Dungeon Crawl Stone Soup version 0.18-a0-1805-g8ab820f (webtiles) character file. 5 Duskembrace the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 26, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (177 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 177, Time: 00:01:01 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 66% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions d - a potion of blood e - a potion of brilliance {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.9 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the jackal. You kill the jackal! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 86%) The jackal is outlined in light. The jackal barely misses you. You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... .....# ....# #...# #...# #...# #..h# #...# #..†####### ##.....h@.# ########...###....... ####......#....#######.. #.........#.......#### .....####.####..(....## ..####....#..####.....## ###.......#.....###....## #.....#####.#.....##....# ....###...#.###....##...## You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a Action || total -------------------------++------- Melee: Dagger || 28 Bite || 1 Cast: Corona || 2 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 24