Earthwalker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (8, 27, D:1) a +0 robe a +0 dagger (16, 28, D:1) 6 poisoned darts (18, 22, D:1) a +0 spear (23, -2, D:1) a +0 dagger (29, 26, D:1) a +0 short sword 4 stones (31, 23, D:1) a +0 short sword Level 2 of the Dungeon (22, 5, D:2) 7 stones (46, 7, D:2) a +0 spear (49, 15, D:2) 7 stones (51, -4, D:2) a +0 club (65, -5, D:2) a +0 spear Level 3 of the Dungeon (1, -11, D:3) a +0 ring mail (6, -2, D:3) a +0 club a +0 club a +0 club (12, 16, D:3) a +0 dagger of chaos (17, 35, D:3) a +0 flail a +0 club (18, 36, D:3) a +0 hand axe a +0 ring mail a +0 flail (21, 3, D:3) a +0 mace (23, 2, D:3) a +0 short sword (29, 0, D:3) a +0 spear (32, 23, D:3) a +4 ring of protection (44, -8, D:3) a +0 dagger (44, -1, D:3) the +3 hand axe of Maatasat {protect, rC- rCorr Int+8} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (46, 1, D:3) a +0 long sword Level 4 of the Dungeon (6, 1, D:4) a +0 whip (7, -7, D:4) a +0 club (24, 15, D:4) a ball python corpse (skeletalised by now) (26, 7, D:4) a hobgoblin corpse (skeletalised by now) (27, -12, D:4) a +0 short sword (27, 6, D:4) 3 stones (34, -15, D:4) a +0 dagger (35, -1, D:4) a +0 short sword 5 stones (44, 3, D:4) 4 stones (49, 16, D:4) a +0 whip a +0 leather armour a +0 club an orc corpse an orc corpse (50, 14, D:4) a +0 hand axe an orc corpse