Dyme Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 0, D:1) a +0 leather armour (28, -5, D:1) a +0 short sword (46, -15, D:1) a +0 club (47, -18, D:1) a +0 dagger (49, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (12, 4, D:2) a +0 dagger (18, 8, D:2) a +0 short sword (27, 34, D:2) 3 tomahawks (28, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (17, -2, D:3) a +0 mace (18, 30, D:3) a +0 short sword (23, 9, D:3) a +0 dagger a +0 ring mail (25, 2, D:3) 21 arrows (34, 29, D:3) a cursed -3 dagger (39, 5, D:3) a +0 club (41, 26, D:3) a +0 club (44, 23, D:3) a +0 club (47, -1, D:3) a +0 robe a +0 dagger (55, 26, D:3) a +0 spear a +0 leather armour (58, 7, D:3) 6 arrows (59, 5, D:3) a +0 flail Level 4 of the Dungeon [Shop] Tawi's Assorted Antiques a potion of magic (256 gold) a +0 flail (112 gold) a +0 rapier (128 gold) a +0 hand axe (96 gold) a +0 mace (96 gold) a scroll of identify (64 gold) the +5 mace "Omelette" {chaos, rF+} (1420 gold) Each time it hits an enemy it has a different, random effect. It protects you from fire. a +0 robe (22 gold) a potion of curing (96 gold) a scroll of holy word (240 gold) a +0 robe (22 gold) (0, 0, D:4) a stone (3, -16, D:4) a +0 spear (23, 4, D:4) a +0 dagger (24, 4, D:4) a +0 scale mail (26, -19, D:4) a +0 robe a +0 dagger (27, -17, D:4) a +0 leather armour (28, -4, D:4) 2 tomahawks (29, -16, D:4) a +0 dagger (29, -4, D:4) a +0 hand axe (29, -3, D:4) a +0 leather armour a +0 flail