EarthwalkerPL Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (17, -23, D:1) a +0 dagger (21, -36, D:1) a +0 whip 3 stones (22, -38, D:1) a +0 leather armour (23, -33, D:1) a +0 club (24, -26, D:1) a +0 scale mail (24, 4, D:1) a +0 club (48, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 30, D:2) a +0 dagger (12, 0, D:2) a +0 quarterstaff (16, 1, D:2) a +0 flail a +0 scale mail (16, 3, D:2) a +0 war axe (16, 10, D:2) a +0 leather armour (20, 34, D:2) a +0 dagger (22, 12, D:2) a +0 dagger (32, 16, D:2) 8 stones (34, 40, D:2) a +0 club (48, 32, D:2) a +0 whip (51, 26, D:2) a +0 chain mail (53, 12, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 0, D:3) 6 stones (17, -40, D:3) a +0 whip (18, -29, D:3) a +0 leather armour (26, -13, D:3) a +0 pair of gloves (34, -20, D:3) a +0 short sword a +0 animal skin a +0 helmet (34, -19, D:3) a +0 club a +0 dagger (35, -1, D:3) 3 stones (36, -21, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +2 dagger of electrocution (37, -32, D:3) a +0 club a +0 leather armour a +0 club a +0 flail a +0 ring mail (38, -32, D:3) a +0 war axe a +0 leather armour a +0 club a +0 club (39, 0, D:3) a +0 dagger (41, -30, D:3) a +0 whip a stone (44, -39, D:3) a +0 club a +0 ring mail (45, -26, D:3) a +0 trident (45, -20, D:3) a +0 robe (46, -22, D:3) a +0 dagger (50, -40, D:3) a +0 dagger (51, -35, D:3) a +0 short sword (52, -35, D:3) a +0 club (52, -28, D:3) a +0 short sword (53, -37, D:3) a +0 war axe (58, -37, D:3) a +0 flail a +0 ring mail (61, -5, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 sling a +0 spear (1, 0, D:4) a +0 halberd (1, 1, D:4) a +0 club (11, -9, D:4) a +0 short sword (12, -8, D:4) a +0 club (23, 7, D:4) a +0 chain mail (25, -9, D:4) a +0 dagger a +0 sling (29, 23, D:4) a +0 dagger (31, 22, D:4) a +0 falchion (32, 13, D:4) a +0 war axe (35, -5, D:4) a +0 whip (36, 15, D:4) a +0 whip (37, 9, D:4) a +0 falchion (41, -3, D:4) a +0 sling (41, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, 2, D:5) a +0 ring mail (2, 21, D:5) a +0 flail (5, 33, D:5) 7 stones (8, 30, D:5) a +0 sling (26, 34, D:5) 7 stones (27, 8, D:5) a +0 giant club (46, 17, D:5) a +2 whip of pain (46, 20, D:5) a +0 club a +0 dagger (47, 20, D:5) a +2 whip of pain (48, 19, D:5) a +0 dagger (48, 20, D:5) a +0 short sword a +0 club 4 stones (58, 24, D:5) a +0 sling Level 6 of the Dungeon [Shop] Nidiucho's Assorted Antiques a scroll of teleportation (81 gold) a +0 leather armour (54 gold) a scroll of fear (108 gold) a potion of curing (81 gold) a tin of tremorstones (2/2) (1080 gold) a scroll of summoning (256 gold) a +0 hand axe (81 gold) a potion of haste (270 gold) a scroll of identify (54 gold) [Shop] Dowed's General Store a staff of fire (350 gold) a +0 quarterstaff (56 gold) a scroll of amnesia (56 gold) a potion of resistance (140 gold) a +0 halberd (56 gold) a +2 vorpal shortbow (231 gold) 2 potions of heal wounds (140 gold) a +4 ring of protection (504 gold) [Shop] Peohoec's Jewellery Emporium a ring of protection from fire (350 gold) a ring of poison resistance (280 gold) an amulet of reflection (420 gold) the ring of the Distant Future {rPois Will+ AC+4 Int-4} (621 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-4). rPois: It protects you from poison. Will: It increases your willpower. an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) a ring of resist corrosion (280 gold) a ring of fire (350 gold) [Shop] Uwuvoq's Distillery a potion of curing (45 gold) 2 potions of attraction (90 gold) a potion of might (60 gold) a potion of invisibility (120 gold) 2 potions of resistance (300 gold) a potion of curing (45 gold) a potion of attraction (45 gold) (0, 0, D:6) a +0 great sword a +0 robe (1, -2, D:6) a +0 battleaxe a +0 robe (1, -1, D:6) a +3 battleaxe of freezing a +0 robe a +1 great sword of freezing a +0 robe a +0 robe (26, 5, D:6) a +0 dagger (28, -12, D:6) a +0 short sword (28, -11, D:6) the +4 pair of boots of Beogh's Outrage {Contam rPois Regen+ Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (unseen) (28, -9, D:6) a +2 pair of gloves (unseen) (28, 2, D:6) a +2 whip of venom a +0 chain mail (29, 2, D:6) a +0 club (31, -11, D:6) a +0 ring mail (31, 2, D:6) a +0 long sword a +0 hand axe a +0 morningstar a +0 shortbow of flaming (40, -9, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 mace (11, 28, D:7) a +0 morningstar (14, -12, D:7) a +3 dagger of venom a +0 dagger (14, -11, D:7) a +0 short sword a +0 short sword a +0 whip a +0 dagger 16 stones a +0 short sword of freezing a +3 leather armour of willpower a +0 quarterstaff a +0 sling (36, -7, D:7) a +0 ring mail (43, 32, D:7) a +0 short sword (44, -13, D:7) a +0 scimitar (53, 11, D:7) a +0 ring mail (53, 18, D:7) a +0 leather armour Level 8 of the Dungeon (1, 2, D:8) a +0 dagger (4, -3, D:8) a +0 chain mail (5, -13, D:8) a +0 plate armour (6, 6, D:8) a +0 spear (12, -29, D:8) a +0 hand axe (15, -29, D:8) a +0 whip (16, -2, D:8) a +0 giant spiked club a +0 giant club (18, -26, D:8) a +0 dagger a +0 leather armour (22, -18, D:8) a +0 club (22, -17, D:8) a +0 robe a +0 dagger (24, 5, D:8) a +0 chain mail (39, -18, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, -16, D:9) a +0 scale mail (4, -36, D:9) a +0 falchion (4, -35, D:9) a +2 dagger of protection a +0 robe (4, -34, D:9) a +0 short sword a +0 leather armour (4, 16, D:9) 5 stones (6, -36, D:9) a +0 short sword of freezing a +0 hand axe a +0 leather armour (10, -18, D:9) a +0 ring mail (13, 13, D:9) a +0 short sword a +0 dagger of holy wrath (14, 14, D:9) a +0 flail a +0 chain mail (25, 14, D:9) a +0 robe a +2 whip of flaming (41, 15, D:9) a +0 rapier (53, 1, D:9) a +0 club a +0 arbalest (54, 1, D:9) a +0 club (55, -1, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (3, -4, D:10) a +0 sling (7, 29, D:10) a +0 shortbow (8, 27, D:10) a +0 giant club a +0 dire flail (9, 27, D:10) a +0 spear (9, 28, D:10) a +0 scale mail a +3 vampiric spear (9, 55, D:10) a +0 giant club a +0 giant club (14, 41, D:10) a +0 long sword (15, 0, D:10) a +0 robe (17, 35, D:10) the +1 leather armour "Qosyleorr" {rElec Will++ Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Will: It greatly increases your willpower. (20, 27, D:10) a +0 club (21, -3, D:10) a +0 pair of boots (23, 1, D:10) a +0 longbow (28, 36, D:10) a +0 shortbow (28, 37, D:10) a +0 robe a +0 dagger (31, 46, D:10) a +0 scale mail (41, 40, D:10) a +0 chain mail a +0 glaive (58, 37, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (2, 19, D:11) a +0 short sword a +0 giant spiked club a +0 scimitar a +0 giant spiked club a +0 giant spiked club (2, 20, D:11) a +0 giant club 6 large rocks (2, 21, D:11) a +0 club a +0 spear a +0 short sword a +0 robe a +0 whip (3, 19, D:11) a +0 chain mail a +0 war axe a +0 leather armour a +0 dagger a +0 flail a +0 club a +0 spear (3, 21, D:11) a +0 whip (4, 21, D:11) a +0 chain mail a +0 club a +0 flail a +0 club a +0 chain mail a +0 hand axe (5, 23, D:11) a +0 mace a +0 longbow a +0 short sword (6, 12, D:11) a +0 flail (6, 14, D:11) a +0 shortbow (7, 14, D:11) a +0 spear (8, 13, D:11) a +0 plate armour a +0 scale mail a +0 shortbow (9, 14, D:11) a +0 spear (12, 30, D:11) a +0 ring mail (13, 18, D:11) a +0 shortbow a +0 shortbow a +0 cloak (20, 0, D:11) a staff of fire (30, 44, D:11) a +0 dire flail +0 acid dragon scales the Ecumenical Temple Level 1 of the Orcish Mines (2, -18, Orc:1) a +0 chain mail a +0 dire flail (2, -17, Orc:1) a +0 plate armour a +0 trident (3, -19, Orc:1) a +0 robe of cold resistance (still there?) a +0 dagger (still there?) (3, -17, Orc:1) a +0 flail of draining a +0 plate armour a +0 chain mail a +0 long sword (4, -19, Orc:1) a +0 plate armour a +0 flail (4, -17, Orc:1) a +0 chain mail a +0 war axe (5, -19, Orc:1) a +0 robe a +0 dagger (5, -18, Orc:1) a +0 giant club a +0 robe a +0 dagger (37, 0, Orc:1) a +0 hand axe a +0 plate armour a +0 mace a +0 leather armour a +0 war axe (37, 1, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Gicvun's Firing Range 4 large rocks (33 gold) a +2 vorpal sling (170 gold) 6 large rocks (50 gold) a +0 sling (18 gold) a +0 triple crossbow (120 gold) a +0 hand crossbow (42 gold) a +0 sling (18 gold) a +0 shortbow (36 gold) a +0 sling (18 gold) a +0 shortbow (36 gold) [Shop] Jekhingi's General Store a +2 vampiric glaive (346 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a +0 ring mail of fire resistance (121 gold) a book of Changes (198 gold) a +2 barding of stealth (440 gold) [Shop] Uqimec's Antique Weapon Boutique a +0 rapier (116 gold) a +0 flail of protection (179 gold) a +2 vampiric battleaxe (913 gold) a +0 hand axe (87 gold) the +5 long sword "Giukairgh" {drain, Int+8 Stlth-} (1557 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+8). Stlth: It makes you less stealthy. a +0 quarterstaff (116 gold) a +1 vorpal long sword (353 gold) a +0 spear (87 gold) a +1 great sword of distortion (672 gold) [Shop] Ramaos's Jewellery Boutique a ring of positive energy (240 gold) a ring of protection from fire (300 gold) an amulet of guardian spirit (360 gold) a ring of poison resistance (240 gold) a ring of protection from cold (300 gold) a ring of ice (300 gold) an amulet of faith (480 gold) a +6 ring of dexterity (432 gold) [Shop] Ymiceo's Antique Armour Shop +2 fire dragon scales (1872 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) the +1 plate armour of Eternity {Drain rF+ Str+2} (1055 gold) Str: It affects your strength (+2). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. a +0 leather armour of poison resistance (156 gold) a +2 plate armour of cold resistance (1040 gold) (0, 0, Orc:2) a +0 buckler (8, -3, Orc:2) a +0 plate armour a +0 vampiric glaive (9, 10, Orc:2) a +0 dagger a +2 robe of the Archmagi (23, 8, Orc:2) a +0 war axe a +0 chain mail (23, 10, Orc:2) a stone (23, 14, Orc:2) a +0 war axe (24, 7, Orc:2) a scroll of summoning (24, 11, Orc:2) a stone (24, 15, Orc:2) a stone a stone (25, 8, Orc:2) a +0 plate armour a +0 halberd (25, 11, Orc:2) a stone (25, 15, Orc:2) a stone (26, 8, Orc:2) a +0 chain mail a +0 mace (28, 8, Orc:2) a +0 plate armour a +0 battleaxe (29, 2, Orc:2) a +0 chain mail a +0 mace of venom (29, 10, Orc:2) a +0 giant club (31, 9, Orc:2) a +0 chain mail a +0 flail (32, 4, Orc:2) a +0 chain mail a +0 dire flail (32, 5, Orc:2) a +0 plate armour a +0 battleaxe (32, 11, Orc:2) a +0 glaive (32, 12, Orc:2) a +0 plate armour a +0 halberd (33, 11, Orc:2) a +0 leather armour a +0 halberd a +3 trident (33, 12, Orc:2) a +0 chain mail a +4 mace of holy wrath a +0 plate armour a +0 war axe (33, 13, Orc:2) a +0 leather armour a +0 club (34, 9, Orc:2) a +0 plate armour a +2 long sword of draining a +0 arbalest (34, 11, Orc:2) a +0 short sword (34, 14, Orc:2) a +0 robe a +0 dagger (35, 10, Orc:2) a +0 chain mail a +0 morningstar (35, 14, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest (36, 10, Orc:2) a +0 plate armour a +0 halberd Level 1 of the Lair of Beasts (4, -7, Lair:1) a scroll of fog (13, 18, Lair:1) a +2 tower shield (20, 6, Lair:1) an amulet of guardian spirit (25, -6, Lair:1) 12 gold pieces (29, -4, Lair:1) a +0 buckler (31, -24, Lair:1) 9 gold pieces (39, -19, Lair:1) a +0 ring mail (42, -22, Lair:1) an amulet of reflection a Gauntlet (0, 0, Gauntlet) 35 gold pieces (0, 2, Gauntlet) a ring of ice (0, 3, Gauntlet) the Spellbook of Unified Enchantment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Conjuration/Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 (unseen) (0, 25, Gauntlet) a phial of floods (0, 26, Gauntlet) a potion of mutation (0, 28, Gauntlet) the -1 hat "Vixzeg" {rC- Regen+ Str+4 Int+3} Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. (unseen) (2, 13, Gauntlet) the amulet "Alade" {RegenMP Dex+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+5). (unseen) (2, 14, Gauntlet) a potion of might (2, 15, Gauntlet) 42 gold pieces (3, 15, Gauntlet) a fire crab corpse a hell hound corpse (13, 13, Gauntlet) a +0 pair of gloves (13, 16, Gauntlet) a +0 whip of electrocution (14, -2, Gauntlet) a tin of tremorstones (2/2) (14, -1, Gauntlet) the -1 pair of gloves "Duymy" {Will+} Will: It increases your willpower. (unseen) (14, 26, Gauntlet) 20 gold pieces (14, 28, Gauntlet) the -2 hat of Somewhere Else {-Cast Harm rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (unseen) (14, 29, Gauntlet) a potion of haste (16, -2, Gauntlet) 37 gold pieces (19, 11, Gauntlet) an apocalypse crab corpse