Dungeon Crawl Stone Soup version 0.31-a0-1005-gfbdfbacc72 (webtiles) character file. Game seed: 1567035202948083993 44 Dwachs the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2023. Slain by a jelly (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1607 turns). Dwachs the Conjurer (Deep Elf Conjurer) Turns: 1607, Time: 00:01:53 Health: -1/19 AC: -2 Str: 4 XL: 3 Next: 39% Magic: 0/10 EV: 12 Int: 24 God: Gold: 143 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: corroded, very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons e - a +3 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - 4 scrolls of teleportation {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors, exclusion: troll Message History The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly. The jelly is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jelly barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the jelly. The jelly is severely wounded. The jelly hits you. You die... #.....# #...... #.....# ###.... #.....# #.... #.....# #.#.# #.....# ### #...# #.....# #######)## ##..# ......###....#.#.# #..# ...##.##.....#.#.# #... ....#.'......#'#@# ##.# <...).)........#J# #.. ...##)'........#.# ##. ...##.##....[..#.# #. #########......##'....P. #. ######## #....รท. ## ###### # You could see a jelly. Vanquished Creatures 3 bats (D:1) 6 endoplasms 2 goblins (D:1) 5 hobgoblins 4 jackals (D:1) 8 kobolds 2 quokkas (D:1) 3 ball pythons (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dwachs the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 207 | D:1 | Learned a level 2 spell: Searing Ray 258 | D:1 | Found a large runed translucent door. 258 | D:1 | Found a large runed translucent door. 258 | D:1 | Noticed an ogre 258 | D:1 | Noticed an ogre 260 | D:1 | Noticed an ogre 260 | D:1 | Noticed a troll 260 | D:1 | Noticed an ogre 762 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1607 | D:2 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring, chequers_serial_rivers_micro_c D:2: cheibrodos_fertilizer, layout_basic, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 66 Searing Ray || 1 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1606 | 1572 | 34 | 7 | 1408 | 2 | 803.0 | Dungeon | 1606 | 1572 | 34 | 7 | 1408 | 2 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:2: 380 daAuts