Dungeon Crawl Stone Soup version 0.25-a0-603-g0321be95db (webtiles) character file. Game seed: 8113769179138959529, levelgen mode: deterministic 11 Dyme the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Mar 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (340 turns). Dyme the Skirmisher (Demonspawn Fighter) Turns: 340, Time: 00:01:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of magic mapping {unknown} Potions d - a potion of might Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.5 Maces & Flails - Level 2.6 Armour + Level 0.2 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You see here a jackal corpse. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. A kobold is nearby! A kobold is nearby! A kobold is nearby! You start resting. The kobold is too close now for your liking. You block the kobold's attack. You closely miss the kobold. The kobold hits you with a +0 whip. You thump the kobold! You kill the kobold! No target in view! You start resting. HP restored. Things that are here: a +0 whip; 4 stones; a kobold corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...#†#..# #.# #.###.#.#..# #.# #.#.....#..# #.# #.#.#......# #.# ##.#.....##.# #.# #...........# #.# #..#####.#### #.# #........# #.# #@######## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# ### ..# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dyme the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 268 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 340 | D:1 | Quit the game Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Dodging | | 0.2 Shields | | 2.6 Action || total -------------------------++------- Melee: Flail || 19 Armor: Scale mail || 6 Dodge: Dodged || 7 Block: Kite shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------