Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 9143645256740541517 1 EC1 the Magician (level 1, 0/15 HPs) Began as a Djinni Necromancer on July 22, 2023. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (71 turns). EC1 the Magician (Djinni Necromancer) Turns: 71, Time: 00:01:07 Health: 0/15 AC: 0 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm attacks as you move away! The endoplasm hits you. The hobgoblin attacks as you move away! The hobgoblin hits you. The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm hits you. You see here a giant cockroach corpse. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You need no library to learn spells. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to affect: 83%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to affect: 83%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you. You die... ..# #.### ....######### ............# ............# ............# ....#####†####### ....# #..#....###### ....# ##..gJ.J@....# ....# ##.....####.# ....# ##..######'##### ....# #..##.........# ##### #####.........## #8.........8# #...8...8...# #8.........8# ##.........## You could see 2 endoplasms and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EC1 the Djinni Necromancer began the quest for the Orb. 0 | D:1 | EC1 set off with the following spells memorised: Necrotise, | Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 7 Dodge: Dodged || 12