Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 6637097890873797214 356 Dwachs the Magician (level 6, -1/46 HPs) Began as a Djinni Fire Elementalist on May 18, 2023. Was an Initiate of Makhleb. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:12 (2991 turns). Dwachs the Magician (Djinni Fire Elementalist) Turns: 2991, Time: 00:06:13 Health: -1/46 AC: 6 Str: 7 XL: 6 Next: 96% Gold: 122 EV: 10 Int: 18 God: Makhleb [......] SH: 4 Dex: 11 rFire + + + o - staff of cold rCold . . . c - +0 buckler rNeg + . . l - +2 leather armour of the Equinox {rF++ Dex-3} rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth + f - ring of willpower HPRegen 0.27/turn r - ring of positive energy MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe b - a +0 pair of gloves (worn) c - a +0 buckler (worn) l - the +2 leather armour of the Equinox (worn) {rF++ Dex-3} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. Magical Staves o - a staff of cold (weapon) Jewellery f - a ring of willpower (left hand) r - a ring of positive energy (right hand) Wands i - a wand of roots (7) Scrolls d - 2 scrolls of magic mapping e - 2 scrolls of poison g - 2 scrolls of fear h - a scroll of acquirement m - 3 scrolls of brand weapon n - a scroll of enchant weapon Potions j - 2 potions of degeneration {unknown} k - 2 potions of curing {unknown} p - a potion of ambrosia {unknown} q - a potion of attraction {unknown} Skills: + Level 3.0 Fighting * Level 2.7 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.1 Shields + Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 9% 1 b - Scorch Fire 30% 2d6 13% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 26% 3 d - Inner Flame Hex/Fire 15% N/A 26% 3 e - Flame Wave Conj/Fire 15% 2d7 65% 4 f - Necrotise Necr 60% 1d7 9% 1 g - Searing Ray Conj 30% 2d5 13% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Xom Zin The Shining One Shops: D:2 : Annotations: Temple 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Necrotise (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (ally target, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll completely misses you. The gnoll closely misses you. The gnoll hits you but does no damage. Unknown command. Unknown command. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (ally target, 79% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! Makhleb accepts your kill. The searing ray hits the sleepcap. The sleepcap is moderately damaged. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Your gnoll skeleton hits the sleepcap but does no damage. The searing ray hits the sleepcap. The sleepcap is heavily damaged. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. The sleepcap releases spores at you. You die... #...........# ........... ......... ....... K.... g.g ###f####### #.Z@......# #.........# #.........# #.........# .....#.........# .....########..# #........###..# #........#....# +........#....# You could see a sleepcap (ally target), 2 gnolls, a kobold and a friendly gnoll skeleton. Vanquished Creatures Sigmund (D:3) An iguana (D:4) An orc wizard (D:4) 5 gnolls 3 adders 6 orcs (D:4) 3 bats 4 endoplasms 4 giant cockroaches 2 goblins 9 hobgoblins 3 jackals (D:3) 3 quokkas 6 ball pythons 2 frilled lizards (D:2) 5 kobolds 8 rats 66 creatures vanquished. Vanquished Creatures (others) 268 foxfires 268 creatures vanquished. Grand Total: 334 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dwachs the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Dwachs set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 238 | D:1 | Reached skill level 1 in Fighting 238 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 657 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 657 | D:1 | Learned a level 1 spell: Necrotise 1075 | D:2 | Identified a scroll of acquirement 1076 | D:2 | Found Xiodoid's Vocational Training. 1393 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1482 | D:2 | Identified the +2 leather armour of the Equinox {rF++ | Dex-3} 1540 | D:2 | Reached skill level 1 in Shields 2067 | D:3 | Found a stormy altar of Qazlal. 2108 | D:3 | Noticed Sigmund 2129 | D:3 | Killed Sigmund 2130 | D:3 | Reached XP level 5. HP: 21/40 MP: 0/0 2130 | D:3 | Learned a level 2 spell: Searing Ray 2130 | D:3 | Reached XP level 6. HP: 23/45 MP: 0/0 2900 | D:4 | Found a staircase to the Ecumenical Temple. 2909 | Temple | Entered the Ecumenical Temple 2909 | Temple | Found a transporter. 2909 | Temple | Found a transporter. 2911 | Temple | Found a transporter. 2911 | Temple | Found a transporter. 2927 | Temple | Became a worshipper of Makhleb the Destroyer 2991 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, minmay_tripent D:2: layout_basic, nicolae_shop_vocational D:3: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_sigmund D:4: layout_gridville, jmf_multi_god_temple2, minmay_temple_entry_overgrown Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.5 Shields | 2 3 | 3.1 Armour | 2 | 2.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 1 || 2 Cast: Foxfire | 94 | 72 || 166 Necrotise | 3 | 11 || 14 Scorch | | 3 || 3 Searing Ray | | 1 || 1 Use: Scroll | 5 | 4 || 9 Armour: Robe | 2 | || 2 Leather armour | | 6 || 6 Dodge: Dodged | 5 | 7 || 12 Block: Buckler | | 4 || 4