Earthwalker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a +0 spear (4, -21, D:1) a +0 leather armour (7, -2, D:1) 5 stones (9, -25, D:1) 5 stones (9, -3, D:1) a +0 robe (15, -10, D:1) 2 stones (18, -6, D:1) a +0 rapier (20, -5, D:1) 6 stones (31, 8, D:1) a +0 dagger 4 stones (32, -33, D:1) a +0 dagger 5 stones (38, -27, D:1) a +0 hand axe (42, -34, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 15, D:2) a stone (7, 10, D:2) a +0 dagger (26, 23, D:2) 3 stones (30, -12, D:2) a stone (32, -15, D:2) a stone (37, -10, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, -13, D:3) a +0 club (1, 7, D:3) 4 stones (2, -35, D:3) a +0 robe (3, -32, D:3) a +0 whip a +0 short sword a +0 falchion (5, -35, D:3) a +0 mace a +0 leather armour (6, -35, D:3) a +0 club (9, -37, D:3) 3 stones (15, -25, D:3) a +0 dagger (30, -32, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a staff of earth (3, -1, D:4) a +0 robe (8, 23, D:4) a +0 short sword (12, 21, D:4) a +0 scale mail (12, 36, D:4) a +0 ring mail a +0 dagger (13, 35, D:4) a +0 flail (13, 36, D:4) a +0 leather armour a +0 mace (14, 24, D:4) a +0 club (14, 35, D:4) a +0 leather armour a +0 short sword (14, 36, D:4) a +0 club (17, 13, D:4) a +0 leather armour a +0 hand axe (26, 16, D:4) a +0 spear (27, 7, D:4) a +0 sling Level 5 of the Dungeon [Shop] Vabip's Book Emporium a book of Decay (510 gold) a book of Changes (270 gold) a book of Rime (420 gold) a book of Cantrips (180 gold) a book of Geomancy (270 gold) Ozocubu's Autobiography (360 gold) (0, 0, D:5) a +0 scimitar (0, 9, D:5) 3 stones (3, 32, D:5) a +0 robe (9, 12, D:5) a +0 robe (12, 10, D:5) a +0 morningstar (15, 6, D:5) 7 stones Level 6 of the Dungeon [Shop] Baobriwn's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:6) a +2 spectral lajatang (1, -1, D:6) a javelin (1, 0, D:6) a +0 triple crossbow (2, -1, D:6) 2 scrolls of amnesia (3, -1, D:6) 2 scrolls of vulnerability (3, 0, D:6) a scroll of immolation (4, 0, D:6) a box of beasts (10, -35, D:6) a +0 chain mail (10, -12, D:6) a +0 robe a +1 dagger of venom (10, -11, D:6) a +0 scale mail a +0 short sword (22, 15, D:6) 3 stones (25, 15, D:6) a +0 trident (26, 15, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (39, 0, D:6) a +0 scale mail (43, -19, D:6) 4 stones (43, 3, D:6) a +0 dagger (44, 9, D:6) a +0 club (44, 10, D:6) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (44, 21, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -1, D:7) a +0 short sword a stone (3, -1, D:7) a +0 club (12, 17, D:7) a +0 shortbow (17, 2, D:7) a +0 shortbow (17, 3, D:7) a +0 mace a +0 leather armour (18, -2, D:7) 6 stones (22, 28, D:7) a +1 whip of electrocution (22, 29, D:7) a +0 spear (23, 27, D:7) a +0 club a +0 robe a +0 club a +0 flail (23, 28, D:7) a +0 flail (34, 15, D:7) a +0 leather armour a +0 club (35, 14, D:7) a +0 hand axe (35, 15, D:7) a +0 ring mail a +0 hand axe (41, 40, D:7) a +0 hand axe (42, 27, D:7) a +0 robe a +0 dagger (44, 26, D:7) a +0 leather armour a +0 mace a +0 flail (45, 26, D:7) a +0 whip a silver boomerang (53, 40, D:7) a +0 chain mail (55, 52, D:7) a +0 quarterstaff (58, 34, D:7) a +0 club (60, -4, D:7) a +0 robe a +3 dagger (60, -3, D:7) a +0 ring mail a +0 short sword (61, -4, D:7) a +0 club (62, -4, D:7) a +0 leather armour a +0 dagger a +0 flail (65, 23, D:7) a +0 pair of gloves Level 8 of the Dungeon (1, -3, D:8) a +0 plate armour (10, 27, D:8) a +0 ring mail a +0 dagger (10, 28, D:8) a +0 leather armour a +0 hand axe a +0 plate armour a +0 short sword (16, 0, D:8) a +0 robe (40, 21, D:8) a +0 short sword a +0 chain mail (41, 22, D:8) a +0 dagger a +0 robe (50, 25, D:8) a -2 spear (54, 14, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 spear of venom a +0 scale mail (0, 1, D:9) a +0 club (0, 5, D:9) a +0 whip (1, 1, D:9) a +0 whip (2, 1, D:9) a +0 spear (7, -8, D:9) a +0 club a +0 leather armour (15, -21, D:9) a +0 giant club a +0 giant club (17, 4, D:9) 5 stones (19, 6, D:9) a +0 short sword a +0 robe (19, 7, D:9) a +2 dagger of venom a +0 robe (29, 14, D:9) a +0 scale mail (31, 18, D:9) a +3 mace a +0 robe (32, -33, D:9) a +0 chain mail (32, 4, D:9) a +1 chain mail of willpower a +0 pair of gloves (35, 9, D:9) a +0 scale mail (40, -21, D:9) a +0 scale mail (45, -5, D:9) a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 hand axe a +0 chain mail a +0 mace a +0 arbalest (47, 8, D:9) +0 steam dragon scales (53, 12, D:9) a +0 short sword (54, 12, D:9) a +0 flail a +0 flail a +0 short sword a +0 plate armour a +0 war axe Level 10 of the Dungeon [Shop] Montar's Distillery a potion of invisibility (120 gold) a potion of mutation (120 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of berserk rage (75 gold) (0, 0, D:10) a +0 club (1, -3, D:10) a +1 animal skin +0 steam dragon scales a +0 hammer a +0 scale mail (7, -6, D:10) a +0 dagger a +0 robe (8, -7, D:10) a +0 dagger a +0 robe (9, 18, D:10) the +9 flail of Disaster {elec, rC+ rN+} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rN: It protects you from negative energy. the +1 leather armour "Pinloann" {Rampage Str-5 Int+9} Str: It affects your strength (-5). Int: It affects your intelligence (+9). Rampage: It bestows one free step when moving towards enemies. a ring of magical power an amulet of magic regeneration (11, 24, D:10) a +0 dagger (18, -11, D:10) a +0 hand axe a +0 leather armour (18, -10, D:10) a +0 dagger a +0 leather armour (18, 18, D:10) 5 stones (19, -12, D:10) a +1 war axe of flaming (23, 29, D:10) a +0 trident (29, -24, D:10) a +0 spear (37, -25, D:10) a +0 short sword (39, -3, D:10) a +0 falchion (41, -24, D:10) a +0 dagger a +0 robe (41, -23, D:10) a +0 trident (42, 10, D:10) a +0 shortbow (50, -8, D:10) 7 stones (50, 24, D:10) a +0 robe a +0 dagger (52, 14, D:10) a +0 mace (57, -20, D:10) a +0 cloak (58, 5, D:10) a +0 giant club a +0 dire flail (60, 7, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (10, -33, D:11) a +0 scale mail (13, -7, D:11) a staff of conjuration (18, -1, D:11) a +0 mace (20, -42, D:11) a +0 war axe (20, -1, D:11) a +0 shortbow (20, 0, D:11) a +2 quarterstaff of chaos (21, -1, D:11) a +0 giant club a +0 giant spiked club (25, -9, D:11) a +0 pair of gloves (25, -2, D:11) 7 stones (27, -4, D:11) 5 stones (43, 1, D:11) 4 stones Level 12 of the Dungeon [Shop] Luggi's Fire Supplies a staff of fire (275 gold) a wand of flame (12) (92 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) a +2 robe of fire resistance (194 gold) Cerebov's Vellum of Flames (528 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a +2 rapier of flaming (211 gold) a ring of protection from fire (275 gold) a wand of flame (5) (38 gold) (0, 0, D:12) 2 large rocks (2, 9, D:12) a +0 halberd (2, 12, D:12) a +0 halberd (3, 18, D:12) a +0 whip (3, 19, D:12) a +1 vorpal spear a +0 ring mail (3, 21, D:12) a +0 flail (4, -18, D:12) a +0 robe (15, -19, D:12) a +0 shortbow a +0 shortbow (20, -18, D:12) a +0 robe a +0 dagger (22, -16, D:12) a +0 dagger (28, 21, D:12) 6 large rocks (31, -20, D:12) a +0 war axe (31, -6, D:12) a +0 sling (39, -11, D:12) a +0 plate armour (54, -7, D:12) a scroll of butterflies (55, 14, D:12) 5 stones (56, 20, D:12) a +0 chain mail a +0 long sword (57, -7, D:12) a +0 spear (59, -1, D:12) a +0 giant spiked club a +0 giant club (59, 5, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) 7 stones (4, 0, D:13) a +0 flail (5, -14, D:13) a +0 shortbow (6, -16, D:13) a +0 longbow a +0 dagger (8, 12, D:13) a +0 mace (10, -31, D:13) a +0 morningstar (12, 6, D:13) 5 large rocks (14, -12, D:13) 5 large rocks (19, -30, D:13) a +0 falchion (22, 17, D:13) 6 stones (25, 1, D:13) a +0 club (33, 11, D:13) a +0 shortbow (33, 12, D:13) a +0 longbow (34, -22, D:13) an orb of wrath a scroll of butterflies a ring of fire (35, -23, D:13) a +0 chain mail a +2 flail of draining a +0 leather armour a +0 falchion (36, -23, D:13) a +0 leather armour a +0 club (37, -21, D:13) a +0 club (52, -35, D:13) a +0 scimitar (55, -10, D:13) 6 stones (56, 2, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +3 quarterstaff of draining (4, -12, D:14) 3 large rocks (5, -12, D:14) a +1 scimitar of flaming (8, -1, D:14) a +0 shortbow (9, -13, D:14) 5 curare-tipped darts (14, -17, D:14) a +0 ring mail a +2 dagger of freezing (14, -1, D:14) a +0 mace a +0 hand axe (18, -21, D:14) a +0 quarterstaff (18, -13, D:14) a ring of wizardry (19, -23, D:14) a +0 shortbow (19, -13, D:14) a +0 shortbow (22, -20, D:14) a +0 shortbow (25, 16, D:14) 4 large rocks (28, -19, D:14) a +0 shortbow (38, -6, D:14) a +0 great mace a +0 chain mail (41, 14, D:14) a +0 dire flail a +0 dire flail (52, -11, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) 7 stones (3, 29, D:15) a +0 robe (21, -2, D:15) 4 stones (33, 21, D:15) 4 boomerangs (35, -3, D:15) a +0 leather armour (41, 18, D:15) the +0 pair of gloves "Hyecki" {rPois Stlth+} rPois: It protects you from poison. Stlth: It makes you more stealthy. (41, 19, D:15) a +1 scimitar of flaming (49, -1, D:15) a +0 leather armour (53, 21, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 12, D:15) a scroll of butterflies (55, 17, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +0 leather armour (1, -1, Orc:1) a +1 dagger of speed (1, 0, Orc:1) a +0 battleaxe a +0 plate armour (3, 3, Orc:1) a +0 club (9, -17, Orc:1) a +2 vorpal hand axe (10, -17, Orc:1) a +0 hand axe (10, -15, Orc:1) a +0 dagger a +0 robe (12, 0, Orc:1) a +0 mace a +0 club a +0 scale mail a +0 dagger a +0 robe a +3 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 flail (13, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail a +0 club (20, 8, Orc:1) a +0 dagger a +2 robe of fire resistance (33, 33, Orc:1) a +0 robe a +2 dagger of venom (41, -14, Orc:1) a +0 giant club a +0 plate armour a +0 scimitar (42, -13, Orc:1) a +0 chain mail a +0 vorpal long sword (48, -4, Orc:1) a +0 great sword a +0 plate armour (48, -3, Orc:1) a +2 spear of freezing Level 2 of the Orcish Mines [Shop] Iramol's Armour Shoppe a +2 robe of positive energy (205 gold) a +0 plate armour (322 gold) a +3 chain mail of cold resistance (371 gold) a +0 leather armour (28 gold) the +1 chain mail of Defiance {Harm} (231 gold) Harm: It increases damage dealt and taken. [Shop] Relyisib's Antique Weapon Shop the +9 short sword "Vof Hilibra" {elec, rF+++ rC- Str+3 SInv} (1764 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +0 sling (27 gold) the +11 quarterstaff of a Labyrinth {freeze, Will+ Dex+4 Stlth+} (1548 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 whip (45 gold) a +0 spear (54 gold) a +0 flail (63 gold) a +0 hand axe (54 gold) a +0 war axe (63 gold) a +3 dire flail of protection (392 gold) a +0 rapier (72 gold) [Shop] Owifremo's Antique Weapon Shop a +0 scimitar of protection (197 gold) a +0 whip (72 gold) a +0 shortbow of freezing (214 gold) a +0 club (29 gold) a +0 morningstar (116 gold) a +0 great sword (188 gold) a +0 scimitar (116 gold) [Shop] Askev's Jewellery Boutique a +4 ring of protection (612 gold) a +6 ring of strength (612 gold) a +6 ring of dexterity (612 gold) a +4 ring of evasion (612 gold) the ring of Peutraog {rC+ MP+9 Str+4} (1008 gold) [ring of protection from cold] Str: It affects your strength (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). an amulet of guardian spirit (510 gold) (0, 0, Orc:2) a +0 leather armour a +0 hand axe (1, 1, Orc:2) a +0 plate armour a +0 hand axe (5, -18, Orc:2) a +0 dire flail of pain a +0 dire flail (5, -4, Orc:2) a boomerang (5, 2, Orc:2) a +0 club (5, 3, Orc:2) a +0 whip a +0 short sword (6, -3, Orc:2) a +0 hand axe (6, -2, Orc:2) a +0 dire flail a +0 dire flail a +0 leather armour a +0 short sword a +0 flail (6, 0, Orc:2) a +0 chain mail a +0 long sword (6, 1, Orc:2) a +0 plate armour a +0 war axe (6, 2, Orc:2) a +1 dagger of speed (6, 3, Orc:2) a +0 robe a +0 dagger (7, -3, Orc:2) a +0 robe a +0 dagger (7, -2, Orc:2) a +0 plate armour a +0 battleaxe (7, 2, Orc:2) a +0 robe a +2 dagger of draining (8, -3, Orc:2) a +0 chain mail a +1 bardiche (9, -5, Orc:2) a +0 plate armour a +0 scimitar (10, -37, Orc:2) a +0 giant spiked club (11, -37, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (11, -36, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -12, Orc:2) a +0 troll leather armour (12, -37, Orc:2) a +0 trident a +0 scimitar (13, -37, Orc:2) 2 boomerangs a +0 whip (14, -42, Orc:2) a +0 club a +1 whip of distortion (14, -41, Orc:2) a +0 plate armour a +0 glaive (15, -38, Orc:2) a +0 short sword (20, -43, Orc:2) a +0 dagger (21, 8, Orc:2) a +0 plate armour a +0 halberd a +5 hand axe of draining (21, 9, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 war axe a +0 plate armour a +0 dire flail a +0 arbalest (22, -39, Orc:2) a +0 robe a +3 dagger (22, 6, Orc:2) a +0 robe a +0 dagger (22, 8, Orc:2) a +0 plate armour a +2 war axe of electrocution (22, 9, Orc:2) a +0 chain mail a +0 short sword a +0 plate armour a +0 flail a +0 hand axe a +0 leather armour a silver boomerang a +0 dagger (23, -40, Orc:2) a +0 dire flail a +0 giant club (34, -34, Orc:2) a +0 chain mail a +0 dire flail (35, -31, Orc:2) a +0 chain mail a +0 war axe (40, -40, Orc:2) a +1 vorpal dire flail a +0 dire flail (43, 5, Orc:2) a +0 chain mail a +0 hand axe (44, -36, Orc:2) a +0 robe a +0 dagger (45, 0, Orc:2) a +0 leather armour a +0 club (46, -42, Orc:2) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club (48, 5, Orc:2) a +0 robe a +0 dagger a +0 flail (53, -29, Orc:2) a +0 giant spiked club a +0 giant club (56, -29, Orc:2) a +0 troll leather armour (60, -54, Orc:2) a boomerang of dispersal (60, -43, Orc:2) a +0 giant club a +0 giant club (60, -36, Orc:2) a +0 chain mail a +0 halberd (60, -35, Orc:2) a +0 chain mail a +1 war axe of holy wrath (60, -27, Orc:2) a +2 vorpal halberd a +2 dagger of flaming (61, -27, Orc:2) a +4 ring of protection a ring of protection from cold (61, -26, Orc:2) a +1 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (5, -4, Lair:1) a +2 long sword of holy wrath (10, -19, Lair:1) a +0 robe (10, 38, Lair:1) a +0 pair of boots (11, -18, Lair:1) a +0 mace (11, 19, Lair:1) a +0 club (12, 8, Lair:1) a +0 great sword (14, -15, Lair:1) a +0 dagger (16, 3, Lair:1) a +0 dagger (19, 24, Lair:1) a -1 demon whip of venom (43, 12, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail a +2 long sword (1, -47, Lair:2) a +0 leather armour (1, -36, Lair:2) a +0 buckler (11, -6, Lair:2) a +2 short sword of draining (25, -13, Lair:2) 6 stones (26, 5, Lair:2) a +0 trident (35, 8, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (11, -29, Lair:3) a +0 sling a +0 spear (12, -29, Lair:3) a +0 sling a +0 club (13, -39, Lair:3) a +0 robe (17, -21, Lair:3) a +0 spear (20, -45, Lair:3) a +0 cloak (21, -45, Lair:3) a +2 helmet (22, -6, Lair:3) 4 stones (29, -19, Lair:3) the +8 quarterstaff "Waythra" {freeze, Str-3 Int+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). Int: It affects your intelligence (+7). Level 4 of the Lair of Beasts (3, 4, Lair:4) a +0 ring mail (6, 25, Lair:4) 2 boomerangs (7, 18, Lair:4) 5 stones (8, 39, Lair:4) a potion of lignification (9, 11, Lair:4) a +0 rapier (16, 28, Lair:4) 6 atropa-tipped darts (16, 29, Lair:4) an amulet of guardian spirit a ring of protection from cold a ring of protection from fire (17, 29, Lair:4) a scroll of enchant weapon 10 scrolls of identify 2 scrolls of brand weapon (20, 4, Lair:4) a +0 quarterstaff (33, 9, Lair:4) a +0 war axe (45, 15, Lair:4) 4 large rocks (56, 21, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (5, -5, Lair:5) a +0 leather armour (21, -21, Lair:5) a +0 pair of gloves (30, -9, Lair:5) a +2 robe of positive energy (30, -8, Lair:5) a +0 scale mail (33, -8, Lair:5) a +0 mace of holy wrath (38, 5, Lair:5) 4 stones (41, -30, Lair:5) a +0 barding a +1 longbow of flaming (47, -23, Lair:5) 2 stones (52, -14, Lair:5) 3 stones (62, 10, Lair:5) the +6 long sword of Haunted Innocence {flame, Contam Str+4 Dex+2 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (64, -10, Lair:5) a +0 falchion (64, 4, Lair:5) a +0 spear (65, -7, Lair:5) a +2 flail of draining Level 1 of the Shoals (5, -19, Shoals:1) a +0 spear a +0 sling (5, 10, Shoals:1) a +0 leather armour (6, -23, Shoals:1) 2 boomerangs a +2 trident of freezing (6, -19, Shoals:1) a +0 spear a +0 sling (7, -21, Shoals:1) a +0 spear a +0 longbow (7, -19, Shoals:1) a +0 spear a +0 sling (8, -21, Shoals:1) a +0 trident (8, -20, Shoals:1) a +0 trident a boomerang (8, -19, Shoals:1) a +1 long sword of electrocution a +0 longbow of freezing (8, -18, Shoals:1) a +0 club a +2 sling of flaming (9, -21, Shoals:1) a +0 spear a +0 sling (11, -19, Shoals:1) a +0 spear a +0 sling (11, -16, Shoals:1) a +0 quarterstaff a +0 sling (11, 13, Shoals:1) a +0 cloak (13, -14, Shoals:1) a ring of flight (21, -10, Shoals:1) a +0 club a +0 sling (25, -20, Shoals:1) a +0 shortbow (26, -9, Shoals:1) 5 stones a +0 chain mail a +0 trident (26, 15, Shoals:1) 3 boomerangs a +0 trident (27, 15, Shoals:1) 2 stones (29, 5, Shoals:1) 5 stones (30, -15, Shoals:1) a +0 ring mail (30, 0, Shoals:1) a +0 trident (30, 1, Shoals:1) a +0 pair of boots (32, -8, Shoals:1) a +2 trident of venom (33, 14, Shoals:1) a +0 spear (34, -3, Shoals:1) a +2 vorpal spear (34, 23, Shoals:1) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (35, 14, Shoals:1) a +0 morningstar (39, 0, Shoals:1) a +0 shortbow a centaur corpse (skeletalised by now) (40, -1, Shoals:1) a +0 demon trident of venom (40, 2, Shoals:1) a +0 spear a +0 sling a faun corpse (skeletalised by now) (52, -3, Shoals:1) 2 large rocks (55, 23, Shoals:1) a dream sheep corpse (skeletalised by now) (55, 26, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a wand of paralysis (7) (6, 2, Shoals:2) a +0 cloak (12, 7, Shoals:2) a water nymph corpse (14, 5, Shoals:2) a +0 rapier (16, 11, Shoals:2) a +0 club