Dyme Level 1 of the Dungeon (2, 2, D:1) a +0 club (5, -26, D:1) a +0 mace (7, 7, D:1) a +0 robe (20, 24, D:1) a +0 dagger (21, 20, D:1) a +0 robe (31, -3, D:1) a +0 dagger (44, -29, D:1) a stone (47, -29, D:1) a +0 short sword 2 stones (49, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, 0, D:2) a +0 club (5, -24, D:2) 13 stones (5, 0, D:2) a +0 whip 2 stones (6, 11, D:2) a +0 club (11, -6, D:2) a +0 mace (29, -7, D:2) 19 stones (30, -22, D:2) 28 stones (30, 7, D:2) 22 stones (31, -6, D:2) 21 sling bullets (36, 6, D:2) 17 stones (40, -1, D:2) a +0 short sword 2 stones (40, 4, D:2) 2 stones (44, -18, D:2) a +0 club (45, -4, D:2) a gnoll corpse (skeletalised by now) (46, 13, D:2) 3 stones (51, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (20, -16, D:3) a potion of curing (20, -7, D:3) a ration (24, -21, D:3) a +0 mace (29, -42, D:3) a +0 spear a gnoll corpse (skeletalised by now) (30, -31, D:3) a +0 short sword