Earthwalker Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, 22, D:1) 4 stones (22, -14, D:1) a +1 dagger of speed (23, 21, D:1) a +0 robe (24, -14, D:1) a +0 long sword (24, 20, D:1) a +0 club (28, 13, D:1) a +0 whip (31, 11, D:1) a +0 club (35, -10, D:1) 6 stones (37, -9, D:1) a +0 dagger (51, -19, D:1) a +0 leather armour (53, -13, D:1) a +0 leather armour (53, -6, D:1) a +0 club (56, -5, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Tetaec's Weapon Shop a +2 spear of distortion (273 gold) a +0 falchion (42 gold) 3 stones (4 gold) 3 stones (4 gold) the +3 flail "Worm" {vorpal, Drain rF+++ Str+8} (1027 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). rF: It renders you almost immune to fire. Drain: It drains your maximum health when unequipped. 8 stones (11 gold) the +9 falchion "Concordance" {distort, *Slow Fly rElec} (882 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rElec: It insulates you from electricity. Fly: It grants you flight. *Slow: It may slow you when you take damage. 8 stones (11 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1038 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +1 battleaxe of electrocution (324 gold) (0, 0, D:2) 5 stones (13, -8, D:2) the +0 leather armour "Qunke" {rC++ Regen+ Dex+2 Slay-5} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. (14, -29, D:2) a +0 scale mail (14, 15, D:2) 7 stones (15, 15, D:2) a +0 scale mail (16, 1, D:2) 8 stones (22, 5, D:2) a +0 dagger a +0 chain mail (22, 17, D:2) a +0 mace (28, -18, D:2) a +0 short sword 3 stones (33, -32, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) an adder corpse (4, 1, D:3) a +0 club (6, 16, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant armour (1, 0, D:4) a +0 flail a +0 club a +0 robe a gnoll corpse Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail