Dwad Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -11, D:1) a +0 flail (4, -22, D:1) a +0 club (8, 3, D:1) a +0 leather armour (14, -3, D:1) a +0 dagger (20, -22, D:1) a +0 dagger (23, 14, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) 5 bolts (0, 9, D:2) a +0 club (5, -31, D:2) a +0 spear (8, -19, D:2) a +0 club (9, -2, D:2) a +0 leather armour (18, -32, D:2) a +0 short sword (21, -2, D:2) 15 stones (25, -27, D:2) 24 arrows (27, -35, D:2) 20 poisoned darts (27, -34, D:2) a +0 mace (29, -8, D:2) 16 stones (34, -26, D:2) a +1 trident of protection (39, -19, D:2) a +0 club (40, -11, D:2) 23 stones Level 3 of the Dungeon (2, -25, D:3) a +0 whip (2, -23, D:3) a +2 vorpal flail a +0 whip of electrocution (2, -22, D:3) a +0 flail a +0 ring mail (2, -21, D:3) a +0 flail a +0 whip a +0 flail a +0 club 2 stones a +0 club a +0 whip a +0 club a +0 falchion (2, -20, D:3) a +0 spear a +0 hand axe (7, -3, D:3) a +0 club a +0 hunting sling 20 stones (9, -4, D:3) a +0 mace (13, -22, D:3) a +1 flail of holy wrath (16, -31, D:3) a +0 chain mail (18, -24, D:3) a +0 dagger (19, -24, D:3) a +0 club (23, -31, D:3) a +0 whip (23, -30, D:3) a +0 flail (24, -31, D:3) a +0 club (28, -17, D:3) a +0 rapier (32, -25, D:3) a +0 hand axe (still there?) a +0 ring mail (still there?) (34, -29, D:3) a +0 short sword (35, -18, D:3) 17 bolts (41, -41, D:3) 28 stones (42, -53, D:3) 31 stones (43, -16, D:3) a +0 trident (48, -29, D:3) 16 bolts (50, -31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -34, D:4) a +0 quarterstaff (17, 4, D:4) a +0 ring mail (21, 6, D:4) a +0 flail (28, 7, D:4) a +0 chain mail (31, 5, D:4) 14 arrows (39, -3, D:4) a +0 leather armour (43, -38, D:4) a +0 robe (48, -11, D:4) 21 arrows (50, -33, D:4) a +0 hunting sling (50, 5, D:4) a +0 robe (53, -31, D:4) a +0 scale mail (53, -4, D:4) a +0 flail a +0 scale mail (54, -5, D:4) a +0 dagger a +0 robe (54, -4, D:4) a +0 club a +0 leather armour (55, -5, D:4) a +0 club a +0 ring mail (55, -4, D:4) a +0 club (59, -44, D:4) a +2 vampiric whip (60, -11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Zouhod's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of magic mapping (45 gold) a scroll of fear (45 gold) a scroll of summoning (123 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) [Shop] Hylu's Magic Scroll Boutique a scroll of holy word (75 gold) a scroll of enchant armour (75 gold) a scroll of noise (10 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of vulnerability (75 gold) a scroll of enchant weapon (75 gold) a scroll of magic mapping (35 gold) [Shop] Zyver's General Store a +0 flail (49 gold) a wand of flame (24) (182 gold) a potion of heal wounds (70 gold) the +4 ring mail of Beogh {Dex+5 Stlth+} (620 gold) Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. a +0 short sword (42 gold) a scroll of enchant weapon (105 gold) a potion of invisibility (112 gold) a +1 helmet of see invisible (231 gold) a scroll of teleportation (42 gold) a wand of charming (10) (168 gold) [Shop] Kelukotopy's Book Emporium a book of Necromancy (360 gold) a book of Misfortune (240 gold) a book of Changes (300 gold) a book of Air (420 gold) a book of Cantrips (240 gold) a book of Maledictions (300 gold) a book of the Tempests (840 gold) a book of Debilitation (480 gold) the Volume of Transformation and Attacks (579 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Dazzling Flash Conjuration/Hexes 3 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes a book of Conjurations (360 gold) a book of the Earth (780 gold) [Shop] Ewek's Book Boutique a book of Air (455 gold) a Young Poisoner's Handbook (520 gold) a book of Cantrips (260 gold) a book of Necromancy (390 gold) a book of Misfortune (260 gold) a book of Flames (455 gold) the Catalogue of Supportive Darkness (845 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Sublimation of Blood Necromancy 2 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Animate Armour Summoning/Earth 4 no e - Agony Necromancy 5 yes a book of Conjurations (390 gold) a book of Flames (455 gold) a book of Minor Magic (260 gold) (0, 0, D:5) 11 stones (9, 47, D:5) a +0 giant club (16, 33, D:5) a +0 robe (19, 14, D:5) a +0 war axe (21, 0, D:5) 19 stones (25, 24, D:5) a +1 vorpal falchion a +0 leather armour (26, 26, D:5) a +0 dagger a +0 robe (29, 26, D:5) a +0 whip (30, 43, D:5) a +0 hand axe a +0 leather armour (31, 43, D:5) a +0 whip a +0 ring mail (32, 43, D:5) a +0 morningstar (43, 37, D:5) a staff of earth (47, 42, D:5) a +0 falchion a +0 leather armour a +0 dagger (48, 42, D:5) a +0 hand axe (50, 4, D:5) a +0 ring mail (51, 4, D:5) 13 sling bullets Level 6 of the Dungeon [Shop] Wuketsih's Firing Range 17 poisoned darts (88 gold) a throwing net (39 gold) 3 large rocks (27 gold) 12 poisoned darts (62 gold) a throwing net (39 gold) 25 sling bullets (162 gold) 6 silver boomerangs (117 gold) 2 large rocks (18 gold) 6 boomerangs (39 gold) a +0 arbalest (58 gold) (0, 0, D:6) a +0 leather armour (7, -8, D:6) a +0 war axe (11, -14, D:6) the +12 hand axe of the Mind {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). (14, 15, D:6) a +0 flail a +0 robe a +0 whip a +0 robe (22, -7, D:6) a +0 dagger (22, 14, D:6) an arrow (22, 15, D:6) an arrow (22, 17, D:6) an arrow (23, -11, D:6) 11 stones (23, 14, D:6) a sling bullet a bolt (23, 19, D:6) an arrow (27, -20, D:6) a +0 mace (29, 15, D:6) a +0 robe (31, -31, D:6) a +0 flail (33, -33, D:6) 13 stones (37, -22, D:6) 22 stones (39, -28, D:6) a +0 rapier (39, 10, D:6) a +0 flail a +0 halberd (39, 11, D:6) a +1 halberd of venom (41, -11, D:6) a +0 ring mail (54, 11, D:6) a scroll of teleportation (55, 13, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour of fire resistance a +0 club a +0 hand axe 5 boomerangs (0, 1, D:7) a +0 hand axe 4 boomerangs (2, 4, D:7) a +0 battleaxe a +0 plate armour (3, -12, D:7) a +0 long sword (13, -12, D:7) a +0 robe a +1 dagger of venom a +0 ring mail a +0 short sword (20, 7, D:7) a +1 flail of protection a +0 leather armour a +0 war axe (20, 8, D:7) a +0 flail (24, -14, D:7) 14 stones (30, -17, D:7) 22 stones (32, -12, D:7) a +0 whip of freezing a +0 robe (38, -9, D:7) 13 poisoned darts (52, 15, D:7) a +0 long sword (53, -19, D:7) 2 potions of attraction Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 leather armour (0, 1, D:8) a +0 mace (3, 5, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 plate armour (still there?) a +0 flail (still there?) (3, 6, D:8) a +0 club (4, 2, D:8) a +0 club (4, 5, D:8) a +0 club (unseen) (4, 7, D:8) a +0 short sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (7, -28, D:8) a +0 scale mail a +0 dagger (7, 6, D:8) a +0 leather armour (12, -19, D:8) 27 sling bullets (13, -28, D:8) a +0 club (14, -29, D:8) a +0 chain mail 2 boomerangs a +0 hand axe a +0 plate armour a +0 war axe (27, -10, D:8) a +0 dagger (28, -37, D:8) a +0 ring mail a +2 dagger of electrocution (30, 3, D:8) a +0 club (30, 4, D:8) a +0 scale mail a +1 falchion of freezing a +0 flail a +0 chain mail a +0 dire flail (30, 5, D:8) a +0 dagger (39, -29, D:8) 16 stones (42, -11, D:8) a +0 spear (44, 2, D:8) 11 poisoned darts (46, -6, D:8) a +2 dagger of speed a potion of attraction (48, -8, D:8) 12 bolts (56, 5, D:8) a +0 robe Level 9 of the Dungeon (15, 8, D:9) 15 stones (17, 2, D:9) a +0 flail (22, 3, D:9) a +0 dagger a +0 hand crossbow 9 bolts (23, 0, D:9) a +0 club (23, 3, D:9) a +0 short sword a +0 falchion a +0 dagger of venom a +0 dagger (23, 4, D:9) a +0 club 5 poisoned darts (24, -2, D:9) a +0 leather armour a +0 short sword (24, -1, D:9) a +0 leather armour a +0 dagger a +0 hand axe a +0 robe a +0 dagger (24, 3, D:9) a +0 mace (30, 26, D:9) a +0 shortbow 16 arrows (41, 8, D:9) 14 bolts (42, 9, D:9) a +0 kite shield (42, 24, D:9) a +0 trident 5 poisoned darts a +0 scale mail a +0 buckler (42, 29, D:9) a book of Conjurations (45, 12, D:9) a +0 club (45, 17, D:9) a +0 flail a +0 flail a +0 spear (48, 13, D:9) 9 gold pieces (54, 9, D:9) a scroll of enchant weapon (55, 8, D:9) a +0 scale mail (56, 17, D:9) a +0 helmet (57, 17, D:9) 31 gold pieces (58, -2, D:9) a +0 war axe (58, -1, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (61, -2, D:9) a +0 helmet (61, 16, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a large rock (1, 1, D:10) a large rock (5, 7, D:10) a large rock (still there?) a wyvern corpse (still there?) (7, 7, D:10) the +1 robe of the Pits of Slime {rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. (20, 12, D:10) a +0 plate armour the Ecumenical Temple