Dwachs Level 1 of the Dungeon (7, 29, D:1) a +0 hunting sling (20, 23, D:1) a +0 scale mail (23, -15, D:1) a +0 club (23, -2, D:1) 24 stones (24, -1, D:1) a +0 club (24, 23, D:1) 4 needles of sleeping (25, 28, D:1) a +0 club (26, -1, D:1) 2 stones (26, 0, D:1) 2 stones (26, 1, D:1) a +0 dagger of speed (27, -1, D:1) a +0 club (27, 2, D:1) a stone (28, 2, D:1) a stone (31, 23, D:1) a +0 club (36, 26, D:1) a +0 hand axe (38, 17, D:1) a stone (39, 19, D:1) a stone (40, 3, D:1) a +0 ring mail (50, 1, D:1) 18 stones (51, 28, D:1) a +0 leather armour (64, 33, D:1) a +0 spear Level 2 of the Dungeon (4, 5, D:2) 16 bolts (5, 9, D:2) a +0 club (7, -7, D:2) a +0 dagger of venom (7, 9, D:2) a +0 robe (8, 1, D:2) an uncursed ring of fire (8, 18, D:2) a +0 whip (9, 1, D:2) a +0 dagger (12, 21, D:2) a +0 flail (18, -9, D:2) a +0 club (19, 5, D:2) 2 potions of magic (26, 19, D:2) a +0 dagger (26, 22, D:2) a +0 buckler (30, 9, D:2) a cursed -3 mace (31, -7, D:2) 17 arrows (36, -10, D:2) a +0 helmet (37, -15, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) 20 stones (0, 5, D:3) a +0 club (2, 0, D:3) a stone (2, 16, D:3) 2 scrolls of noise an uncursed ring of magical power (3, 1, D:3) a stone (4, 2, D:3) a stone (6, -10, D:3) a +0 spear (6, -9, D:3) a +0 club (8, -4, D:3) a +0 club a +0 robe (16, 24, D:3) 26 arrows (17, 29, D:3) 17 bolts (19, -7, D:3) a +0 club (20, 25, D:3) a +0 flail 22 stones (20, 26, D:3) a +0 trident (21, 25, D:3) a +0 flail a +0 leather armour (22, 10, D:3) a poisoned needle (22, 13, D:3) a +0 dagger (22, 14, D:3) a +0 dagger a +0 blowgun 19 poisoned needles (22, 25, D:3) 2 stones (24, 15, D:3) a poisoned needle (25, 13, D:3) a +0 flail (27, 7, D:3) a curare-tipped needle (28, 7, D:3) a curare-tipped needle (28, 22, D:3) a +0 short sword a +0 scale mail (28, 24, D:3) a +0 club (30, 7, D:3) a +0 whip a +0 blowgun 4 curare-tipped needles (37, -4, D:3) a +0 club (47, 9, D:3) 21 stones a +0 leather armour (55, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 21 stones (3, 12, D:4) 14 stones (4, 28, D:4) 20 arrows (23, 28, D:4) a +0 ring mail (37, 32, D:4) a +5 dire flail of venom a +0 leather armour (41, 34, D:4) a cursed +0 great sword (51, 26, D:4) a +0 dagger (54, 24, D:4) 23 bolts (55, 34, D:4) 21 stones Level 5 of the Dungeon [Shop] Xaesac's Weapon Emporium a +0 glaive (78 gold) 24 sling bullets (144 gold) a cursed -1 halberd (1 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 glaive (78 gold) (6, -1, D:5) a +0 giant club (6, 0, D:5) 30 stones (7, -25, D:5) a +0 robe (7, -1, D:5) a book of Transfigurations (7, 1, D:5) 23 stones (13, -20, D:5) a +0 ring mail (18, 2, D:5) a +0 hand axe (21, 14, D:5) 21 stones (28, -35, D:5) a +0 giant club (31, -35, D:5) 2 potions of lignification (32, -29, D:5) a +0 club (32, -28, D:5) a +0 scale mail a +0 club (32, 5, D:5) 21 bolts (38, -43, D:5) 17 stones (41, -10, D:5) a +0 giant club (42, -6, D:5) a +0 chain mail (53, -18, D:5) a +1 dagger of venom a +0 robe (61, -14, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -8, D:6) a +0 great sword (5, -2, D:6) 16 stones (9, -19, D:6) 10 arrows a +0 shortbow (10, -21, D:6) an arrow (11, -49, D:6) a +0 helmet (12, -49, D:6) a +0 chain mail (15, -52, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (24, -22, D:6) a +0 club (25, -16, D:6) 16 stones (26, -15, D:6) a -1 ring mail (26, -13, D:6) 2 potions of degeneration (27, -16, D:6) a +0 robe (28, -16, D:6) 21 arrows (31, -10, D:6) a +0 falchion a +0 leather armour a +0 hand axe a +0 flail (31, -5, D:6) a cursed -1 flail (32, -20, D:6) 17 stones (32, -9, D:6) a +0 dagger a +0 robe (33, -37, D:6) a cursed +1 scimitar of distortion a +0 robe a cursed +0 dire flail a +0 robe a +4 hand axe a +0 robe (34, -31, D:6) a +0 quarterstaff (36, -12, D:6) a +0 dagger (40, -51, D:6) a +0 giant club (43, -26, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Podann's Book Shoppe a manual of Dodging (1214 gold) a book of Battle (440 gold) a book of Ice (715 gold) Duulu's Papyrus of Attacks (783 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Irradiate Conjuration/Transmutation 5 c - Iron Shot Conjuration/Earth 6 d - Bolt of Cold Conjuration/Ice 6 a book of Conjurations (330 gold) a book of Unlife (715 gold) a book of Cantrips (220 gold) a manual of Charms (1214 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of Maledictions (275 gold) a book of Cantrips (220 gold) the Disquisition on Poison and Displacement (1017 gold) Spells Type Level a - Blink Translocation 2 b - Venom Bolt Conjuration/Poison 5 c - Summon Forest Summoning/Translocation 5 d - Dispersal Translocation 6 (6, 5, D:7) a +0 dagger a +0 chain mail a +0 mace a +0 dagger a +0 robe a +0 flail (7, 14, D:7) a +2 robe of fire resistance (9, -20, D:7) 21 stones (17, -22, D:7) a +0 leather armour (23, -8, D:7) the +0 rapier "Emoiqiud" {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (23, 19, D:7) a +2 dagger of speed (23, 20, D:7) a stone (25, -18, D:7) a +0 ring mail (25, 20, D:7) a +0 dagger 7 stones (26, 0, D:7) a potion of magic (34, -18, D:7) a +0 dagger a +0 robe (34, -16, D:7) a +0 ring mail (35, -19, D:7) a +0 club a +0 leather armour a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, 4, D:8) a +0 dagger a +0 robe (4, 2, D:8) a +0 club a +0 ring mail a +0 hand axe (5, 2, D:8) a +0 dagger (11, 14, D:8) a +0 quarterstaff (17, 4, D:8) 22 stones (17, 8, D:8) a +0 giant club a +3 dire flail (20, -20, D:8) 19 stones (22, -28, D:8) 9 poisoned needles (22, -20, D:8) 2 potions of magic (22, -19, D:8) a +0 ring mail (31, 9, D:8) 25 arrows a +0 shortbow (33, 5, D:8) a +0 dagger (34, 8, D:8) 2 arrows (37, 3, D:8) 19 stones (38, 4, D:8) a potion of degeneration (42, 4, D:8) a +0 long sword (43, -21, D:8) a +0 giant spiked club (52, -21, D:8) a +0 giant spiked club a +0 giant spiked club (64, -4, D:8) a +0 flail (65, -10, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) a +0 trident (8, 14, D:9) 14 arrows (9, 13, D:9) 5 tomahawks (14, 48, D:9) a +0 hand axe a +0 chain mail (18, 18, D:9) a stone (19, 13, D:9) 24 arrows (19, 23, D:9) a +0 dagger (19, 24, D:9) a +0 flail a +0 club a +0 short sword a +0 plate armour a +0 mace a +0 robe a +0 halberd a +0 chain mail (20, 19, D:9) a stone (20, 32, D:9) a cursed -3 flail a +0 chain mail (21, 34, D:9) a +0 flail 4 tomahawks (22, 21, D:9) a stone (22, 27, D:9) a +0 dagger (23, 21, D:9) a stone (25, 22, D:9) a stone (25, 39, D:9) a +0 dagger a +0 robe (26, 21, D:9) a scroll of noise (26, 39, D:9) a +0 club a +0 leather armour (27, 8, D:9) a +0 giant club (29, 39, D:9) a +0 flail a +0 chain mail a +2 battleaxe of electrocution a +0 chain mail (30, 27, D:9) a +0 falchion (32, 48, D:9) a tomahawk (32, 50, D:9) a +0 flail a tomahawk a +0 ring mail (35, 46, D:9) a tomahawk (35, 49, D:9) a +0 mace a +0 chain mail (36, 20, D:9) a +0 scale mail (37, 11, D:9) a +0 dagger of venom (39, 16, D:9) a +0 whip a +0 leather armour (40, 9, D:9) a +0 war axe (40, 10, D:9) a +0 hand axe a +0 robe (46, 16, D:9) a +2 flail of protection (49, 0, D:9) a stone (50, 0, D:9) a +0 falchion of flaming (50, 12, D:9) 17 arrows (50, 25, D:9) a +0 rapier (51, 0, D:9) a cursed -2 club 3 stones (54, 9, D:9) a +0 short sword (56, 8, D:9) the +5 halberd of Recklessness {flame, +Blink Int+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+4). It lets you blink. (56, 45, D:9) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (3, -38, Lair:1) a +0 rapier (12, -41, Lair:1) a +4 hand crossbow (14, -25, Lair:1) 20 stones (22, -5, Lair:1) a +4 scimitar of flaming a +1 robe of positive energy (23, 10, Lair:1) 24 stones (27, 13, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (24, -30, Lair:2) a +0 leather armour (30, -22, Lair:2) a book of Enchantments a book of Cantrips (36, -20, Lair:2) 19 stones (41, 9, Lair:2) a book of Cantrips (47, -10, Lair:2) a cursed +0 ring mail (49, 4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (3, -40, Lair:3) a +0 ring mail (12, 6, Lair:3) the -6 pair of boots of the Storm King {rElec rF+ SInv} It protects you from fire. It insulates you from electricity. It lets you see invisible. (20, -12, Lair:3) 21 stones (21, -21, Lair:3) a +0 scimitar (21, -20, Lair:3) a +0 halberd (22, -21, Lair:3) a +0 scimitar of holy wrath (26, -41, Lair:3) a scroll of teleportation (27, -41, Lair:3) 15 gold pieces (28, -42, Lair:3) 10 gold pieces (28, -41, Lair:3) 17 gold pieces (48, -18, Lair:3) 30 stones (49, -24, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 arrows (0, 43, Lair:4) a +0 ring mail (17, 13, Lair:4) a +3 longbow of flaming 6 arrows a +1 centaur barding of stealth (17, 15, Lair:4) 4 arrows (18, 13, Lair:4) an arrow (21, 12, Lair:4) a +0 chain mail (36, -2, Lair:4) a +0 shield (44, 31, Lair:4) a +0 war axe (47, 45, Lair:4) a +0 hunting sling (49, 41, Lair:4) 14 stones (50, 12, Lair:4) a +0 dagger (55, 2, Lair:4) 17 arrows (58, 26, Lair:4) a potion of lignification Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (0, 8, Lair:5) a bullfrog corpse (skeletalised by now) (4, 27, Lair:5) a +0 ring mail (9, -18, Lair:5) a +0 shield (11, -1, Lair:5) a porcupine corpse (19, -5, Lair:5) 2 stones (19, 12, Lair:5) a +0 rapier (20, -15, Lair:5) a +0 falchion (20, -6, Lair:5) a stone (21, -7, Lair:5) a stone (22, -8, Lair:5) a stone (24, -10, Lair:5) a stone (25, 5, Lair:5) 16 sling bullets (28, 25, Lair:5) a +2 trident of freezing (34, 7, Lair:5) a +3 ring of intelligence (43, -15, Lair:5) 8 stones (56, 21, Lair:5) 10 arrows (70, 6, Lair:5) the +1 mace "Qesat" {crush, *Rage rElec rPois Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. a +4 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of identify (0, 24, Lair:6) a scroll of identify (3, 39, Lair:6) the cursed +0 scale mail of the Spheres {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It has a curse placed upon it. (8, 16, Lair:6) a +0 trident (9, 8, Lair:6) 17 gold pieces (13, -6, Lair:6) 3 large rocks (20, 44, Lair:6) a scroll of fog (31, 47, Lair:6) a +0 scale mail