Duskembrace Level 1 of the Dungeon (0, 0, D:1) a +0 spear (31, 6, D:1) a +0 leather armour (-6, 10, D:1) a +0 dagger (18, 10, D:1) a +0 spear (34, 11, D:1) a +0 dagger (31, 12, D:1) a +0 whip (10, 21, D:1) a +0 dagger (48, 23, D:1) a +0 dagger (22, 29, D:1) 5 large rocks (-16, 31, D:1) a +0 mace (-8, 33, D:1) a cursed -1 hunting sling (35, 38, D:1) a +0 ring mail (-1, 46, D:1) a +0 club (20, 53, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a +0 dagger a +0 club (4, 1, D:2) a +0 club (-35, 5, D:2) a +0 club (20, 8, D:2) 18 arrows (-11, 10, D:2) a +0 club (-3, 15, D:2) a +0 robe (14, 15, D:2) a +0 dagger (-19, 17, D:2) a +0 leather armour (-11, 30, D:2) 19 bolts (-7, 31, D:2) a +0 short sword (8, 36, D:2) a +0 flail Level 3 of the Dungeon (-6, 2, D:3) a +0 short sword (23, 2, D:3) a potion of poison (-10, 8, D:3) a +0 dagger (-1, 12, D:3) a +0 war axe (-18, 19, D:3) a +0 spear (-1, 19, D:3) a +0 trident (-4, 27, D:3) a +0 leather armour (1, 27, D:3) a +0 whip (-3, 29, D:3) 18 bolts (-4, 34, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Khigaasa's Weapon Emporium a +0 flail (42 gold) a +0 short sword (36 gold) a +0 hunting sling (18 gold) 29 bolts (69 gold) a +2 dagger of electrocution (204 gold) a +0 flail (42 gold) the +5 long sword of the Moon {antimagic, Int+3} (501 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). a +0 quarterstaff (48 gold) a +0 war axe (42 gold) a +0 club (12 gold) (31, 0, D:4) a +0 short sword (-3, 3, D:4) 10 gold pieces (0, 3, D:4) 9 gold pieces (1, 3, D:4) 15 gold pieces (-1, 4, D:4) 11 gold pieces (0, 4, D:4) 6 gold pieces (-1, 5, D:4) 12 gold pieces (0, 5, D:4) 19 gold pieces (1, 5, D:4) 18 gold pieces (-22, 13, D:4) a +0 leather armour (8, 13, D:4) a +0 short sword (-26, 19, D:4) 3 large rocks (24, 19, D:4) a +0 short sword a +0 ring mail (24, 20, D:4) a +0 club a +0 ring mail (24, 24, D:4) a +0 club (26, 24, D:4) a cursed -3 hand axe (-11, 26, D:4) a +0 club (6, 26, D:4) 12 sling bullets (16, 27, D:4) a +0 war axe a +0 leather armour (17, 28, D:4) a +0 dagger a cursed +0 robe (10, 29, D:4) 28 arrows (12, 30, D:4) a +0 robe (5, 31, D:4) a +0 ring mail (0, 33, D:4) a +0 club a +0 giant spiked club (1, 33, D:4) a +0 war axe a +0 flail a +0 chain mail (2, 33, D:4) a cursed +0 trident a +0 ring mail (3, 34, D:4) a +0 leather armour (12, 34, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (-1, 1, D:5) a +0 flail (0, 1, D:5) a +0 club (-62, 2, D:5) a +0 leather armour (-58, 10, D:5) a +0 club (-43, 15, D:5) a +0 ring mail (-41, 15, D:5) a +0 leather armour (-62, 21, D:5) a +0 spear (-62, 22, D:5) a +0 spear (3, 23, D:5) a throwing net (0, 24, D:5) a +0 club a +0 club a +0 halberd (1, 24, D:5) a +0 club (-31, 26, D:5) a +0 trident a +0 leather armour (-32, 27, D:5) a +0 dagger a +0 robe (-31, 27, D:5) a cursed +0 leather armour (-32, 28, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (-56, 37, D:5) a +0 club (-5, 42, D:5) a +1 helmet (-62, 44, D:5) a +0 robe (-6, 48, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Shroddonoi's Antique Armour Shoppe a +1 cloak of poison resistance (99 gold) a +0 buckler (99 gold) a +3 plate armour of magic resistance (506 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +2 leather armour of magic resistance (44 gold) the +7 plate armour "Ziveloel" {rF++ MR- Str+4 Dex+3} (616 gold) It affects your strength (+4). It affects your dexterity (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (-35, 6, D:6) a +0 dagger (-40, 12, D:6) a +0 shortbow 17 arrows (-13, 13, D:6) a +0 quarterstaff (-44, 14, D:6) an arrow (-43, 14, D:6) 2 arrows (-47, 15, D:6) 23 poisoned needles (-47, 16, D:6) 2 arrows (-29, 19, D:6) a +0 hand axe (-10, 25, D:6) a scroll of immolation (6, 33, D:6) 3 large rocks (7, 38, D:6) a +4 chain mail (15, 54, D:6) a +0 club (16, 54, D:6) a +0 flail (11, 56, D:6) a +0 shortbow 24 arrows (15, 60, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (-17, 3, D:7) 28 bolts (-6, 4, D:7) a +0 club (23, 5, D:7) a +0 ring mail (-7, 7, D:7) a cursed +0 centaur barding (27, 7, D:7) a +0 whip (-13, 19, D:7) a +0 large shield (-10, 42, D:7) a +0 club (unseen) (-1, 48, D:7) a +0 dagger a +0 ring mail (-23, 49, D:7) 4 exploding sling bullets (-6, 50, D:7) a +2 hand axe a +0 robe (-7, 51, D:7) a cursed +0 long sword (unseen) (-23, 52, D:7) a +0 chain mail (-12, 59, D:7) 9 arrows (-13, 60, D:7) a cursed +2 flail a +0 robe (-12, 60, D:7) a +0 morningstar a +0 robe Level 8 of the Dungeon [Shop] Cregige's Antique Weapon Emporium a +0 quarterstaff (96 gold) a +0 club (24 gold) a cursed -2 hand axe (72 gold) a cursed -3 flail (84 gold) a +0 club (24 gold) a +7 hand axe of freezing (72 gold) a +0 scimitar (96 gold) the cursed +2 hand axe of Pyromania {freeze, rC+ Str+5} (192 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. It has a curse placed upon it. a +2 halberd of protection (96 gold) [Shop] Thidupno's Weapon Emporium a +0 quarterstaff (52 gold) a +0 club (13 gold) the +14 plutonium sword {Contam Stlth-} (1040 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 quarterstaff (52 gold) a +0 whip (32 gold) 21 arrows (54 gold) a +0 flail of draining (107 gold) [Shop] Jesk's Assorted Antiques a wand of frost (34) (100 gold) a +0 morningstar (100 gold) a potion of curing (75 gold) a scroll of amnesia (25 gold) a +0 helmet of intelligence (112 gold) a scroll of identify (50 gold) a lamp of fire (1000 gold) a potion of curing (75 gold) [Shop] Bysy's Weapon Boutique a +0 hand axe (36 gold) a +0 hunting sling (18 gold) 10 stones (12 gold) 3 needles of sleeping (18 gold) a +2 rapier of venom (201 gold) a +0 falchion (36 gold) a +0 rapier (48 gold) a +2 rapier of protection (201 gold) 22 stones (26 gold) a +0 quarterstaff (48 gold) [Shop] Potwio's Gadget Boutique a sack of spiders (240 gold) a plain deck of defence (168 gold) a cursed +0 rod of inaccuracy (10/10) (900 gold) a +0 iron rod (13/13) (1080 gold) a wand of frost (11) (78 gold) a wand of disintegration (13) (204 gold) a +5 rod of destruction (12/12) (1284 gold) a wand of draining (4) (96 gold) a wand of teleportation (5) (324 gold) a stone of tremors (480 gold) a stone of tremors (480 gold) a plain deck of summoning (168 gold) a wand of paralysis (12) (168 gold) a wand of draining (6) (120 gold) (10, 2, D:8) a cursed +0 giant spiked club a +0 giant spiked club (16, 10, D:8) a +0 scale mail a +0 pair of gloves (-11, 19, D:8) a +1 blowgun of evasion 10 poisoned needles (-16, 20, D:8) a poisoned needle (-15, 20, D:8) a +0 halberd a +0 animal skin (-14, 20, D:8) a poisoned needle (-13, 20, D:8) a poisoned needle (-16, 30, D:8) a +0 ring mail (6, 30, D:8) 13 arrows of flame (5, 32, D:8) a +0 hunting sling (4, 34, D:8) a +0 trident (14, 52, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Thuif's General Store 20 arrows (44 gold) a scroll of identify (22 gold) 20 sling bullets (110 gold) 16 bolts (35 gold) a +0 pair of gloves (49 gold) 13 stones (14 gold) a +0 ring mail (44 gold) (0, 0, D:9) a +2 antimagic dagger a +0 robe a +0 dagger a +0 ring mail (20, 0, D:9) a +0 giant club (-1, 1, D:9) a +1 vampiric halberd a +0 plate armour (-1, 3, D:9) a +0 hand axe (12, 9, D:9) a +0 quick blade (43, 12, D:9) a +0 club a +0 flail a +0 leather armour (43, 13, D:9) a +0 hand axe a +0 leather armour (41, 15, D:9) a +0 short sword a +0 chain mail (37, 17, D:9) a throwing net (3, 23, D:9) a +0 leather armour a +0 dagger a +0 scimitar a +0 plate armour a +0 flail of holy wrath a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (3, 24, D:9) a +0 scale mail (4, 24, D:9) a +0 flail a +0 leather armour a +1 mace of venom a +0 club (7, 24, D:9) a cursed -2 club (10, 24, D:9) a +0 flail (19, 24, D:9) 12 poisoned bolts (37, 25, D:9) a cursed +0 war axe a cursed -2 robe (15, 27, D:9) a +0 club (22, 28, D:9) a +0 robe a +0 dagger (21, 29, D:9) 2 poisoned needles (22, 29, D:9) 3 poisoned needles (21, 31, D:9) a +0 hand axe a +0 robe a cursed +3 battleaxe a cursed +0 robe a +0 blowgun a +0 club (34, 31, D:9) a +0 mace (21, 32, D:9) a +0 robe a +1 long sword (27, 35, D:9) a +0 giant club (0, 38, D:9) a +0 robe (still there?) a +0 robe (still there?) 3 scrolls of immolation (still there?) 3 scrolls of random uselessness (still there?) (18, 40, D:9) a cursed -1 whip (20, 40, D:9) a +2 dagger of venom (29, 48, D:9) a +0 falchion (15, 53, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-6, 19, D:10) a cursed +0 robe a cursed +3 great sword (-16, 22, D:10) a +0 chain mail a +0 short sword a +0 short sword (-10, 27, D:10) a +0 dagger (-16, 29, D:10) a +0 dagger (-8, 29, D:10) a +0 great sword (-4, 29, D:10) a +0 chain mail (-1, 30, D:10) a +0 arbalest (unseen) (0, 30, D:10) a scroll of noise (2, 31, D:10) a +2 whip of venom (-1, 32, D:10) a +2 chain mail of positive energy (0, 32, D:10) 22 arrows (21, 32, D:10) a +0 club (14, 35, D:10) a +0 whip (-14, 36, D:10) a cursed +0 plate armour a +0 hand axe (5, 36, D:10) a +0 pair of gloves (-13, 37, D:10) a +0 dagger (-23, 38, D:10) a +0 robe (-14, 40, D:10) a +0 dagger of draining (-13, 40, D:10) a +0 short sword 2 tomahawks a +0 short sword a +0 robe a +0 dagger (9, 40, D:10) a +0 short sword a +0 whip (10, 40, D:10) a +0 giant club (5, 41, D:10) a +0 chain mail a +0 battleaxe (9, 41, D:10) 6 poisoned needles a +0 blowgun a +0 club a +0 short sword (5, 42, D:10) a +0 leather armour a +0 trident (6, 42, D:10) a +0 mace (7, 42, D:10) a tomahawk a +0 whip (5, 43, D:10) a +0 club (9, 44, D:10) a tomahawk (5, 45, D:10) a +0 morningstar a +0 leather armour a +0 flail (1, 46, D:10) a +0 falchion (5, 47, D:10) a +0 robe a +0 dagger (9, 47, D:10) a poisoned needle (8, 49, D:10) a +0 whip (9, 49, D:10) a +0 robe a +1 dagger of venom (8, 51, D:10) a +0 short sword a +0 dagger a +0 robe a +0 long sword a +0 plate armour Level 11 of the Dungeon [Shop] Staceeg's Armour Emporium a cursed +0 scale mail (14 gold) a +0 helmet (63 gold) the +2 robe of the Pink Corner {+Inv rF- Str+3 Int+3 Stlth+} (463 gold) It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you turn invisible. It makes you more stealthy. a +2 leather armour of fire resistance (266 gold) a +0 fire dragon armour (840 gold) a cursed +0 robe (1 gold) a cursed +0 pair of boots (21 gold) the +5 ring mail of the Vestibule of Hell {rN++ Int+2} (709 gold) It affects your intelligence (+2). It greatly protects you from negative energy. a +2 scale mail of cold resistance (294 gold) [Shop] Fruiq's Weapon Emporium 16 bolts of frost (88 gold) a +0 greatsling (165 gold) a +0 club (11 gold) a +0 rapier (44 gold) a +1 scimitar of protection (129 gold) a +0 war axe (38 gold) a +0 greatsling (165 gold) a +0 hand crossbow (38 gold) the +8 trident "Killer Klown's Foe" {pain, +Fly rElec rC+ Int+2 Dex-2} (789 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It lets you fly. 10 sling bullets of flame (132 gold) a +4 dire flail of holy wrath (321 gold) a +0 long sword (38 gold) a +0 hand crossbow (38 gold) a +0 flail (38 gold) 16 sling bullets of flame (211 gold) (0, 0, D:11) 11 bolts (10, 3, D:11) a +0 giant club a +0 giant club (-17, 5, D:11) a +0 quarterstaff (9, 5, D:11) 27 arrows (-11, 6, D:11) 8 poisoned needles (10, 10, D:11) a +0 flail (23, 10, D:11) a +0 ring mail a +0 halberd (25, 11, D:11) a +0 mace (27, 11, D:11) a +0 falchion a +3 leather armour (31, 11, D:11) a +0 robe a +1 dire flail (4, 24, D:11) a +0 falchion a +2 dagger of holy wrath a +0 robe (6, 24, D:11) a +0 battleaxe a +0 scale mail a +0 club a +0 mace a +0 war axe a +0 plate armour (7, 24, D:11) a +1 hand axe of draining a +4 hand axe (7, 26, D:11) a +0 trident a +3 plate armour (9, 26, D:11) a +3 spear a +0 robe (-14, 32, D:11) a +2 long sword of holy wrath (-11, 34, D:11) 4 large rocks (13, 36, D:11) a +0 spear (28, 36, D:11) a +0 hand axe a cursed -2 shortbow 22 arrows Level 12 of the Dungeon [Shop] Skiff's Distillery a potion of poison (17 gold) a potion of poison (17 gold) a potion of invisibility (136 gold) a potion of might (68 gold) 2 potions of curing (102 gold) a potion of might (68 gold) a potion of brilliance (68 gold) a potion of ambrosia (136 gold) a potion of curing (51 gold) (0, 0, D:12) a scroll of amnesia (-3, 2, D:12) a +0 long sword (56, 2, D:12) 2 large rocks (55, 3, D:12) a large rock (52, 5, D:12) 2 large rocks (7, 6, D:12) 5 gold pieces (50, 7, D:12) a large rock (2, 10, D:12) a +0 giant club (6, 20, D:12) a javelin (7, 21, D:12) a +0 glaive 5 javelins a +0 ring mail (7, 23, D:12) a javelin Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 hand axe (1, 0, Orc:1) a +0 dagger (2, 0, Orc:1) a cursed +0 leather armour (unseen) (-1, 1, Orc:1) a +0 leather armour (unseen) (0, 1, Orc:1) a +0 flail (1, 1, Orc:1) a +0 leather armour (-5, 12, Orc:1) a +0 leather armour a +0 falchion (-6, 13, Orc:1) a +0 ring mail (-4, 13, Orc:1) a +0 ring mail (-3, 13, Orc:1) a +0 robe (unseen) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger (-22, 7, Orc:2) a +0 ring mail a +0 dagger (-23, 8, Orc:2) a cursed -2 mace (-22, 8, Orc:2) a +0 club (-23, 9, Orc:2) a +0 ring mail a +0 mace a +0 ring mail (-22, 9, Orc:2) a +0 whip (-21, 9, Orc:2) a +0 robe a +0 dagger (-14, 9, Orc:2) a +0 dagger of protection (-14, 10, Orc:2) a cursed -2 falchion a +0 club a +0 leather armour a +0 club a +0 robe a +0 dagger (-13, 10, Orc:2) a +0 war axe a +0 ring mail a +0 club a +0 flail a +0 falchion a +2 leather armour of cold resistance a +3 whip (-4, 10, Orc:2) a +0 trident a +0 ring mail (-14, 11, Orc:2) a +0 short sword a +0 leather armour a +0 club (-13, 11, Orc:2) a cursed +0 leather armour a +1 war axe of flaming (-5, 11, Orc:2) a +0 hand axe (-4, 11, Orc:2) a +0 dagger a +0 robe (-12, 12, Orc:2) a +0 giant club (-20, 14, Orc:2) a +0 giant club (-22, 15, Orc:2) a +0 flail a +0 flail (-21, 15, Orc:2) a +0 ring mail a +0 club a cursed +0 chain mail a +2 halberd of venom (-20, 16, Orc:2) a +0 short sword a +0 mace a +0 scale mail a +0 club (-19, 16, Orc:2) a +0 mace (-19, 19, Orc:2) a +0 leather armour a +0 club (-15, 19, Orc:2) a +0 ring mail a +0 falchion (-13, 19, Orc:2) a +0 leather armour a +0 whip (-19, 20, Orc:2) a +0 ring mail a +0 antimagic hand axe (-18, 20, Orc:2) a +0 short sword a +0 hand axe (-17, 20, Orc:2) a +0 scale mail a +0 flail (-17, 21, Orc:2) a +0 leather armour a +0 whip (-16, 28, Orc:2) a +0 giant club a +0 robe (-47, 29, Orc:2) a +0 dagger (-37, 31, Orc:2) a +0 short sword (-38, 32, Orc:2) a +0 ring mail 4 tomahawks a +0 trident Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 leather armour a cursed -2 dagger (1, 0, Orc:3) a +0 club a +0 leather armour a +0 hand axe a +0 whip a +0 scale mail (-1, 1, Orc:3) a +0 mace a +0 club (0, 1, Orc:3) a +0 robe a +0 dagger (2, 1, Orc:3) a +0 robe a +1 dagger of venom (3, 1, Orc:3) a +0 club (1, 2, Orc:3) a +0 hand axe (22, 18, Orc:3) a +0 club (22, 19, Orc:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (24, 20, Orc:3) a +0 short sword a +0 ring mail (26, 22, Orc:3) a +0 trident (unseen) (24, 23, Orc:3) a +0 club (22, 24, Orc:3) a +0 glaive (13, 25, Orc:3) 18 gold pieces (17, 25, Orc:3) 13 gold pieces (17, 26, Orc:3) 14 gold pieces (18, 28, Orc:3) a +0 broad axe (unseen) (19, 29, Orc:3) 11 gold pieces (37, 34, Orc:3) a +0 dagger (38, 34, Orc:3) a +0 plate armour a +0 short sword (26, 38, Orc:3) a +0 robe a +0 dagger (30, 38, Orc:3) a tomahawk (30, 39, Orc:3) a tomahawk (28, 46, Orc:3) a +0 dagger a +0 leather armour a cursed -2 short sword a +0 great sword a +0 chain mail a +0 flail 2 tomahawks of returning a +0 plate armour a +0 halberd (31, 46, Orc:3) a +0 mace a +0 dagger a +0 chain mail a cursed +0 club (27, 47, Orc:3) a +0 giant club (28, 47, Orc:3) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (29, 47, Orc:3) a tomahawk a +0 club a +0 ring mail a +0 whip (30, 47, Orc:3) a +0 robe (unseen) (28, 48, Orc:3) 2 tomahawks a tomahawk of returning a +0 plate armour a +0 halberd (36, 48, Orc:3) a +0 plate armour of cold resistance a +0 dire flail (28, 49, Orc:3) a +0 dagger (32, 49, Orc:3) a +0 chain mail a +0 short sword (33, 49, Orc:3) a tomahawk a +0 dagger a +0 robe (33, 50, Orc:3) a +0 scale mail a +1 dagger of speed (35, 50, Orc:3) a +0 robe a +0 dagger a cursed -2 club (32, 51, Orc:3) a +0 club (37, 52, Orc:3) a +0 plate armour (unseen) (38, 52, Orc:3) a +0 dagger (41, 52, Orc:3) a +0 flail (34, 53, Orc:3) a +0 dagger a +0 robe (35, 53, Orc:3) a +0 hand axe a +0 chain mail a +0 flail (37, 53, Orc:3) a +0 plate armour a +0 war axe (39, 53, Orc:3) a +0 scale mail a +0 short sword (40, 53, Orc:3) a +0 club (41, 53, Orc:3) a +0 dagger (35, 54, Orc:3) a cursed +0 club (still there?) a +0 club (still there?) (37, 54, Orc:3) a +0 ring mail a +0 club (33, 55, Orc:3) a cursed -2 club (unseen) (35, 55, Orc:3) a +0 chain mail (unseen) Level 4 of the Orcish Mines [Shop] Ithiz's Magic Scroll Emporium a scroll of fog (34 gold) a scroll of magic mapping (59 gold) a scroll of vulnerability (127 gold) a scroll of torment (127 gold) a scroll of remove curse (51 gold) a scroll of magic mapping (59 gold) a scroll of enchant armour (127 gold) a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a scroll of enchant weapon (127 gold) a scroll of holy word (127 gold) [Shop] Prink's Antique Weapon Emporium a +0 hand crossbow (91 gold) the +7 short sword of Quick Death {holy, rC+ Dex+3} (208 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from cold. a +0 mace (78 gold) a +0 blowgun (65 gold) a +1 dagger of draining (52 gold) the +6 morningstar of the Inferno {crush, Int+4} (234 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 mace (78 gold) [Shop] Qaugeubo's Jewellery Shoppe (Shop contents are unknown) [Shop] Psocwe's General Store (Shop contents are unknown) (18, 0, Orc:4) a +0 club (17, 1, Orc:4) a +0 club (15, 3, Orc:4) a +0 flail an orc corpse (-2, 7, Orc:4) 7 gold pieces (4, 7, Orc:4) 2 large rocks (unseen) (-9, 8, Orc:4) 12 gold pieces (-2, 8, Orc:4) 2 large rocks (3, 8, Orc:4) a large rock (4, 8, Orc:4) a +0 mace a +0 flail a +0 leather armour a +0 club (-1, 9, Orc:4) a large rock (3, 9, Orc:4) a +0 leather armour a +0 club a +4 scale mail a +0 club a +0 dagger a cyclops corpse an orc corpse a goblin corpse an orc corpse (4, 9, Orc:4) a large rock a +0 ring mail an orc corpse (-1, 10, Orc:4) a large rock (1, 10, Orc:4) a +0 mace (still there?) a large rock (still there?) (8, 17, Orc:4) a cursed +0 club a +0 leather armour (10, 17, Orc:4) a +0 club a +0 leather armour a +0 ring mail an orc corpse (14, 17, Orc:4) a +0 long sword (10, 18, Orc:4) a +0 club a hobgoblin skeleton (12, 18, Orc:4) a +2 dire flail of protection a +0 dire flail (34, 18, Orc:4) a +1 dagger of flaming a +0 club a +0 scale mail 17 gold pieces (34, 19, Orc:4) a +0 dagger a +0 mace a +0 club a cursed +0 leather armour (17, 21, Orc:4) a cursed +0 robe a +1 dagger of venom (13, 23, Orc:4) a cursed +0 dire flail a +0 dire flail (28, 23, Orc:4) a +0 ring mail (unseen) (17, 24, Orc:4) 3 large rocks (18, 24, Orc:4) a large rock (23, 25, Orc:4) a large rock (24, 25, Orc:4) a +0 giant club (28, 25, Orc:4) a +0 scale mail a +0 short sword (31, 25, Orc:4) a large rock (27, 26, Orc:4) a +0 giant club a +0 giant spiked club a +0 short sword (28, 26, Orc:4) 4 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (41, 21, Lair:1) a potion of poison a potion of decay a potion of mutation a potion of degeneration (42, 21, Lair:1) a slice of pizza a beef jerky 9 meat rations (43, 21, Lair:1) the +2 robe "Lowkop" {+Blink rC- MR+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. (44, 21, Lair:1) 4 scrolls of recharging (41, 22, Lair:1) a +0 helmet a +0 shield a +0 troll leather armour (42, 22, Lair:1) a +2 mace of crushing a +2 vampiric whip (43, 22, Lair:1) a wand of fire (7) a wand of fireball (4) a wand of slowing (35) a wand of disintegration (6) (44, 22, Lair:1) Sif Muna's Grimoire of Blows and Bruises and the Arsonist Spells Type Level a - Searing Ray Conjuration 2 b - Throw Flame Conjuration/Fire 2 c - Static Discharge Conjuration/Air 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Fire Storm Conjuration/Fire 9 a book of Control a book of Envenomations A Primer on Casting Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Blink Translocation 2 e - Stoneskin Transmutation/Earth 2 Sif Muna's Guide on Curses and Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Confusing Touch Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Silence Hexes/Air 5 e - Darkness Hexes 7 Sif Muna's Compendium of the Glacier Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 6 a book of Necromancy a book of Minor Magic the Volume of Helpful Dark Magic Spells Type Level a - Infusion Charms 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Control Undead Necromancy 4 f - Bolt of Draining Conjuration/Necromancy 5 (5, 55, Lair:1) a +0 short sword of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 sling bullets (-21, 6, Lair:2) a scroll of noise (18, 10, Lair:2) 18 bolts (0, 11, Lair:2) a +0 rapier (26, 13, Lair:2) a +0 long sword (24, 22, Lair:2) a +0 robe (26, 33, Lair:2) a +0 mace (-24, 34, Lair:2) 9 arrows of frost Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (-21, 6, Lair:3) a +0 falchion (-4, 7, Lair:3) 15 poisoned needles (-14, 12, Lair:3) a scroll of random uselessness (-29, 22, Lair:3) a +0 chain mail (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (-1, 1, Lair:4) a +2 scimitar of distortion a +0 robe (0, 1, Lair:4) a +0 halberd (1, 3, Lair:4) a cursed -2 dire flail (unseen) (-11, 5, Lair:4) a +0 long sword (-24, 6, Lair:4) a fruit (-10, 6, Lair:4) a throwing net (-19, 7, Lair:4) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion.