Earthwalker Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (3, -4, D:1) a +0 leather armour (5, -16, D:1) a +0 club (5, 3, D:1) a +0 helmet (10, -2, D:1) a +0 whip (12, -1, D:1) 8 stones (15, -27, D:1) a +0 short sword 3 stones (22, 11, D:1) a +0 leather armour (23, -13, D:1) a +0 helmet (31, -19, D:1) a +0 club (32, -19, D:1) a +0 dagger (38, -16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (19, 3, D:2) a +0 club (19, 11, D:2) a +0 great sword (20, 25, D:2) a +0 hand axe (23, 16, D:2) a +0 dagger (29, 20, D:2) a +0 dagger (31, -8, D:2) a +0 dagger (32, 26, D:2) the +4 leather armour of Hoxt {rN+} rN: It protects you from negative energy. (33, -27, D:2) a +0 chain mail (36, 13, D:2) a frilled lizard corpse (skeletalised by now) (53, 10, D:2) a stone (55, 11, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 poisoned darts (2, 30, D:3) a +0 rapier (3, 4, D:3) a bat corpse (5, 36, D:3) a frilled lizard corpse (8, 44, D:3) a +0 spear