Dungeon Crawl Stone Soup version 0.29-a0-333-gb4c28e87c6 (webtiles) character file. Game seed: 2575547785465494618 54 Dyamorph the Bolt Thrower (level 4, -8/35 HPs) Began as a Formicid Hunter on Apr 13, 2022. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:33 (2109 turns). Dyamorph the Bolt Thrower (Formicid Hunter) Turns: 2109, Time: 00:04:34 Health: -8/35 AC: 5 Str: 17 XL: 4 Next: 12% Magic: 4/4 EV: 12 Int: 9 God: Gold: 79 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis + a - +1 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . l - +0 cloak rCorr . Rampage . o - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) Missiles h - 5 atropa-tipped darts Armour b - a +0 leather armour (worn) l - a +0 cloak (worn) o - a +0 pair of gloves (worn) Scrolls c - a scroll of immolation g - 2 scrolls of identify {unknown} k - 2 scrolls of magic mapping {unknown} n - a scroll of summoning {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of curing {unknown} i - a potion of brilliance {unknown} j - a potion of might {unknown} m - a potion of experience {unknown} q - a potion of haste {unknown} Skills: + Level 3.4 Fighting - Level 4.0 Crossbows + Level 2.5 Armour - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Shock Conj/Air 0% 1d3 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Searing Ray Conj 0% 2d4 58% 2 Call Canine Familiar Summ 0% N/A 82% 3 Dazzling Flash Conj/Hex 0% N/A 82% 3 Summon Guardian Golem Hex/Summ 0% N/A 82% 3 Airstrike Air 0% N/A 99% 4 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence is heavily wounded. Terence struggles against the net. Throw: 6 darts (atropa) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of cold resistance (heavily wounded, entangled in a net, 93% to hit, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits Terence. Terence appears confused. Terence is heavily wounded. Terence shouts, "What's happening?!" Terence struggles against the net. You retract your mandibles. Terence seems less confused. Terence struggles against the net. Terence is attracted toward you. Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Terence, wielding a +0 flail and wearing a +1 chain mail of cold resistance (heavily wounded, blind) Okay, then. Shoot: a) +1 hand crossbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of cold resistance (heavily wounded, blind, 71% to hit) You shoot a bolt. The bolt hits Terence but does no damage. Terence is heavily wounded. Terence misses you. Shoot: a) +1 hand crossbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of cold resistance (heavily wounded, blind, 71% to hit) You shoot a bolt. The bolt hits Terence. Terence is severely wounded. Terence is no longer blind. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Shoot: a) +1 hand crossbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of cold resistance (severely wounded, 71% to hit) You shoot a bolt. The bolt hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... ######################### #....(.@@.....#.......... #.###########.#.######### #.###########.#.# #.#........##.#.# #.#.######.##.#.######### ......................... #.#.######.##.#.######### #. #.##.#.# #.##.#.# You could see Terence. Vanquished Creatures An adder (D:2) 3 worms 2 ball pythons 7 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 2 quokkas 3 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dyamorph the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 223 | D:1 | Reached skill level 1 in Armour 703 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1852 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 2086 | D:3 | Noticed Terence 2109 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring D:2: layout_loops_corners D:3: layout_basic, fedhas_altar_4, mainiacjoe_overflow_concentric_impassable, uniq_sigmund, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.5 Fighting | 3 | 3.4 Crossbows | | 4.0 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hand crossbow | 80 | 37 || 117 Throw: Dart | | 1 || 1 Throwing net | | 1 || 1 Abil: Dig | | 3 || 3 Use: Potion | | 1 || 1 Armor: Leather armour | 7 | 6 || 13 Dodge: Dodged | 22 | 19 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2146 | 2125 | 21 | 102 | 1640 | 3 | 715.3 | Dungeon | 2146 | 2125 | 21 | 102 | 1640 | 3 | 715.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 689 daAuts D:3: 513 daAuts