Dungeon Crawl Stone Soup version 0.25-a0-290-g4a1327ee3a (webtiles) character file. Game seed: 8268240657461973310, levelgen mode: deterministic 42 EWolf27 the Poker (level 3, 0/27 HPs) Began as a Merfolk Skald on Dec 13, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon on Dec 14, 2019. The game lasted 00:06:57 (1216 turns). EWolf27 the Poker (Merfolk Skald) Turns: 1216, Time: 00:06:58 Health: 0/27 AC: 3 Str: 12 XL: 3 Next: 54% Magic: 6/6 EV: 12 Int: 12 God: Gold: 38 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of remove curse {unknown} Comestibles c - 3 chunks of flesh d - 2 rations Skills: - Level 2.1 Fighting * Level 4.9 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.9 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 11% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ####... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.. .# # ####.## #.# .# #. #..... ...# ...#.##.##.###.#.# ..........>...... ..!...........#### #. .........#........ #.. #..†.@†........ #.# #####.##....... ##.### #.# #+#.... #..#.. .....##.# ... #..#.# #....##.### .. #..#.# #....#....# ... ...#.# #...####.###.... .#.#.##+###...##[......... .#.#......#......<........ There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:2) 3 dart slugs A leopard gecko (D:2) 4 bats (D:1) 3 goblins 2 hobgoblins A kobold (D:1) 2 ball pythons (D:1) 2 frilled lizards 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EWolf27 the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 423 | D:1 | Reached skill level 4 in Polearms 851 | D:2 | Reached XP level 3. HP: 25/27 MP: 6/6 872 | D:2 | Upgraded the game from 0.25-a0-289-g406d6369f5 to | 0.25-a0-290-g4a1327ee3a 1212 | D:2 | HP: 1/27 [poisoned by an adder] 1216 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, minivault_19, minivault_19 D:2: minmay_spotlight, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 | 4.9 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Charms | | 3.9 Action || total -------------------------++------- Melee: Spear || 107 Eat: Chunk || 1 Armor: Leather armour || 18 Dodge: Dodged || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------