +6 antimagic hand axe a +1 war axe of flaming (22, 41, D) a water moccasin corpse (23, 41, D) a +2 antimagic broad axe (50, 41, D) a +3 spear (unseen) (51, 41, D) a book of Conjurations a Young Poisoner's Handbook a book of Summonings a book of Air a book of Frost a book of Power a +0 halberd (52, 41, D) a +0 scimitar (23, 42, D) a water moccasin corpse (still there?) a guardian serpent corpse (still there?) (24, 42, D) a +0 robe (50, 42, D) a +3 scimitar (unseen) (51, 42, D) a +0 long sword a +0 chain mail an uncursed amulet of guardian spirit (52, 42, D) a +0 battleaxe (59, 42, D) the +8 short sword of Virtue {antimagic, Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). (60, 42, D) a +0 battleaxe a +0 plate armour (61, 42, D) a cursed +0 flail a +0 robe (69, 42, D) a +0 dire flail a +0 plate armour (70, 42, D) a +0 morningstar a +0 leather armour (23, 43, D) a water moccasin corpse (24, 43, D) a +4 hand axe of draining a +3 antimagic falchion a +1 antimagic battleaxe (25, 43, D) a +0 spear (unseen) (51, 43, D) a +3 dire flail of holy wrath (52, 43, D) an uncursed staff of conjuration (unseen) (61, 43, D) an uncursed staff of cold (unseen) (69, 43, D) a +0 dire flail a +5 hunting sling of flaming a +0 plate armour (71, 43, D) a +3 battleaxe of flaming a +0 arbalest 15 bolts (25, 44, D) a water moccasin corpse (50, 44, D) a +0 great sword (unseen) (68, 44, D) a bolt (71, 44, D) 4 tomahawks of dispersal 2 bolts