Dwachs the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 flail 4 scrolls of amnesia a +0 shield a +0 scale mail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +1 leather armour of magic resistance (61, 8, D) an uncursed staff of fire (62, 0, D) the cursed +1 spear of Blood-Lust {pierce, rElec rPois Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (62, 1, D) an uncursed staff of death (62, 8, D) a book of Unlife (63, 0, D) a fan of gales (63, 8, D) a disc of storms (67, 0, D) a +1 shortbow of velocity (68, 0, D) a +4 plate armour of magic resistance (69, 0, D) an uncursed ring of ice (69, 22, D) a +2 halberd of freezing a +0 robe (70, 8, D) a lamp of fire (70, 9, D) an uncursed staff of poison (70, 12, D) a hell hound corpse (71, 8, D) an uncursed staff of air (71, 17, D) an uncursed staff of power (71, 26, D) a +0 trident (71, 27, D) a +0 trident (72, 16, D) a book of Transfigurations (72, 17, D) the +2 robe "Moji" {*Slow rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It may slow you when you take damage. (72, 26, D) a phial of floods (72, 27, D) a +0 hand crossbow of freezing (72, 33, D) an arrow (73, 16, D) an uncursed staff of cold (73, 17, D) Osimn's Collected Works on Poisonous Fire Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 The Shining One disapproves of the use of such an item. (73, 26, D) a +0 trident (73, 27, D) a book of Dreams (73, 33, D) a throwing net 5 arrows (74, 2, D) an uncursed staff of summoning