Dungeon Sprint DCSS version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 11163395940087771495 1422 Dwargi the Fighter (level 9, -5/76 HPs) Began as a Djinni Hedge Wizard on Oct 9, 2024. Was a Follower of Makhleb. Shot with an arrow by a centaur warrior (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:08:52 (616 turns). Dwargi the Fighter (Djinni Hedge Wizard) Turns: 616, Time: 00:08:52 Health: -5/76 AC: 3 Str: 9 XL: 9 Next: 2% Gold: 377 EV: 14 Int: 19 God: Makhleb [*.....] SH: 0 Dex: 14 rFire + + . j - +3 scythe (venom) rCold x . . (shield currently unavailable) rNeg . . . i - +0 leather armour rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.32/turn (no ring) %: no teleportation, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch You collected 425 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger j - a +3 scythe of venom (weapon) Armour b - a +0 robe c - a +0 hat (worn) i - a +0 leather armour (worn) Wands g - a wand of flame (7) Scrolls h - a scroll of blinking k - a scroll of enchant armour {unknown} l - a scroll of fear Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: * Level 11.2 Fighting - Level 1.0 Armour + Level 9.4 Dodging - Level 1.5 Stealth * Level 9.9 Spellcasting * Level 9.9 Conjurations * Level 9.9 Hexes * Level 9.9 Summonings * Level 9.9 Necromancy * Level 9.9 Translocations * Level 9.9 Fire Magic * Level 9.9 Ice Magic * Level 9.9 Air Magic * Level 9.9 Earth Magic * Level 9.9 Alchemy + Level 4.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 94% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 47% N/A 1% 3 e - Call Canine Familiar Summ 47% N/A 1% 3 g - Grave Claw Necr 94% 2d13 1% 2 p - Apportation Tloc 94% N/A 1% 1 s - Static Discharge Conj/Air 94% 3-7/arc 1% 2 w - Flame Wave Conj/Fire 47% 2d12 1% 4 z - Call Imp Summ 94% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits the hornet from afar with a -1 spear. There is an open door here. You hit the hornet but do no damage. The hornet looks even sicker. The hornet is severely wounded. You kill the hornet! Makhleb accepts your kill. Your Fighting skill increases to level 11! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Flame Wave wells up from within. Spell assigned to 'd'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Flame Wave Adjust to which letter? w - Flame Wave Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. You swap places. Your cerulean imp disappears in a puff of smoke! As you close the door, it creaks loudly! You start resting. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (moderately wounded, poisoned, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the centaur warrior. The centaur warrior is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur warrior is engulfed in noxious fumes. The centaur warrior shoots an arrow. The arrow hits you!! You die... ###################### #<.#.)'.[#..'..#__#..+ #..'.)#..'..#..'..'..# #..#####'#####'#__#### #..####..#...#5####$§# #..#__####.@##.#§~§y§# #..#_____##§#§.'§c~.§§ #⌠⌠#_.∩...).c._#~§§..# ####_..__##§§#'##+#### #_____###+#.# ####### ### You could see a centaur warrior (poisoned). Vanquished Creatures A centaur warrior (D) A hornet (D) A slime creature (D) Sigmund (D) An ogre (D) Ijyb (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D) A jelly (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dwargi the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Dwargi set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 2 in Fighting 14 | D | Reached XP level 2. HP: 19/24 MP: 0/0 14 | D | Reached XP level 3. HP: 23/29 MP: 0/0 14 | D | Learned a level 1 spell: Apportation 62 | D | Noticed an ogre 75 | D | Killed an ogre 76 | D | Reached skill level 4 in Fighting 76 | D | Reached skill level 1 in Armour 76 | D | Reached skill level 5 in Dodging 76 | D | Reached XP level 4. HP: 26/38 MP: 0/0 76 | D | Reached XP level 5. HP: 28/42 MP: 0/0 76 | D | Learned a level 2 spell: Static Discharge 141 | D | Noticed Sigmund 154 | D | Killed Sigmund 155 | D | Reached skill level 7 in Fighting 155 | D | Reached XP level 6. HP: 44/53 MP: 0/0 187 | D | Found a burning altar of Makhleb. 187 | D | Found a viscous altar of Jiyva. 187 | D | Found a shimmering altar of Xom. 187 | D | Found a corrupted altar of Lugonu. 187 | D | Noticed a slime creature 214 | D | Killed a slime creature 215 | D | Reached skill level 8 in Fighting 215 | D | Reached XP level 7. HP: 9/60 MP: 0/0 215 | D | Learned a level 3 spell: Call Canine Familiar 408 | D | Became a worshipper of Makhleb the Destroyer 413 | D | Found an ornate altar of the Wu Jian Council. 427 | D | Found Aheskew's Magic Scroll Emporium. 427 | D | Found a hazy altar of Hepliaklqana. 427 | D | Found a stormy altar of Qazlal. 427 | D | Found a hide-covered altar of Uskayaw. 427 | D | Found a blossoming altar of Fedhas. 427 | D | Found a bloodstained altar of Trog. 427 | D | Found an iron altar of Okawaru. 427 | D | Found a basalt altar of Yredelemnul. 427 | D | Found a glowing golden altar of the Shining One. 427 | D | Found a snail-covered altar of Cheibriados. 427 | D | Found a sacrificial altar of Ru. 427 | D | Found a glowing silver altar of Zin. 427 | D | Found a shadowy altar of Dithmenos. 427 | D | Found a white marble altar of Elyvilon. 427 | D | Noticed a yak 438 | D | Killed a yak 439 | D | Reached skill level 9 in Fighting 442 | D | Found an opulent altar of Gozag. 465 | D | Found a sparkling altar of Nemelex Xobeh. 469 | D | Bought a scroll of fear for 48 gold pieces 566 | D | Noticed a centaur warrior 571 | D | Noticed a centaur warrior 585 | D | Noticed a hornet 588 | D | Killed a centaur warrior 588 | D | Reached * piety under Makhleb 589 | D | Reached skill level 10 in Fighting 589 | D | Reached XP level 8. HP: 15/70 MP: 0/0 603 | D | Killed a hornet 604 | D | Reached skill level 11 in Fighting 604 | D | Reached XP level 9. HP: 21/76 MP: 0/0 604 | D | Learned a level 4 spell: Flame Wave 616 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 7 8 10 11 | 11.2 Dodging | 3 5 6 7 9 | 9.4 Spellcasting | 4 6 7 8 9 | 9.9 Conjurations | 4 6 7 8 9 | 9.9 Hexes | 4 6 7 8 9 | 9.9 Summonings | 4 6 7 8 9 | 9.9 Necromancy | 4 6 7 8 9 | 9.9 Translocations | 4 6 7 8 9 | 9.9 Fire Magic | 4 6 7 8 9 | 9.9 Ice Magic | 4 6 7 8 9 | 9.9 Air Magic | 4 6 7 8 9 | 9.9 Earth Magic | 4 6 7 8 9 | 9.9 Alchemy | 4 6 7 8 9 | 9.9 Armour | 1 | 1.0 Invocations | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 6 | 6 || 18 Halberd | | | 5 || 5 Cast: Magic Dart | 5 | 3 | || 8 Mephitic Cloud | 1 | 2 | 4 || 7 Call Imp | 1 | 4 | 4 || 9 Static Discharge | | 3 | || 3 Blink | | 1 | || 1 Call Canine Famil | | | 4 || 4 Evoke: Wand | | 2 | || 2 Use: Potion | 1 | | || 1 Stab: Sleeping | 1 | | || 1 Confused | | | 1 || 1 Armour: Robe | 3 | | || 3 Leather armour | | 7 | 11 || 18 Dodge: Dodged | 1 | 6 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 603 | 23 | 357 | 0 | 1 | 626.0 | Dungeon | 626 | 603 | 23 | 357 | 0 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 626 daAuts