Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 2 DwarfAlpaca the Chiller (level 1, 2/11 HPs) Began as an Octopode Ice Elementalist on May 9, 2017. Got out of the dungeon alive. The game lasted 00:00:47 (80 turns). DwarfAlpaca the Chiller (Octopode Ice Elementalist) Turns: 80, Time: 00:00:47 Health: 2/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Conjurations + Level 3.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - bat, p - gnoll Aim: a bat You freeze the bat. You kill the bat! You open the door. The gnoll closely misses you. There is an open door here. Your magical contamination has completely faded away. There is an open door here. The gnoll barely misses you. There is an open door here. You open the door. The gnoll hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #K# ♣...♣ #.# #...# #.# ♣...♣ ..# #...# ## ♣...♣ #...# ♣...♣ #.g.# #.@.# ##### You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DwarfAlpaca the Octopode Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Cast: Freeze || 3 Armor: Skin || 1 Dodge: Dodged || 11