Earthwalker Level 1 of the Dungeon (3, 20, D:1) a +0 club a +0 short sword 3 stones (9, -1, D:1) a +0 ring mail (9, 15, D:1) a +0 whip (10, -10, D:1) 7 stones (12, -8, D:1) a stone (13, -4, D:1) a +0 dagger (18, -15, D:1) a +0 dagger a +0 club (18, -13, D:1) a +0 club a +0 club a +0 dagger a +0 club a +0 club (23, 11, D:1) a +0 sling (31, 26, D:1) a +0 club (34, 26, D:1) a +0 club (54, 14, D:1) a +0 short sword (60, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (1, -3, D:2) a +1 vorpal trident a +0 animal skin a +1 helmet (2, -6, D:2) 5 stones (5, 0, D:2) a +0 robe (13, -22, D:2) the +3 dagger "Zacamo" {vamp, rC+ Dex+7} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+7). rC: It protects you from cold. (15, -9, D:2) a +2 long sword of distortion (16, -35, D:2) a +0 shortbow (22, -11, D:2) a +0 dagger (27, -27, D:2) a +0 dagger 2 stones (27, -9, D:2) a +0 mace (36, 8, D:2) a +0 club (37, -16, D:2) a +0 leather armour (38, 8, D:2) a +0 club (44, 7, D:2) a +0 cloak (45, 5, D:2) a +0 dagger Level 3 of the Dungeon (4, 1, D:3) a +0 robe (5, -5, D:3) a +0 whip (7, -2, D:3) a +0 scythe a +0 robe (8, 0, D:3) 8 stones (13, -9, D:3) 5 stones (18, 3, D:3) a +0 ring mail (23, -9, D:3) a +0 hammer (23, -7, D:3) a +0 hammer (24, -16, D:3) a +0 hammer (24, -15, D:3) a +0 hammer (24, -14, D:3) a +0 hammer (24, -11, D:3) a +0 hammer (24, -10, D:3) a +2 hammer of holy wrath (24, -8, D:3) a +0 hammer (25, -15, D:3) a +0 hammer (25, -14, D:3) a +0 hammer (25, -12, D:3) a +0 hammer (26, -16, D:3) a +0 hammer (26, -15, D:3) a +0 hammer (26, -14, D:3) a +0 hammer (30, -27, D:3) a +0 robe (30, 7, D:3) a +0 hand axe a +0 robe (32, -7, D:3) a +0 whip (35, 25, D:3) a +0 dagger (36, 23, D:3) a +0 club a +0 dagger (39, -6, D:3) a +0 dagger (42, -4, D:3) a +5 club a +0 robe (43, 5, D:3) a scroll of teleportation (47, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, 5, D:4) a +0 scale mail (12, 8, D:4) a +0 dagger (31, -26, D:4) a +0 leather armour (31, 5, D:4) 3 stones (33, -19, D:4) a +0 whip (37, -25, D:4) a +0 sling (42, -3, D:4) a +0 dagger (44, 12, D:4) a +0 war axe (48, -24, D:4) 8 stones (48, -13, D:4) 5 stones Level 5 of the Dungeon [Shop] Fatruk's Jewellery Emporium a ring of see invisible (210 gold) a +4 ring of evasion (504 gold) a +4 ring of evasion (504 gold) a ring of ice (350 gold) a +6 ring of dexterity (504 gold) a +6 ring of strength (504 gold) (0, 0, D:5) a +0 short sword a +0 ring mail (4, 1, D:5) a +0 robe (5, 16, D:5) a hound corpse (skeletalised by now) (6, -2, D:5) a +1 short sword of speed (12, 15, D:5) a +0 whip a gnoll corpse (skeletalised by now) (20, 7, D:5) the +9 sling "Bygyecrau" {vorpal, Dex+5} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). (23, -8, D:5) a +0 trident (23, -5, D:5) a +0 club (23, -3, D:5) a +0 mace (29, -8, D:5) a +0 chain mail (35, 11, D:5) 4 stones Level 6 of the Dungeon (7, -2, D:6) a +0 pair of boots (9, 1, D:6) a +0 spear (12, -7, D:6) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (18, 0, D:6) a +0 morningstar (19, 7, D:6) a +0 whip a +0 club a +0 flail a +0 whip a +0 leather armour a gnoll corpse a gnoll corpse (21, 8, D:6) a +0 club a gnoll corpse (22, 8, D:6) a +0 spear a +0 scale mail a +0 buckler (25, 6, D:6) 2 stones the Ecumenical Temple