Earthwalker Level 1 of the Dungeon [Shop] Ebliull's Antique Weapon Shop a +0 hand axe (69 gold) a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +0 mace (69 gold) a +2 scimitar of electrocution (506 gold) a +0 dagger (46 gold) the +5 scimitar of Welfare {freeze, rC+ Str-5 Int+2 Stlth+} (982 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Int: It affects your intelligence (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 war axe (80 gold) (0, 0, D:1) a +0 club (1, -40, D:1) a +0 dagger (1, -1, D:1) a +0 dagger (5, -1, D:1) a stone (9, -4, D:1) 3 stones (10, -15, D:1) a +0 short sword (13, -6, D:1) a +2 antimagic short sword (15, -6, D:1) a +0 club (28, -23, D:1) a +0 short sword (29, -26, D:1) a +0 whip (30, 12, D:1) a +0 leather armour (33, -7, D:1) a +0 buckler (37, -4, D:1) 5 stones (43, -7, D:1) a +0 dagger (45, -6, D:1) 4 stones Level 2 of the Dungeon [Shop] Rempior's Distillery a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of degeneration (14 gold) [Shop] Doofuul's Distillery a potion of might (56 gold) a potion of cancellation (112 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Xoug's Antique Weapon Shoppe a +0 glaive of protection (235 gold) a +2 long sword of electrocution (496 gold) a +1 long sword of pain (376 gold) a +0 shortbow (72 gold) the +9 sling "Ekibb" {flame, rElec rF- Int+7} (1665 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 mace (72 gold) (0, 0, D:2) a +0 chain mail (3, -4, D:2) a +0 scale mail (4, 2, D:2) 5 poisoned darts (5, -8, D:2) 6 stones (10, -47, D:2) a +0 whip (15, -6, D:2) a +0 club (18, -34, D:2) a +0 short sword (20, -20, D:2) 8 stones (24, -5, D:2) a +0 dagger of venom (25, -7, D:2) a +0 short sword (43, -45, D:2) 4 poisoned darts (46, -46, D:2) a +0 robe (56, -39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 5, D:3) a +2 shortbow of flaming (1, 1, D:3) a +0 whip (9, -8, D:3) a +0 dagger (9, 8, D:3) 4 stones (11, 45, D:3) a +0 short sword a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe (12, -8, D:3) 6 stones (14, 46, D:3) a +0 hand axe a boomerang a +0 leather armour (18, 46, D:3) a +0 leather armour (22, 22, D:3) a +0 short sword (25, 17, D:3) a +0 whip (26, 6, D:3) a +0 leather armour (28, 21, D:3) 4 stones (34, 36, D:3) 4 stones (35, 23, D:3) a +0 club (35, 28, D:3) 2 stones a +1 vampiric short sword (38, 4, D:3) a +0 dagger (42, 40, D:3) a +0 short sword (44, -5, D:3) a +0 whip (45, -5, D:3) a +0 whip (45, -3, D:3) a +0 whip (45, 16, D:3) a +0 chain mail a +0 club (45, 18, D:3) a +0 hand axe (46, -5, D:3) a +0 whip (57, 39, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, 7, D:4) a +0 flail (8, -16, D:4) a +0 club (8, 13, D:4) a +2 dagger of protection (13, -22, D:4) a +0 dagger (13, 21, D:4) a +0 robe a +0 dagger (13, 23, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (32, 24, D:4) a +0 whip 2 stones (43, -15, D:4) a +0 ring mail (44, 12, D:4) a +0 short sword (45, 24, D:4) a +0 hand axe a +0 leather armour (46, 22, D:4) a +0 club a +0 ring mail (49, -10, D:4) a +0 ring mail a +0 club (53, -9, D:4) a +0 leather armour (57, 0, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (9, 16, D:5) a +0 mace (15, 0, D:5) a +0 short sword a +0 falchion a +0 dagger of electrocution a +0 robe (16, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 14, D:5) a +0 spear (19, 23, D:5) a +0 leather armour (21, 21, D:5) a +0 scale mail (24, 19, D:5) the +9 whip "Ceklin" {venom, Drain Will+ SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (25, 7, D:5) a +0 sling (26, 17, D:5) a +0 short sword a +0 leather armour (29, 10, D:5) a +0 scale mail a +0 mace (31, 9, D:5) a +0 mace a +0 whip (32, 10, D:5) a +0 ring mail a +0 short sword (33, 9, D:5) a +1 mace of protection a +0 whip (33, 10, D:5) a +0 short sword a +0 spear (34, 10, D:5) a +0 halberd a +0 whip (35, -3, D:5) a +0 shortbow (35, 31, D:5) a +0 trident (36, 31, D:5) a +0 war axe a +0 ring mail (41, 29, D:5) a +0 club a +0 leather armour (50, 21, D:5) a +0 spear (50, 22, D:5) a +0 spear (52, -3, D:5) a +0 broad axe Level 6 of the Dungeon [Shop] Odghoy's Antique Armour Shoppe a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +2 helmet of see invisible (537 gold) a +0 ring mail (100 gold) (1, 2, D:6) 3 stones (10, 6, D:6) a +0 leather armour (12, 31, D:6) a +0 plate armour (16, -3, D:6) a +0 club 6 stones a +0 flail (16, -1, D:6) a +0 robe a +1 vampiric great sword a +0 club (17, -3, D:6) a +0 robe a +3 hand axe (18, -3, D:6) a +0 robe a +0 robe a +3 hand axe a +0 flail (23, -2, D:6) a +0 giant club (31, -9, D:6) a +0 dire flail a +0 giant spiked club (32, 18, D:6) a +0 trident Level 7 of the Dungeon [Shop] Wazug's Hallowed Reliquary a ring of positive energy (200 gold) 2 silver boomerangs (30 gold) a ring of positive energy (200 gold) 4 silver boomerangs (60 gold) 2 silver boomerangs (30 gold) (0, 0, D:7) a +0 hand axe (2, -3, D:7) a +0 war axe a +0 chain mail a +0 short sword a +0 arbalest (2, -1, D:7) a +0 whip a +0 leather armour a +0 whip a +0 war axe (4, -3, D:7) a +0 short sword a +0 robe a +3 spear (5, -3, D:7) a +0 club (6, 20, D:7) a +0 dagger a +0 robe a scroll of poison 11 gold pieces an orc corpse (7, 20, D:7) the +12 flail "Poipefyu" {vorpal, rCorr} (still there?) It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. a +0 robe (still there?) 13 gold pieces (still there?) an orc corpse (still there?) (9, -7, D:7) a +0 robe (9, -6, D:7) a +0 robe a +4 great sword of freezing (10, -8, D:7) 8 stones a +0 robe a +3 war axe (12, -10, D:7) a +0 spear (12, 21, D:7) a +1 vorpal spear a +0 scale mail a gnoll corpse (13, -8, D:7) 2 stones a +2 dagger of venom (15, 9, D:7) a +0 giant club a +0 falchion a +0 ring mail a +0 short sword a +0 leather armour a +0 giant club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 12, D:7) 4 poisoned darts a +0 short sword a kobold skeleton (18, -8, D:7) a +0 dagger of speed 7 poisoned darts a +0 whip of freezing a stone (18, -7, D:7) a +0 club (19, 10, D:7) a +0 dagger a +0 robe (19, 11, D:7) a +0 giant club a +0 whip (20, 10, D:7) a +0 flail (20, 11, D:7) a +0 club (20, 13, D:7) a +0 sling a +0 spear (21, 10, D:7) a +0 chain mail a +0 scimitar a +0 giant club a howler monkey corpse (skeletalised by now) (22, 10, D:7) a +0 club a +0 chain mail a +0 leather armour a +0 whip a +0 chain mail a +0 flail (23, -5, D:7) 2 stones a +0 dagger (23, -4, D:7) a +0 club (24, 17, D:7) a +0 spear a +0 robe a ring of magical power 12 gold pieces (26, -4, D:7) a +0 short sword (31, 21, D:7) a +0 dagger (31, 22, D:7) a +0 dagger (32, 10, D:7) 5 poisoned darts a +0 leather armour a +0 whip a +0 giant club (33, 1, D:7) 3 boomerangs a +0 dagger an orc skeleton (37, -22, D:7) a +0 robe (41, -21, D:7) a +0 whip of flaming a +0 robe (50, -16, D:7) a +0 flail the Ecumenical Temple