Duskembrace the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) the +2 cloak "Ematid" {rElec rPois Stlth-} It insulates you from electricity. It protects you from poison. It makes you less stealthy. (67, 1, D) the cursed -5 chain mail of the Fiend {rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It has a curse placed upon it. (68, 1, D) a +3 ring mail of cold resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 rapier a +5 dagger (62, 2, D) a +1 hand axe of venom (73, 2, D) a +2 chain mail of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (9, 4, D) a +6 ring of strength a +6 ring of strength (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 42 fruits (unseen) (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a lamp of fire (62, 9, D) an uncursed staff of cold (63, 9, D) the +10 spear of Exhibitionism {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (70, 9, D) an uncursed staff of energy (71, 9, D) an uncursed staff of wizardry (72, 9, D) a +2 morningstar of draining (72, 10, D) a +0 shortbow of flaming (61, 17, D) an uncursed staff of summoning (63, 17, D) a +0 trident of protection (64, 17, D) Roxanne's Disquisition on Dusty Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Stoneskin Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Iron Shot Conjuration/Earth 6 (71, 17, D) an uncursed ring of flight (72, 17, D) an uncursed staff of earth (73, 17, D) a crystal ball of energy (62, 18, D) a +3 rod of the swarm (12/12) (63, 18, D) a plain deck of wonders (64, 18, D) a +3 leather armour of cold resistance (71, 18, D) a +3 plate armour of magic resistance (72, 18, D) a stone of tremors (73, 18, D) an uncursed staff of air (64, 19, D) a fire drake corpse (64, 20, D) a wyvern corpse (64, 21, D) a steam dragon hide (67, 21, D) a mottled dragon corpse (61, 27, D) a +3 morningstar of draining (62, 27, D) a +3 ring of intelligence (63, 27, D) a +4 trident of holy wrath (64, 27, D) a +3 vampiric whip (65, 27, D) a +1 battleaxe of venom (71, 27, D) a +4 spear of flaming (72, 27, D) a +2 dagger of draining (73, 27, D) 3 royal jellies (62, 28, D) the amulet "Meatykh" {rMut rN+} [amulet of resist mutation] It protects you from mutation. It protects you from negative energy. (63, 28, D) an uncursed staff of death (64, 28, D) a Fen Folio (71, 28, D) an uncursed ring of poison resistance (72, 28, D) a book of Cantrips (73, 28, D) an uncursed staff of energy (72, 30, D) a necrophage corpse (skeletalised by now)