Dungeon Crawl Stone Soup version 0.19-a0-1790-g026f1ef (webtiles) character file. 0 Duskembrace the Grave Robber (level 1, 7/7 HPs) Began as a Felid Necromancer on Oct 4, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (17 turns). Duskembrace the Grave Robber (Felid Necromancer) Turns: 17, Time: 00:00:18 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a meat ration Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Duskembrace the Felid Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 3 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #PP≈≈≈≈.≈# #≈≈≈≈≈≈≈.# #P≈≈≈≈≈.## #≈≈≈≈≈.## #P≈≈≈≈.## #≈≈≈≈≈≈.## #P≈P≈≈≈≈.# #.≈≈≈≈≈.## #≈.≈≈@.## #..≈≈..# #≈≈≈..P# #$.≈.... #..≈≈...# #.......# ####++### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 17 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_windingriver, serial_bayou_pond_e, minmay_split_cup_large