Dungeon Crawl Stone Soup version 0.30-a0-3-gc9032a9cac (webtiles) character file. Game seed: 9576351202345116834 84 Dwachs the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Aug 20, 2022. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (2088 turns). Dwachs the Conjurer (Draconian Conjurer) Turns: 2088, Time: 00:03:18 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 23% Magic: 0/8 EV: 12 Int: 21 God: Gold: 45 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . b - +1 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (-1 -> -27) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +1 whip of venom (weapon) Missiles a - a poisoned dart (quivered) Scrolls e - a scroll of fear {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.4 Stealth * Level 2.9 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 14% 1 Dazzling Flash Conj/Hex 38% N/A 16% 3 Stone Arrow Conj/Erth 38% 3d9 16% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Passwall Tmut/Erth 3% N/A 21% 2 Swiftness Air 4% N/A 38% 3 Fulminant Prism Conj/Hex 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Terence, wielding a +4 short sword of venom and wearing a +1 chain mail of willpower (lightly wounded, poisoned, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence looks more healthy. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits the adder! The adder is heavily wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray misses the adder. Terence closely misses you. The searing ray misses Terence. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. Terence hits you with a +4 short sword of venom! You are poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of venom and wearing a +1 chain mail of willpower (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) You feel very sick. Terence hits you with a +4 short sword of venom. You are lethally poisoned! The searing ray hits Terence but does no damage. Terence is moderately wounded. You feel very sick. Terence hits you with a +4 short sword of venom. You are more poisoned. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. You die... .###....####.#### #.#.#####.# #.........# ## ##.#.###### .. #.###.# #. ##.#.## #. ##.## ###.####.# #.....@@.# ...(.#.###### .(. ... . ...## #### You could see Terence. Vanquished Creatures 6 adders (D:2) 3 bats 2 endoplasms (D:2) A giant cockroach (D:2) 6 goblins 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons A frilled lizard (D:2) 2 kobolds (D:2) 5 rats 33 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dwachs the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 234 | D:1 | Found Vilarar's Antique Weapon Shop. 308 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 426 | D:1 | Learned a level 2 spell: Searing Ray 1245 | D:2 | Reached XP level 3. HP: 17/26 MP: 2/6 1760 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 2074 | D:2 | Noticed Terence 2088 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, serial_shops, nicolae_shop_waterfront, minivault_5 D:2: minmay_wonky_spiral, layout_loops_corners, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.2 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tailslap | 2 | || 2 Throw: Dart | | 3 || 3 Cast: Magic Dart | 42 | 10 || 52 Searing Ray | 7 | 2 || 9 Use: Potion | 1 | 1 || 2 Scroll | 1 | || 1 Armor: Skin | 6 | 1 || 7 Dodge: Dodged | 14 | 1 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2089 | 2051 | 38 | 24 | 1854 | 2 | 1044.5 | Dungeon | 2089 | 2051 | 38 | 24 | 1854 | 2 | 1044.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1076 daAuts D:1: 1012 daAuts