Dwachs Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 15, D:1) a +0 dagger 2 stones (7, -11, D:1) a +0 robe (8, -5, D:1) a +0 robe (9, 22, D:1) a +0 dagger (12, 3, D:1) a +0 short sword (17, 2, D:1) a +0 dagger (18, -8, D:1) a +0 ring mail (24, -20, D:1) a +0 ring mail (24, 4, D:1) a +0 ring mail (27, 4, D:1) a +0 club (27, 5, D:1) a +0 dagger a +0 whip (29, 3, D:1) a +0 dagger 3 stones (30, 8, D:1) a +0 leather armour (33, -1, D:1) a +0 club (33, 19, D:1) a +0 whip (55, 15, D:1) a +0 robe Level 2 of the Dungeon (12, 31, D:2) a +0 leather armour (15, 27, D:2) a +0 club 2 stones (18, 12, D:2) a +0 dagger (28, 22, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Fifailys's Book Boutique a book of Displacement (264 gold) the Unrestrained Analects (552 gold) a book of Air (264 gold) a book of Touch (264 gold) the Unrestrained Analects (552 gold) a book of the Earth (600 gold) a manual of Armour (960 gold) Sif Muna's Papyrus of the Mausoleum and Shaping (480 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Death Channel Necromancy 6 c - Eringya's Noxious Bog Transmutation/Poison 6 (0, 0, D:3) a +0 whip (4, 0, D:3) a +0 whip 2 stones (4, 2, D:3) a +0 short sword a +0 leather armour (7, 1, D:3) a +0 club (8, -22, D:3) a +0 club (14, 7, D:3) a +0 robe (15, -2, D:3) a +0 dagger (23, -15, D:3) a +0 short sword (24, -15, D:3) a +0 club a +0 chain mail (24, -14, D:3) a +0 dagger (25, -13, D:3) a +0 dagger a +0 robe (35, -1, D:3) 6 stones (41, -6, D:3) a +0 dagger 8 poisoned darts (44, 0, D:3) a +0 robe (46, 6, D:3) a +0 dagger 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (4, 4, D:4) a +0 ring mail (9, 5, D:4) a potion of magic (10, -2, D:4) a +0 quarterstaff (10, 7, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Huaraino's Weapon Emporium a +0 flail (45 gold) a +0 sling of flaming (61 gold) 6 poisoned darts (46 gold) 4 stones (5 gold) the +0 great sword of Jorid {antimagic, rElec} (435 gold) rElec: It insulates you from electricity. a +0 rapier (52 gold) a +0 whip (32 gold) a +0 halberd (52 gold) (0, 0, D:5) a +0 giant club (13, 25, D:5) a book of Hexes (13, 26, D:5) a +0 leather armour (13, 27, D:5) 16 gold pieces (14, 25, D:5) a scroll of poison (14, 26, D:5) a scroll of enchant armour (14, 27, D:5) 2 boomerangs (15, 25, D:5) a potion of degeneration (15, 26, D:5) 2 stones (15, 27, D:5) a +0 chain mail (19, 10, D:5) a +0 dagger (27, 39, D:5) 5 javelins (28, 40, D:5) a +0 mace (29, 40, D:5) a +0 whip a +0 ring mail a +0 short sword (35, 1, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon [Shop] Ulujapt's Book Shoppe a book of Air (330 gold) a book of Minor Magic (270 gold) a book of Cantrips (180 gold) a book of Iron (480 gold) a book of Necromancy (360 gold) a book of Conjurations (300 gold) a book of Transfigurations (600 gold) a book of Geomancy (270 gold) (0, 0, D:6) a +0 robe (5, -23, D:6) a +0 long sword a +0 robe (7, -25, D:6) a +2 vampiric short sword a +0 robe (7, -24, D:6) a +3 long sword a +0 robe (10, -41, D:6) a +0 dagger 5 poisoned darts (11, -41, D:6) a +0 pair of boots (11, -23, D:6) a +2 flail of freezing a +0 robe (11, -22, D:6) a +4 long sword a +0 robe (13, -21, D:6) a +2 short sword of venom 3 poisoned darts (17, -8, D:6) a +0 whip (18, -9, D:6) a +0 whip a +0 robe a +0 club (18, -8, D:6) a +0 spear (24, -5, D:6) 4 stones (27, -13, D:6) a +0 club (28, -12, D:6) a +0 dagger a +0 robe (29, -12, D:6) a +0 dagger a +0 robe (29, -11, D:6) a +0 short sword 3 boomerangs (30, -11, D:6) a +0 falchion (39, -32, D:6) a +0 robe (41, -23, D:6) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (41, -22, D:6) a +3 dagger a +0 robe a +0 dagger a +0 whip (42, -24, D:6) a +0 short sword 2 stones (42, -23, D:6) a +0 hand axe a +0 chain mail (43, -24, D:6) a +0 dagger 2 stones (48, -24, D:6) the +2 dagger of the Ten Lies {pain, rElec Will+ Int-5} Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Will: It increases your willpower. (49, -28, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 0, D:7) a +0 flail a +0 club 2 boomerangs (1, 1, D:7) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (7, -7, D:7) a +0 club (7, 23, D:7) a +0 long sword (8, -6, D:7) a +0 club (9, -8, D:7) a +0 spear (14, 0, D:7) a +0 robe (16, -9, D:7) a +0 chain mail (20, -2, D:7) 2 boomerangs (21, -2, D:7) a +0 club a +0 short sword a +0 leather armour (21, -1, D:7) a +0 short sword (23, -1, D:7) a +0 club a +0 leather armour (23, 2, D:7) a +0 robe (27, 8, D:7) a +0 club (30, -10, D:7) a +0 spear (30, 4, D:7) a +0 hand axe (30, 8, D:7) 4 stones (32, -4, D:7) a +2 leather armour (33, -11, D:7) a +0 morningstar (33, -10, D:7) a +0 dagger a +0 robe (34, -11, D:7) a +0 flail (35, -10, D:7) a +0 hand axe of chaos a boomerang a +0 scale mail (55, 21, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (5, 13, D:8) 3 stones (8, 37, D:8) a +0 chain mail (11, 2, D:8) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (12, 1, D:8) a +0 dagger a +0 robe (12, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (13, 34, D:8) a +1 pair of boots (15, -9, D:8) the sphere of Battle It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (17, 9, D:8) a +0 war axe (19, 2, D:8) a +0 short sword 4 stones (20, 0, D:8) a +0 hand axe a +0 buckler (39, 8, D:8) a +0 whip (43, -9, D:8) a +0 hand axe (55, -12, D:8) a +3 flail of freezing a +2 robe of fire resistance (56, -12, D:8) a +2 scimitar a +0 robe (56, -8, D:8) a +0 troll leather armour (64, -11, D:8) a +0 dagger a +0 robe (68, 26, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (0, 3, D:9) a scroll of acquirement (4, 0, D:9) a +0 dagger a +0 leather armour an orc corpse (5, -2, D:9) a +0 short sword an orc corpse (5, -1, D:9) a +0 club a +0 leather armour (5, 0, D:9) a warg corpse