EarthwalkerPL Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 7, D:1) a +0 dagger (7, 19, D:1) 6 stones (13, -11, D:1) a +0 dagger (13, 14, D:1) a +0 scale mail (18, 24, D:1) 4 stones (28, -12, D:1) a +1 dagger of electrocution (30, 31, D:1) a +0 scale mail (43, -12, D:1) a +0 short sword 2 stones (44, 15, D:1) a +0 short sword (46, 20, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Piesekim's Assorted Antiques a +0 mace (69 gold) a potion of flight (69 gold) a +0 war axe (80 gold) a +0 falchion (69 gold) a wand of light (9) (869 gold) the +1 plate armour of Vampiric Thralls {rF+++ MP+9 Int-3 Dex+3} (2044 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). a +0 sling (34 gold) a potion of heal wounds (115 gold) a +2 scale mail of poison resistance (414 gold) (9, 8, D:2) a +0 leather armour (20, 24, D:2) 5 stones (26, 11, D:2) a +2 quarterstaff of chaos a +0 cloak (27, 31, D:2) 3 stones (29, 12, D:2) a +0 hammer (31, 24, D:2) 4 stones (39, 7, D:2) a +0 club (45, 32, D:2) a +0 quarterstaff (49, -2, D:2) a +0 buckler Level 3 of the Dungeon (1, -31, D:3) a +0 spear (4, -30, D:3) a +0 leather armour (8, -49, D:3) a +0 hat (14, -29, D:3) a +0 leather armour (14, -4, D:3) a +0 sling (21, -17, D:3) a +0 flail (22, -17, D:3) a +0 club a +0 hand axe (23, -17, D:3) a +0 dagger a +0 robe a +0 whip (23, -8, D:3) a +0 long sword (26, -18, D:3) a +0 club a +0 scale mail (31, -19, D:3) a +0 short sword a +0 chain mail (31, -18, D:3) a +0 dagger a +0 leather armour (32, -19, D:3) a +0 whip (32, -17, D:3) a +0 war axe a +0 leather armour (37, -20, D:3) a +0 leather armour Level 4 of the Dungeon (2, -15, D:4) 4 stones (3, 2, D:4) a scarf of shadows (12, 2, D:4) a +0 robe (20, 19, D:4) a +0 mace (23, 7, D:4) a +0 mace (27, 25, D:4) a +0 club 4 stones (27, 26, D:4) a +0 club (33, 0, D:4) 3 stones Level 5 of the Dungeon (1, -22, D:5) 5 stones (3, -2, D:5) a +0 giant spiked club (4, -7, D:5) a +0 hand axe (9, -12, D:5) 4 stones (12, -22, D:5) a +0 cloak (29, -36, D:5) a +0 robe (29, -9, D:5) a +0 chain mail (35, -27, D:5) a +0 trident (40, -53, D:5) a +0 club a +0 leather armour 4 stones (42, -26, D:5) a +0 robe (43, -26, D:5) a +0 flail (44, -26, D:5) a +0 falchion 3 boomerangs (46, -27, D:5) a +0 whip a +0 leather armour (46, -26, D:5) a +0 hand axe a +0 leather armour (49, -16, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a +1 whip of freezing a +0 robe (12, -19, D:6) a +0 ring mail (15, 7, D:6) a +0 hand axe (19, -22, D:6) a +0 giant spiked club (19, 5, D:6) 5 stones (19, 6, D:6) a +0 whip (19, 7, D:6) a +0 leather armour a +0 whip (20, 8, D:6) a +0 halberd (23, -13, D:6) a +0 leather armour (23, 10, D:6) a +0 club (27, -17, D:6) a +0 robe (29, -1, D:6) a +0 glaive +0 swamp dragon scales (32, -28, D:6) 7 stones (34, -16, D:6) a +0 short sword a +0 mace a +0 ring mail a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (41, -23, D:6) a +2 robe of positive energy (70, 5, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +2 spear of venom a +0 ring mail a +0 buckler (1, 30, D:7) a +0 flail (6, 6, D:7) a +0 shortbow (33, -8, D:7) a +0 robe (34, 42, D:7) a +0 falchion (36, 33, D:7) a +0 flail a +0 spear (37, 33, D:7) a +2 spear of venom a +0 scale mail (38, 33, D:7) a +0 spear (39, 33, D:7) a +0 club (44, 29, D:7) a +0 dagger a +0 robe (45, 29, D:7) a +0 flail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -5, D:7) a +0 robe (48, 16, D:7) a +2 flail of protection a +0 leather armour (55, 4, D:7) a +0 short sword a +0 leather armour (55, 5, D:7) a +0 morningstar (55, 6, D:7) a +0 dagger a +0 robe (55, 8, D:7) a +0 shortbow (58, 8, D:7) a +0 dagger a +0 robe (62, 27, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Goefav's Weapon Shop a +0 spear (39 gold) a +0 great mace (84 gold) a +0 arbalest (58 gold) 5 stones (6 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) 3 curare-tipped darts (23 gold) a +0 long sword (45 gold) a +0 rapier (52 gold) the +8 quarterstaff of Valour {spect, MP-9 Int+4} (650 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). MP: It affects your magic capacity (-9). (0, 0, D:8) a ring of resist corrosion (5, 17, D:8) a +0 dagger of venom a +0 club a +0 leather armour (6, -2, D:8) a +0 hand axe (6, -1, D:8) a +0 ring mail (6, 17, D:8) a +0 club (7, -15, D:8) a +0 scimitar a +0 arbalest of flaming a +0 club a +0 leather armour (8, -15, D:8) a +0 flail a +0 club a +0 leather armour (21, -9, D:8) a +0 vorpal spear (21, -8, D:8) a +0 flail (22, -9, D:8) a +0 club a +0 club (36, 2, D:8) 2 potions of might (37, 11, D:8) a +0 hand axe (40, 14, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Jidajik's Antique Armour Boutique a +3 chain mail of cold resistance (927 gold) a +0 plate armour (805 gold) a +0 plate armour of poison resistance (945 gold) a +0 pair of gloves (157 gold) a +0 leather armour (70 gold) a +1 helmet of intelligence (577 gold) the +3 plate armour of Submission {rC+ Int+4} (2114 gold) Int: It affects your intelligence (+4). rC: It protects you from cold. (0, 0, D:9) a wyvern corpse (skeletalised by now) (3, 28, D:9) a +0 short sword a +0 robe a +0 dagger (3, 29, D:9) a +0 dagger (4, 29, D:9) a +0 ring mail a +0 hand axe (7, 26, D:9) a +0 chain mail (8, 34, D:9) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, 4, D:9) a +0 dagger a +0 robe (10, 14, D:9) a +0 club (10, 33, D:9) an amulet of regeneration (10, 35, D:9) a +0 war axe (11, 35, D:9) a +0 robe a +0 dagger (12, 8, D:9) a +3 short sword (19, 10, D:9) a +0 short sword a +0 dagger a +0 robe a +0 dagger (20, 9, D:9) a +0 dagger (21, 26, D:9) a +0 dagger a +0 robe (21, 36, D:9) a +0 hand axe (22, 13, D:9) a +0 troll leather armour (22, 26, D:9) a +0 giant club a +0 giant club (22, 27, D:9) a +0 trident a +0 plate armour (22, 36, D:9) a +0 whip a +0 ring mail a +0 club (23, 6, D:9) 2 stones (26, 18, D:9) a +0 troll leather armour (26, 37, D:9) a +2 animal skin a +1 spear (27, 17, D:9) a +0 dagger (27, 18, D:9) a +0 short sword (34, 35, D:9) a +0 club (35, 9, D:9) a +0 falchion (36, 24, D:9) a +0 giant spiked club a +0 giant club a +0 short sword (42, 13, D:9) an amulet of regeneration Level 10 of the Dungeon (0, 0, D:10) 2 curare-tipped darts (1, -2, D:10) a curare-tipped dart (3, -4, D:10) a curare-tipped dart the Ecumenical Temple Level 2 of the Abyss