Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2616142383271003468 516 Earthwalker the Conjurer (level 7, 0/48 HPs) Began as a Human Conjurer on Oct 3, 2022. Slain by a kobold brigand ... wielding a +0 whip (4 damage) ... on level 4 of the Dungeon. The game lasted 00:34:06 (4185 turns). Earthwalker the Conjurer (Human Conjurer) Turns: 4185, Time: 00:34:07 Health: 0/48 AC: 3 Str: 7 XL: 7 Next: 44% Magic: 0/22 EV: 12 Int: 21 God: Gold: 206 SH: 0 Dex: 11 Spells: 10/14 levels left rFire . . . SeeInvis . H - +7 whip (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn c - ring of magical power MPRegen 0.18/turn x - ring of wizardry @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons f - a +0 sling g - a +0 club i - a +0 club k - the +8 sling of the Shore {venom, rPois rF- rCorr Str+3} (You found it on level 2 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. l - a +0 dagger G - a +0 dagger H - a +7 vampiric whip (weapon) Missiles j - 27 stones u - 5 poisoned darts v - 3 throwing nets y - 5 javelins Armour a - a +1 robe (worn) w - a +0 robe A - the +2 ring mail of the Watchman {rN+ Dex+6 Stlth-} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Stlth: It makes you less stealthy. Jewellery c - a ring of magical power (left hand) r - a ring of protection from cold x - a ring of wizardry (right hand) C - a +6 ring of strength D - a ring of wizardry E - a ring of protection from cold I - a ring of resist corrosion Wands F - a wand of mindburst (16) Scrolls d - a scroll of magic mapping e - a scroll of immolation {unknown} m - a scroll of vulnerability n - a scroll of blinking {unknown} q - a scroll of poison {unknown} z - a scroll of fear {unknown} L - a scroll of amnesia {unknown} Potions b - a potion of magic h - a potion of degeneration {unknown} o - a potion of berserk rage {unknown} p - a potion of mutation {unknown} s - 2 potions of might {unknown} t - 5 potions of curing {unknown} B - a potion of attraction {unknown} J - 2 potions of ambrosia {unknown} K - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 2.4 Dodging + Level 2.8 Stealth + Level 4.4 Spellcasting + Level 6.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 36% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 1% 1 Searing Ray Conj 64% 2d6 1% 2 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Gell's Gravitas Tloc 4% N/A 14% 3 Lesser Beckoning Tloc 4% N/A 14% 3 Swiftness Air 4% N/A 14% 3 Teleport Other Tloc 4% N/A 14% 3 Airstrike Air 2% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Message History The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 whip. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (moderately wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (moderately wounded, 100% to hit) The magic dart hits the kobold brigand! The kobold brigand is severely wounded. The kobold brigand barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 100% to hit) The magic dart hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The kobold brigand barely misses you. The kobold brigand attacks as you move away! The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 whip. You die... ####.# #.......# #.# ... ..#.##### #.# #.# # #. #.# #.# # #.# #.# #.# #.# ####.# #.#### . #.##.### #.##.#### ... .......#####....@K.##..... ## ....................'..... .. ...#.#.#######...#.##..... ## ..##.#.# ##.##.# .... .#...#.# ####.# .. .#.###.# #.# .#.# #.# ... .#.###.# ... .......# ... You could see a kobold brigand. Vanquished Creatures Grinder (D:4) A howler monkey (D:4) 2 orc priests An iguana (D:4) 7 gnolls (D:4) 5 adders An ufetubus (D:4) A worm (D:2) A dart slug (D:4) 6 orcs 6 bats 8 endoplasms 5 giant cockroaches 5 goblins 9 hobgoblins 4 ball pythons 3 frilled lizards (D:2) 4 kobolds 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Earthwalker the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 871 | D:2 | Identified the +8 sling of the Shore {venom, rPois rF- | rCorr Str+3} 1078 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 2098 | D:3 | Reached skill level 5 in Conjurations 2098 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 2244 | D:3 | Identified the +2 ring mail of the Watchman {rN+ Dex+6 | Stlth-} 2875 | D:4 | Reached XP level 5. HP: 35/35 MP: 8/8 3083 | D:4 | Reached XP level 6. HP: 8/41 MP: 0/10 3324 | D:4 | Noticed Grinder 3348 | D:4 | Paralysed by Grinder for 3 turns 3359 | D:4 | Killed Grinder 3360 | D:4 | Reached skill level 1 in Fighting 3360 | D:4 | Reached skill level 6 in Conjurations 3360 | D:4 | Reached XP level 7. HP: 18/48 MP: 13/13 3648 | D:4 | You fall into a shaft and drop 2 floors! 3665 | D:5 | Entered Level 5 of the Dungeon 4052 | D:4 | Learned a level 3 spell: Dazzling Flash 4185 | D:4 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic, hex_tiny, solitary_fountain D:3: layout_basic, minmay_fountain_box D:4: layout_loops_corners, uniq_grinder D:5: minmay_polygon_palace, layout_cave_pods, gammafunk_ghost_smash, uniq_blork_the_orc D:6: layout_loops_cross, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 4 | 4.4 Fighting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Whip | | | 3 || 3 Cast: Magic Dart | 71 | 105 | 28 || 204 Dazzling Flash | | | 5 || 5 Use: Scroll | 2 | 3 | 6 || 11 Potion | | 1 | || 1 Armor: Robe | 1 | | 4 || 5 Dodge: Dodged | 15 | 15 | 15 || 45