Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 12377749414527848569 0 Dwad the Conjurer (level 1, -4/11 HPs) Began as an Octopode Conjurer on June 26, 2021. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (76 turns). Dwad the Conjurer (Octopode Conjurer) Turns: 76, Time: 00:00:16 Health: -4/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of teleportation {unknown} Potions a - a potion of lignification {unknown} c - a potion of curing {unknown} Skills: - Level 2.0 Dodging + Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here 28 stones. You see here 28 stones. c - a fuming grey potion A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. A bat comes into view. A rat comes into view. The bat moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The rat twitches its whiskers. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You tentacle-slap the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ..... ... ... #.# #.# #.# ##### #### #r# #..(####..## #g# .###.##.##.#####@# ## #####.###.....# # ####..##.#.##..# ###...#####..##..# .##.##.#..#..##..# ...####..#.#.....# #### ##########.# .... ##### You could see a gnoll and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dwad the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, ebering_ecumenical_altar_webs Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 61 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 61 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts