Dwachs Level 1 of the Dungeon (2, -23, D:1) a +0 club (4, -34, D:1) 13 stones (7, -33, D:1) a +0 whip (20, -24, D:1) a stone a +0 club (21, -24, D:1) 2 stones (25, -24, D:1) a +0 dagger (26, -27, D:1) 21 sling bullets (31, -28, D:1) a +0 club (31, -5, D:1) 21 arrows (41, -11, D:1) 22 sling bullets (42, -7, D:1) 24 stones (43, -21, D:1) a +0 chain mail Level 2 of the Dungeon (22, -4, D:2) a +0 club (25, -13, D:2) 13 poisoned darts (25, 17, D:2) a +2 vampiric whip (26, 10, D:2) 11 stones (26, 11, D:2) a +0 scale mail (31, -4, D:2) a +0 trident (32, -13, D:2) a +0 leather armour (33, -6, D:2) a cursed -3 dagger a cursed -1 hunting sling 6 stones (35, 19, D:2) a +0 club (36, 0, D:2) a +0 hand axe (38, 9, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) 8 stones (9, 2, D:3) a +0 club (13, -20, D:3) 21 stones (27, -38, D:3) a +0 short sword (28, -22, D:3) a +0 dagger (29, -12, D:3) a cursed -1 club (46, -10, D:3) a +0 leather armour (49, -22, D:3) an uncursed ring of stealth (57, -34, D:3) a +0 club (59, -17, D:3) a +0 robe Level 4 of the Dungeon [Shop] Idwora Pown's Antique Weapon Shoppe the cursed +3 great mace of the Penguin {holy, -Tele +Inv rF- Str+8} (1089 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It makes you vulnerable to fire. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 rapier (104 gold) a +4 arbalest of freezing (782 gold) a +0 short sword of venom (145 gold) a +0 falchion (78 gold) a +2 great mace of protection (514 gold) a +0 club (26 gold) the +5 battleaxe "Ajodich" {chop, Int+3} (1248 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 hunting sling (39 gold) the cursed +2 war axe "Ysmio" {chop, Fragile +Rage +Inv} (626 gold) It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you go berserk. It will be destroyed if unequipped. It has a curse placed upon it. a +0 battleaxe (169 gold) (8, 7, D:4) a +0 quarterstaff (10, 15, D:4) an uncursed ring of fire (14, 46, D:4) a +0 leather armour (19, 44, D:4) a +0 whip (20, 44, D:4) a +0 falchion (39, 6, D:4) a +0 long sword (41, 1, D:4) a +0 club (43, 1, D:4) a +0 dagger a cursed -3 club a +0 club a +0 whip a +2 animal skin (44, 1, D:4) a +0 club a +0 spear (44, 3, D:4) a +0 leather armour (44, 6, D:4) a +0 short sword (45, 1, D:4) a +0 club (46, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (11, -28, D:5) a +0 hand axe (18, -29, D:5) 3 javelins (19, -27, D:5) a +0 club a +0 scale mail (32, -2, D:5) 5 silver javelins (34, -26, D:5) a +0 whip (34, -7, D:5) a +0 scale mail (34, -6, D:5) a +0 giant club (43, -38, D:5) 24 stones Level 6 of the Dungeon (17, 31, D:6) a +0 plate armour (25, 24, D:6) a +0 giant spiked club (28, 7, D:6) the +6 spear "Giantslayer" {chaos, rN+ MP+9 Str+6} Each time it hits an enemy it has a different, random effect. It affects your strength (+6). It protects you from negative energy. It affects your magic capacity (+9). (35, -5, D:6) a +0 leather armour (35, 44, D:6) 24 stones (42, -6, D:6) a +0 dagger (43, -9, D:6) a +0 quarterstaff (62, -8, D:6) 9 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 26 stones (5, 16, D:7) a +0 naga barding (14, 14, D:7) 14 stones (23, 17, D:7) a +0 trident (24, 16, D:7) a +0 leather armour a +0 mace a +0 plate armour (28, -2, D:7) a +0 falchion (28, 28, D:7) a +0 plate armour (31, 10, D:7) a +0 long sword (33, 26, D:7) 16 sling bullets (35, 21, D:7) 14 arrows (38, 10, D:7) 30 bolts (39, 20, D:7) a +0 trident a +0 ring mail (40, 20, D:7) a +0 dagger a +0 robe (41, 17, D:7) 20 bolts (42, -2, D:7) the +2 robe of Lethargy {MR- rCorr Str+6} It affects your strength (+6). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. a +0 chain mail an uncursed ring of stealth a +0 scale mail a +0 dagger of protection the +3 war axe "Newtbane" {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). a +2 dagger of speed (43, 20, D:7) a +0 flail (45, 5, D:7) a cursed -3 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (14, 5, D:8) a +3 trident of distortion a cursed +0 scale mail (15, 6, D:8) a +1 flail of protection (16, 6, D:8) a +0 spear (17, 6, D:8) a +0 spear (19, 1, D:8) 18 stones (22, 7, D:8) a wand of random effects (19) (31, 34, D:8) a +0 giant club (33, 23, D:8) 22 stones (33, 42, D:8) a +0 dagger a +0 robe a +0 ring mail (34, 40, D:8) a +0 dagger a +0 robe (34, 42, D:8) a cursed -2 dagger a +0 chain mail (36, 1, D:8) a +0 mace (37, 1, D:8) a +0 dagger (39, 1, D:8) a +0 dagger a +0 robe (39, 24, D:8) a +0 giant club (40, 1, D:8) a +0 long sword a +0 plate armour (40, 12, D:8) a +0 chain mail a +0 dagger (40, 13, D:8) a +0 dagger (40, 14, D:8) a +0 robe a +0 dagger (41, 13, D:8) a +0 plate armour 8 boomerangs a +0 dire flail (42, 41, D:8) 12 sling bullets (43, 5, D:8) 18 stones (44, 13, D:8) a +1 hand axe of flaming (46, 13, D:8) 23 bolts (49, 30, D:8) a +1 war axe a +0 robe a +0 morningstar (50, 30, D:8) a cursed +0 scimitar a +0 robe (51, 30, D:8) a cursed +0 mace a +0 robe a cursed -3 short sword a +1 robe of the Archmagi Level 9 of the Dungeon (0, 0, D:9) an uncursed amulet of the gourmand (6, 47, D:9) 12 bolts (9, -2, D:9) a cursed -3 club (33, 7, D:9) a +0 falchion (33, 11, D:9) a lightning rod (4/4) (34, 0, D:9) 21 poisoned darts (38, 41, D:9) 2 sling bullets (38, 44, D:9) a +0 ring mail a +0 hunting sling 17 sling bullets a +0 quarterstaff (44, 18, D:9) 19 arrows (44, 28, D:9) a +3 battleaxe of freezing a +0 robe (45, 27, D:9) a +0 spear a +0 robe (45, 28, D:9) a +0 hand axe a +0 robe a cursed +0 dagger a +0 robe (47, 50, D:9) 8 stones (49, 36, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a manual of Maces & Flails (4, -10, D:10) 19 sling bullets (9, -11, D:10) a cursed ring of teleportation (11, 29, D:10) a +0 quarterstaff (18, -13, D:10) a cursed -2 giant club a +0 dire flail (21, 3, D:10) a +0 giant spiked club (23, 18, D:10) 23 arrows (24, -2, D:10) a +0 dagger (24, -1, D:10) a +0 dagger a +0 robe (25, -2, D:10) a +0 trident 5 boomerangs (25, 11, D:10) a +0 hand axe (25, 12, D:10) a +0 club a +0 chain mail a +0 giant spiked club a +0 mace a +0 plate armour (26, 11, D:10) a +0 mace 2 boomerangs (26, 14, D:10) 24 stones (35, 7, D:10) a +0 hand axe a +0 chain mail (38, 8, D:10) a +0 dagger (38, 9, D:10) 12 arrows (40, -7, D:10) 22 stones (52, -2, D:10) a +0 robe (55, -10, D:10) a cursed +0 spear (57, -1, D:10) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a hydra corpse (skeletalised by now) (2, 5, Lair:1) 14 arrows (18, -2, Lair:1) 27 sling bullets (33, 6, Lair:1) 22 gold pieces (60, 40, Lair:1) 17 sling bullets (61, 11, Lair:1) a +0 mace