Dwachs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 11, D:1) a +0 short sword 3 stones a bat skeleton a kobold skeleton (2, 12, D:1) a quokka skeleton (3, 26, D:1) a +0 plate armour (5, 2, D:1) a +0 ring mail a +0 club (17, 12, D:1) a +0 ring mail (19, 8, D:1) a frilled lizard corpse (skeletalised by now) (21, 8, D:1) a ball python corpse (skeletalised by now) (27, 24, D:1) a +0 dagger (29, 23, D:1) a +0 club (31, 26, D:1) a +0 leather armour (32, 20, D:1) a hobgoblin skeleton (35, 23, D:1) a +0 robe (39, 14, D:1) a jackal corpse (skeletalised by now) (40, 14, D:1) a jackal corpse (skeletalised by now) (40, 16, D:1) a frilled lizard corpse (skeletalised by now) (40, 40, D:1) a bat skeleton (43, 29, D:1) a +0 short sword (50, 23, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) a +1 rapier of draining (51, 13, D:1) a quokka corpse (skeletalised by now) (53, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (3, -5, D:2) a +0 dagger (18, 2, D:2) a frilled lizard skeleton (21, -12, D:2) a +0 dagger (28, -4, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (31, 11, D:2) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, 13, D:2) a frilled lizard corpse (skeletalised by now) (38, 7, D:2) a +0 short sword a kobold skeleton (40, -6, D:2) a +0 scale mail (46, 8, D:2) a bat skeleton (46, 9, D:2) an adder skeleton (53, -12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 21, D:3) a +0 dagger an orc skeleton (2, 24, D:3) a +0 whip an orc skeleton (3, 21, D:3) a +0 flail (4, 28, D:3) a jackal skeleton (11, 20, D:3) a +0 dagger (14, 12, D:3) a +0 trident (18, 15, D:3) a +0 orcbow (20, -12, D:3) a +0 leather armour (25, -5, D:3) a +0 club (25, 47, D:3) a +0 trident (26, 44, D:3) the felid corpse of Natasha (skeletalised by now) (30, -2, D:3) a +0 club a +0 club (30, -1, D:3) a +0 whip a ring of see invisible (30, 42, D:3) a +0 club (30, 46, D:3) a +0 leather armour (31, -2, D:3) a +0 spear (34, 25, D:3) a bat skeleton (36, 45, D:3) a ring of willpower (38, 39, D:3) a rat corpse (skeletalised by now) (47, 50, D:3) a +0 buckler (49, 19, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (2, 0, D:4) a +0 glaive (2, 10, D:4) an adder skeleton (3, 27, D:4) a +0 trident an orc skeleton (5, 23, D:4) a +0 club an orc skeleton (5, 26, D:4) a ball python skeleton (5, 28, D:4) 4 stones a +0 dagger (7, 26, D:4) a +7 mace (11, -5, D:4) an elf skeleton (11, 1, D:4) an elf skeleton (23, -11, D:4) a jackal corpse (skeletalised by now) (23, 16, D:4) a +0 robe (24, -6, D:4) a +0 club (25, -20, D:4) a +0 club a goblin corpse (skeletalised by now) (26, -17, D:4) a +0 short sword 4 stones (27, 18, D:4) a howler monkey corpse (skeletalised by now) (28, 21, D:4) a +0 dagger (30, 0, D:4) a ball python skeleton (31, 21, D:4) the staff of Arbitration {*Corrode rF++ rN+ Necro Alch} [staff of death] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (31, 24, D:4) a +0 short sword (33, 30, D:4) a howler monkey skeleton (35, 23, D:4) a +2 whip of electrocution (38, 19, D:4) a staff of alchemy a +0 scale mail (39, 18, D:4) a +0 trident (40, 18, D:4) a +0 dire flail a +0 robe (40, 23, D:4) a +0 ring mail (46, 13, D:4) a +0 orcbow a centaur corpse (skeletalised by now) (46, 15, D:4) a +0 hand axe (48, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (49, 9, D:4) a ball python skeleton (51, 28, D:4) a +0 dagger a +0 leather armour a goblin skeleton (59, -19, D:4) a +0 trident a +0 robe (60, -19, D:4) a +1 war axe a +0 robe (60, -18, D:4) a +2 long sword of freezing a +0 robe (60, 28, D:4) a +0 club 2 stones (64, -18, D:4) a +0 trident a +0 robe Level 5 of the Dungeon (5, -3, D:5) a +0 leather armour (8, -2, D:5) an iguana skeleton (40, 21, D:5) a +0 hand axe (42, -6, D:5) a +0 quarterstaff (45, -9, D:5) a +0 giant club an ogre corpse (skeletalised by now) (49, 4, D:5) a +0 rapier (52, -7, D:5) a scarab talisman Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (2, -1, D:6) a quill talisman (6, 33, D:6) a +0 battleaxe a +0 robe (7, 30, D:6) a +3 falchion of freezing a +0 robe (7, 33, D:6) a +0 falchion a +0 robe (8, 29, D:6) a +0 short sword a +0 robe (8, 31, D:6) a +3 morningstar a +0 robe (8, 32, D:6) a +4 trident of draining a +0 robe an orb of mayhem (11, 46, D:6) an orb of energy (18, 10, D:6) a +0 spear (27, 17, D:6) a +0 giant spiked club (31, 44, D:6) a +0 rapier (43, 2, D:6) a +0 orcbow (43, 30, D:6) a +0 ring mail (47, 13, D:6) 3 atropa-tipped darts (47, 18, D:6) a +0 whip (63, 30, D:6) a +0 trident (65, 11, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 2, D:7) a +6 ring of dexterity (7, -15, D:7) a +0 shortbow (30, -5, D:7) a +0 chain mail (32, 9, D:7) a +0 falchion (32, 26, D:7) a +0 flail a +0 club a +5 spear of freezing a +0 scale mail (33, 26, D:7) a +0 flail (35, 26, D:7) a +0 whip (37, -15, D:7) a +0 dagger (47, -3, D:7) a +0 whip (51, -1, D:7) a +0 shortbow (53, 3, D:7) a +0 war axe a +0 ring mail (54, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (55, 1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Jeira's Armour Shoppe a +0 leather armour (22 gold) a +2 scale mail of poison resistance (198 gold) a +0 leather armour of fire resistance (99 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) [Shop] Lerherurgh's Antique Weapon Boutique a +3 antimagic arbalest (790 gold) a +2 partisan of holy wrath (492 gold) a +0 antimagic dagger (160 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (2282 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +0 trident of protection (124 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1600 gold) ^Drain: It drains your maximum health when unequipped. a +6 hand axe of venom (712 gold) a +0 vampiric long sword (250 gold) (0, 0, D:8) a +0 falchion (13, 17, D:8) an amulet of faith (18, 37, D:8) a +0 whip (21, -15, D:8) a scroll of noise (21, 37, D:8) a +0 leather armour (23, 25, D:8) a +0 robe (33, -8, D:8) a +0 spear (33, -6, D:8) a +0 halberd a +0 whip a +0 leather armour (33, -5, D:8) a +0 spear (39, 5, D:8) a +0 mace of protection (39, 11, D:8) an amulet of regeneration Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, 1, D:9) a +0 dire flail a +0 giant club (1, 31, D:9) a +1 mace of holy wrath a +0 leather armour (2, 30, D:9) a +0 mace a +0 chain mail (3, 29, D:9) a +0 trident a +0 whip a +0 club a +0 ring mail a +0 whip a +0 short sword (4, 7, D:9) a +0 war axe a +0 robe (4, 28, D:9) a +0 hand axe a +0 dagger a +0 club a +0 flail a +0 plate armour (4, 29, D:9) a +0 dagger of freezing a +0 flail a +2 antimagic whip a +0 short sword a +0 scale mail (5, 8, D:9) a +0 robe a +3 war axe (7, 6, D:9) a +0 robe a +0 halberd (9, 16, D:9) a +0 chain mail (9, 18, D:9) a ring of protection from fire (10, 18, D:9) a +0 battleaxe (12, 6, D:9) a +0 robe a +4 mace (15, 21, D:9) a +0 battleaxe (16, 26, D:9) a +0 dire flail a +0 giant spiked club (17, 6, D:9) a +0 club (17, 8, D:9) a +0 dagger a +0 leather armour a +0 mace (18, 9, D:9) a +2 heavy hand axe (19, 23, D:9) a +0 club (20, -6, D:9) a +0 robe (20, 22, D:9) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (21, 21, D:9) a +0 flail a +0 spear a +2 kite shield a +0 scale mail a +0 trident (29, -1, D:9) a +2 mace of draining (30, 27, D:9) a +0 flail (33, -8, D:9) a rimehorn talisman (37, 24, D:9) a +0 robe a +0 dagger (46, 11, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (21, -10, Lair:1) a parchment of Iskenderun's Battlesphere (23, -20, Lair:1) 17 gold pieces