EarthwalkerPL Level 1 of the Dungeon (7, 0, D:1) a stone (11, -3, D:1) a +0 club (19, 4, D:1) a +0 club (20, -8, D:1) a +0 dagger (45, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 39, D:2) a +0 sling (19, 26, D:2) a +0 chain mail (34, 19, D:2) a +0 dagger (40, 41, D:2) a +0 dagger (44, 8, D:2) 5 stones (45, 24, D:2) a +0 hand axe (55, -9, D:2) 7 stones Level 3 of the Dungeon (1, -2, D:3) the +10 sling of Dullness {flame, +Blink Str+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). +Blink: It lets you blink. (3, 17, D:3) a +0 dagger 5 stones the +5 leather armour of Meqeania {Harm rCorr Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (5, 8, D:3) a +0 whip of venom (15, 11, D:3) a +0 short sword (18, 16, D:3) a +0 flail (21, 12, D:3) a +0 ring mail (23, 34, D:3) a rat corpse (skeletalised by now) (25, 2, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (1, 0, D:4) a +0 dagger a giant cockroach corpse (10, -17, D:4) a +0 club 3 stones an orc corpse (10, 0, D:4) a +0 long sword a +1 robe of positive energy