EarthwalkerPL Level 1 of the Dungeon (0, 0, D:1) 3 stones (28, 1, D:1) a +0 leather armour (29, 34, D:1) a +0 scale mail (30, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -35, D:2) a +0 short sword 3 stones (4, -48, D:2) 3 stones (5, 11, D:2) a +0 sling (11, -7, D:2) a stone (16, -7, D:2) a +0 scale mail (20, -43, D:2) a +0 robe (53, -14, D:2) 8 stones Level 3 of the Dungeon (3, -16, D:3) a +0 whip 2 stones (3, -14, D:3) a staff of earth (13, -9, D:3) a +0 dagger a +0 ring mail (16, 26, D:3) a +0 ring mail (18, 14, D:3) a +0 club a +0 dagger 2 stones (29, 12, D:3) a +0 whip (33, 29, D:3) a +0 robe (45, -8, D:3) a +0 dagger a +0 short sword a stone a +0 dagger a +0 robe a +0 flail a +0 ring mail (46, -12, D:3) 5 stones (46, -9, D:3) a +0 dagger a +0 short sword a +0 scale mail Level 4 of the Dungeon [Shop] Uceonk's Self-Improvement Boutique a manual of Fighting (800 gold) a manual of Dodging (800 gold) a manual of Necromancy (800 gold) a manual of Fighting (800 gold) (0, 0, D:4) a +0 dagger (1, 1, D:4) a +0 short sword 2 stones (5, 11, D:4) a +0 robe (9, -15, D:4) a +0 club a +0 leather armour (9, -14, D:4) a +0 hand axe (10, -14, D:4) a +0 hand axe (15, -26, D:4) a +0 robe (18, 29, D:4) a +0 whip 4 stones (19, 16, D:4) a +0 club (20, 24, D:4) a +0 ring mail (25, 32, D:4) a +0 flail a +0 leather armour (26, -9, D:4) a +0 club (26, 31, D:4) a +0 club a +0 flail a +0 ring mail (26, 32, D:4) a +0 dagger (27, -9, D:4) a +0 scale mail a +1 flail of holy wrath (30, -18, D:4) 8 stones (30, 13, D:4) a +1 barding of flying (34, 26, D:4) a +0 sling a +0 dagger of freezing (38, 22, D:4) a +0 dagger (47, 1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -11, D:5) 8 stones (10, -4, D:5) a +0 robe (24, -27, D:5) a +0 falchion (34, 10, D:5) a +0 trident (36, 10, D:5) a +0 hand axe a +0 ring mail (36, 11, D:5) a +0 hand axe (37, 10, D:5) a +0 dagger a +0 robe (37, 18, D:5) a +0 dagger (53, -9, D:5) a +0 spear (58, -5, D:5) a +2 dagger of draining a +0 robe (58, -3, D:5) a +0 short sword a +0 scale mail (59, -4, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 8, D:6) a +0 dagger (4, 16, D:6) a +0 chain mail (6, -9, D:6) a +0 dagger (8, -10, D:6) a +0 scimitar (11, 0, D:6) a +0 dagger a +0 leather armour a staff of cold a +0 ring mail (13, 6, D:6) a +0 giant club (15, 7, D:6) a +0 giant club (19, 6, D:6) a +0 club a +0 ring mail (19, 7, D:6) a +0 giant club (21, 26, D:6) a +0 giant spiked club (23, 12, D:6) 5 stones (39, 8, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, -1, D:7) a +0 shortbow (2, -11, D:7) a +0 ring mail (14, 9, D:7) the +3 quarterstaff of the Desert {protect, rPois MP-9 Str+2 Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. MP: It affects your magic capacity (-9). (18, 14, D:7) a +0 sling (29, -7, D:7) a +0 chain mail (34, 22, D:7) a +0 short sword (34, 23, D:7) a +0 dagger (38, 23, D:7) a +0 dagger (43, -18, D:7) a +0 club a +0 scale mail (44, -18, D:7) a +0 club (45, -18, D:7) a +0 short sword a +0 leather armour a +0 club (68, 11, D:7) the +3 spear "Litem" {freeze, rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 8, D:8) a +0 whip a +0 dagger a +0 dagger (4, 7, D:8) 3 stones a +0 dagger (4, 8, D:8) a +0 dagger (6, 5, D:8) a +0 flail of draining (8, 26, D:8) a +0 trident (23, 10, D:8) a +0 robe a +0 dagger (23, 11, D:8) a +0 club (24, 10, D:8) a +1 flail of protection (25, -5, D:8) a +0 quarterstaff (25, -1, D:8) a +6 ring of dexterity (28, 42, D:8) the +3 quarterstaff of Oxkacutt {antimagic, Drain Str+3 Dex+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (30, -7, D:8) a +0 trident (35, -12, D:8) a +0 robe 5 stones a +0 shortbow (38, -6, D:8) a +0 scale mail (43, 17, D:8) a +0 spear (48, -2, D:8) a +0 spear (48, -1, D:8) a +0 spear (48, 0, D:8) a +0 spear (51, -1, D:8) a +0 club (52, -1, D:8) 9 stones a +0 dagger a +0 whip a +0 club a +0 dagger a +0 whip a +0 short sword (54, 7, D:8) a +0 robe (55, 14, D:8) a +0 trident (56, 36, D:8) a +3 falchion of freezing a +0 robe a +3 falchion a +0 robe (58, 22, D:8) a wand of charming (10) (59, 30, D:8) a +1 great sword of electrocution a +0 robe (59, 31, D:8) a +0 scimitar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (0, 34, D:9) a +0 robe (3, 25, D:9) a +2 trident of freezing a +0 scale mail (3, 32, D:9) a +0 mace (8, -1, D:9) a +0 trident (9, 19, D:9) a +0 giant club a +0 giant club (16, -2, D:9) a +0 chain mail (21, 20, D:9) a +0 ring mail (22, -3, D:9) 4 stones (25, -6, D:9) a +1 scimitar of electrocution (33, -2, D:9) 3 stones (33, 25, D:9) a +1 whip of pain (36, 3, D:9) a stone (36, 35, D:9) a +0 dagger a +0 whip a +0 dagger (37, 35, D:9) a +0 trident a +0 ring mail (38, 35, D:9) a +0 hand axe a +0 glaive a +0 plate armour (39, 19, D:9) a +0 spear (39, 20, D:9) a +0 club a +3 flail a +0 buckler a +0 ring mail a +4 vampiric spear (39, 35, D:9) a +0 trident a +1 chain mail of willpower (40, -6, D:9) a +0 shortbow (40, 12, D:9) a +0 ring mail a +0 club (40, 18, D:9) a +0 whip a +0 club (40, 35, D:9) a +0 falchion (41, 10, D:9) a +0 ring mail a +0 flail (42, -6, D:9) a +0 dagger of holy wrath a +0 robe (43, -6, D:9) a +0 club a +0 chain mail a +0 war axe a +0 scimitar a +0 plate armour a +0 dagger (43, 30, D:9) a +0 robe a +0 trident (45, 27, D:9) a +0 robe a +0 short sword (46, 27, D:9) a +0 short sword a +0 robe a +2 trident a +0 robe (51, 13, D:9) an orb of guile (56, 31, D:9) the +1 chain mail of Elyvilon's Pride {Str+4} Str: It affects your strength (+4). Level 10 of the Dungeon (0, 0, D:10) a +2 robe of cold resistance a staff of cold (1, 0, D:10) a +2 ring mail of fire resistance (7, -11, D:10) a +0 robe a +3 trident (8, -11, D:10) a +0 robe a +4 war axe a +0 robe a +2 vampiric hand axe (9, 13, D:10) a +0 plate armour (10, 9, D:10) a +0 chain mail (15, 6, D:10) a +0 troll leather armour (16, 6, D:10) a +0 troll leather armour (26, -24, D:10) a +0 war axe (26, -20, D:10) a +0 leather armour (30, -24, D:10) a +0 troll leather armour (33, 11, D:10) a +0 robe a +0 dagger (33, 12, D:10) a +0 short sword a +0 robe a +0 dagger (34, 10, D:10) a +0 chain mail a +0 glaive (36, -12, D:10) a +0 trident (38, -1, D:10) a +0 mace (44, 6, D:10) a +0 battleaxe a +0 robe (44, 12, D:10) a +0 helmet (45, 7, D:10) a +0 short sword a +0 robe of resistance a +3 hand axe a +0 robe a +1 great sword a +0 robe a +0 hand axe a +0 robe Level 11 of the Dungeon [Shop] Rusmot's Distillery a potion of ambrosia (112 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) 2 potions of might (112 gold) a potion of might (56 gold) a potion of berserk rage (70 gold) (0, 0, D:11) a +0 falchion (8, 18, D:11) 5 large rocks (9, -12, D:11) a +2 morningstar of protection (13, 19, D:11) a +0 robe (15, 5, D:11) a +0 robe a +3 dagger of chaos (16, 2, D:11) a +0 chain mail a +0 long sword a +0 arbalest (21, -4, D:11) a +0 scale mail a +0 spear of venom (27, 20, D:11) a +0 quarterstaff (31, 11, D:11) 5 large rocks (31, 19, D:11) a +0 pair of gloves (32, 7, D:11) a +0 giant spiked club a +0 giant club (33, 5, D:11) a +0 plate armour a +0 scimitar (34, -28, D:11) a +0 battleaxe a +0 plate armour a +0 dagger (35, -5, D:11) a +0 club (41, -9, D:11) a +0 flail (42, -19, D:11) a +0 club (42, -11, D:11) a +0 plate armour a +0 trident (42, -9, D:11) a +0 robe a +0 dagger a +0 flail (43, -16, D:11) a +0 spear a +0 scale mail (43, -11, D:11) a +0 ring mail a +1 trident of venom (43, -9, D:11) a +0 robe a +0 dagger (43, 22, D:11) a +2 dagger of draining (44, -18, D:11) a +0 buckler a +0 antimagic spear a +0 scale mail 5 large rocks (45, -11, D:11) a +0 dagger (46, -10, D:11) a +0 robe a +0 whip (46, -5, D:11) a +2 sling of freezing a +0 war axe (47, -11, D:11) a +0 scale mail (48, -10, D:11) a +0 robe a +0 whip of venom (51, -28, D:11) a +0 spear a +0 scale mail (51, 6, D:11) a +0 scale mail a +0 spear (51, 11, D:11) a +0 plate armour a +0 mace (52, -28, D:11) a +0 rapier a +0 leather armour a +0 giant spiked club a +0 giant club a +0 quarterstaff a +0 robe (52, -26, D:11) a +0 dagger (52, -24, D:11) a +0 dagger (52, 10, D:11) a +0 robe a +0 dagger (53, 10, D:11) a +0 dagger (57, -20, D:11) a +6 trident of venom a +0 scale mail a +0 kite shield (58, -20, D:11) a +0 spear a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 leather armour a wand of charming (2) a +0 club a +0 spear a +0 scale mail (58, 21, D:11) a +0 robe a +0 whip (59, -20, D:11) the +4 whip "Gram" {venom, Will+ Str+5} It poisons the flesh of those it strikes. Str: It affects your strength (+5). Will: It increases your willpower. (59, 20, D:11) a +0 scale mail a +0 spear Level 12 of the Dungeon (3, -28, D:12) a +0 morningstar (11, 2, D:12) a +0 giant spiked club a +0 giant club (14, -33, D:12) a +0 hand axe (17, -25, D:12) a +0 dagger a +0 dagger a +0 mace a +0 ring mail a +0 club (18, -32, D:12) a +0 war axe (28, -29, D:12) a +0 giant club a +0 giant spiked club (37, -29, D:12) a +0 leather armour (37, -9, D:12) a +0 bardiche (37, -8, D:12) a scroll of acquirement (37, -7, D:12) the Incunabulum of the Grave Spells Type Level a - Necrotise Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Simulacrum Ice/Necromancy 6 (unseen) (37, -6, D:12) 12 gold pieces (38, -16, D:12) a ring of wizardry a +6 ring of intelligence a ring of magical power (38, -8, D:12) a +6 ring of intelligence (43, -27, D:12) a +0 whip (44, -31, D:12) a +0 plate armour a +0 great sword a +0 plate armour a +0 glaive a +0 plate armour a +0 long sword a +0 plate armour a +0 hand axe (44, -30, D:12) a +0 robe a +0 dagger a +0 short sword a +0 chain mail a +0 scimitar (44, -29, D:12) a +0 chain mail a +0 hand axe a +0 short sword a +0 plate armour a +0 war axe (44, -26, D:12) a +0 chain mail a +0 dagger (44, -25, D:12) a +0 hand axe a +0 club a +0 dagger (44, -24, D:12) a +0 dagger (44, -15, D:12) a +0 leather armour (45, -31, D:12) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 whip (still there?) a +0 dagger of venom (still there?) (45, -26, D:12) a +0 plate armour a +0 mace a +0 short sword (45, -25, D:12) the +6 short sword "Emewnev" {venom, Int+6} It poisons the flesh of those it strikes. Int: It affects your intelligence (+6). (46, -31, D:12) a +0 dagger a +0 club (46, -30, D:12) a +0 plate armour a +0 short sword a +0 dire flail a +0 plate armour a +0 long sword (46, -29, D:12) a +0 plate armour a +0 hand axe a +0 plate armour a +0 battleaxe (46, -26, D:12) a +0 leather armour a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (1, 46, D:13) a +0 dagger a +0 robe a +0 hand axe (3, 45, D:13) a +0 dagger a +0 robe (4, 8, D:13) 4 large rocks (4, 44, D:13) a +0 dagger (4, 45, D:13) a +1 vorpal battleaxe a +0 plate armour (5, 11, D:13) 2 stones (5, 35, D:13) a +0 long sword a +0 ring mail a +0 kite shield (5, 43, D:13) a +0 club a +0 chain mail a +0 war axe a +0 leather armour (6, 42, D:13) a +0 hand axe of pain (7, 41, D:13) a +0 whip (9, 40, D:13) a +0 mace a +0 scale mail of cold resistance (9, 41, D:13) a +0 dagger a +0 leather armour (18, 19, D:13) a +0 spear (20, 0, D:13) a +0 tower shield (25, 21, D:13) a +0 club (26, 6, D:13) a +0 hat of intelligence a +2 vorpal war axe a +0 chain mail (30, 14, D:13) a +0 chain mail (35, 9, D:13) 5 large rocks (39, 33, D:13) a +1 great mace a +0 chain mail (40, 30, D:13) a +0 giant club (41, 30, D:13) a +4 ring of protection (42, 35, D:13) 2 large rocks (43, 6, D:13) 5 large rocks (43, 32, D:13) a +0 dagger (45, 3, D:13) a +0 robe a +3 spectral giant spiked club (45, 4, D:13) a +2 battleaxe of freezing Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (4, 8, D:14) a +0 scale mail (12, 22, D:14) a +0 ring mail (25, -11, D:14) a +0 robe a +1 flail of protection (26, -11, D:14) a +1 broad axe of freezing (27, -12, D:14) a +0 giant spiked club a +0 giant spiked club (27, -11, D:14) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (29, 1, D:14) a +2 battleaxe a +0 leather armour (40, 1, D:14) 6 large rocks (40, 4, D:14) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (42, -3, D:14) a +0 plate armour (51, -1, D:14) 3 stones (57, 14, D:14) the +11 hand axe of Accord {drain, rElec rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. (58, 5, D:14) 8 boomerangs (59, 6, D:14) a +0 arbalest (60, 2, D:14) a condenser vane Level 15 of the Dungeon [Shop] Yzukuoh's Armour Shop the +4 scale mail of the Salamander {rF++} (776 gold) rF: It greatly protects you from fire. a +0 buckler (72 gold) a +1 ring mail of willpower (256 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) (8, -14, D:15) the +3 robe of Summer {Str+4} Str: It affects your strength (+4). (28, -23, D:15) a +0 shortbow of freezing (29, -24, D:15) a +0 shortbow (30, -21, D:15) a +0 shortbow (38, -18, D:15) a +0 shortbow (39, -18, D:15) a +0 shortbow (39, -17, D:15) a +0 shortbow (42, -35, D:15) a +0 longbow (42, -32, D:15) 3 large rocks (43, -35, D:15) a +0 longbow (45, 0, D:15) a +0 dagger (50, -34, D:15) a +0 robe a +0 vampiric lajatang (52, -3, D:15) a +0 quarterstaff (53, 6, D:15) a silver boomerang (54, -25, D:15) a +0 shortbow (56, -23, D:15) a +0 shortbow (58, -33, D:15) a +0 ring mail (60, -35, D:15) a +0 battleaxe of freezing (60, -3, D:15) a +0 pair of gloves the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 ring mail a +0 hand axe (0, 4, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 dagger a +0 ring mail a +0 mace (1, 2, Orc:1) a +0 mace of protection (1, 4, Orc:1) a +0 war axe (2, 1, Orc:1) a +0 robe a +0 dagger (4, 0, Orc:1) a +0 robe a +0 dagger (10, 37, Orc:1) a +0 giant spiked club (19, 37, Orc:1) a +0 dagger a +2 robe of willpower (25, 42, Orc:1) a +0 giant club (62, 16, Orc:1) a +0 ring mail a +0 club (63, 16, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip (64, 16, Orc:1) a +0 ring mail a +0 short sword of venom (64, 18, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 flail (68, 9, Orc:1) a +0 plate armour a +0 dire flail (70, 9, Orc:1) a +0 chain mail a +0 battleaxe Level 2 of the Orcish Mines [Shop] Jeuck's Antique Armour Boutique a +0 cloak (144 gold) a +0 ring mail (128 gold) the +5 plate armour "Qofan" {rElec} (1984 gold) rElec: It insulates you from electricity. a +2 scale mail of poison resistance (576 gold) a +0 chain mail (144 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (976 gold) It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. +2 ice dragon scales (2304 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) [Shop] Myacif's General Store a potion of heal wounds (50 gold) a potion of attraction (30 gold) a +1 shortbow of flaming (124 gold) a +0 robe (7 gold) a wand of roots (7) (168 gold) a scroll of teleportation (30 gold) 5 stones (5 gold) a +0 club (10 gold) 5 stones (5 gold) a scroll of vulnerability (40 gold) [Shop] Degoisab's General Store a scroll of enchant armour (90 gold) the amulet of the City {Acrobat rF+ Will+} (595 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. Will: It increases your willpower. 4 stones (4 gold) a potion of might (48 gold) a +5 war axe of electrocution (428 gold) a +0 helmet (54 gold) a wand of roots (2) (57 gold) [Shop] Figoet's Book Emporium a book of Lightning (504 gold) Bedduqy's Parchment of the Figure (588 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Irradiate Conjuration/Transmutation 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 an Everburning Encyclopedia (364 gold) a book of the Spheres (756 gold) a book of Conjurations (280 gold) a book of the Warp (448 gold) [Shop] Taopped's Antique Weapon Shoppe a +3 short sword of electrocution (857 gold) a +0 flail (122 gold) a +0 great sword (227 gold) a +0 mace (105 gold) a +0 rapier (140 gold) a +0 shortbow (105 gold) a +0 dagger of holy wrath (196 gold) (0, 0, Orc:2) a +0 flail (1, 15, Orc:2) a +0 ring mail a +0 whip (1, 16, Orc:2) a +0 plate armour a +0 long sword (2, 17, Orc:2) a +0 chain mail a +0 short sword a +0 dire flail a +0 dire flail (3, 15, Orc:2) a +0 mace (3, 17, Orc:2) a +0 chain mail a +0 short sword a +0 leather armour a +0 whip a +0 flail (12, 16, Orc:2) a +0 chain mail a +0 hand axe (12, 17, Orc:2) a +0 trident (13, 17, Orc:2) a +0 short sword (14, 17, Orc:2) a +0 plate armour a +0 scimitar a +0 arbalest (14, 18, Orc:2) a +0 dagger of flaming (15, -4, Orc:2) a +0 chain mail a +0 club (16, -7, Orc:2) a +0 club (17, -4, Orc:2) a +0 chain mail a +0 glaive (17, 15, Orc:2) a +0 hand axe (18, 13, Orc:2) a +0 dire flail a +0 plate armour (18, 14, Orc:2) a +0 hand axe a +0 chain mail (19, 8, Orc:2) a +0 long sword a +0 chain mail (19, 9, Orc:2) a +0 hand axe a +0 scale mail (19, 12, Orc:2) a +0 trident (19, 14, Orc:2) a +0 flail (19, 17, Orc:2) a +0 short sword (20, 8, Orc:2) a +0 dire flail a +0 plate armour (20, 17, Orc:2) a +0 club a +0 dagger a +0 dagger a +0 leather armour a +0 leather armour a +0 war axe (21, 8, Orc:2) a +0 glaive a +0 arbalest a +0 chain mail (21, 14, Orc:2) a +0 flail a +0 plate armour (21, 19, Orc:2) a +0 chain mail a +0 dire flail (22, 19, Orc:2) a +0 whip of venom (22, 20, Orc:2) a +0 dagger (23, 0, Orc:2) a +0 plate armour a +0 war axe (23, 20, Orc:2) a +0 ring mail a +0 whip (23, 21, Orc:2) a +0 scale mail a +0 falchion (24, -2, Orc:2) a +0 leather armour a +0 flail (24, 21, Orc:2) a +0 hand axe (24, 22, Orc:2) a +0 chain mail a +0 broad axe a +0 arbalest a +0 whip (24, 23, Orc:2) a +0 whip a +0 chain mail a +0 glaive (24, 24, Orc:2) a +0 mace (25, 18, Orc:2) a +0 club (25, 22, Orc:2) a +0 chain mail a +0 hand axe a +0 arbalest (25, 23, Orc:2) a +0 chain mail a +0 trident (26, 6, Orc:2) a +2 war axe a +0 chain mail (26, 7, Orc:2) a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 robe (27, 2, Orc:2) a +0 short sword (27, 18, Orc:2) a +0 dagger a +0 robe a +1 vorpal war axe a +0 morningstar a +0 leather armour a +0 flail a +0 arbalest a +0 plate armour a +0 war axe a +0 arbalest a +0 chain mail a +0 club a +0 short sword a +0 dagger a +2 robe of willpower a +0 dagger a +2 robe of fire resistance a +0 halberd a +0 leather armour a +0 short sword a +0 leather armour a +0 glaive (28, -17, Orc:2) a +0 scale mail a +0 spear (28, -16, Orc:2) a +0 whip (28, 1, Orc:2) a +0 trident (29, -17, Orc:2) a +0 flail (29, -16, Orc:2) a +0 whip (31, 6, Orc:2) a +0 battleaxe a +0 leather armour (31, 24, Orc:2) a +0 club (32, 13, Orc:2) a +0 war axe a +0 chain mail (33, 20, Orc:2) a +0 chain mail a +0 halberd (34, 18, Orc:2) a +0 flail a +0 ring mail (34, 19, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 giant spiked club a +0 club a +0 leather armour (35, 19, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 club (35, 22, Orc:2) a +0 dagger (36, 19, Orc:2) a +0 flail a +0 plate armour (37, 1, Orc:2) a +0 troll leather armour (38, 15, Orc:2) a +0 club a +0 scale mail Level 1 of the Elven Halls [Shop] Uzuujit's Weapon Emporium a +3 hand axe of electrocution (343 gold) a +0 mace (42 gold) 5 stones (7 gold) the +4 demon trident of Moral Flaws {flame, Fly rC++} (1030 gold) It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. Fly: It grants you flight. a +0 sling (21 gold) a +2 rapier of venom (235 gold) a +2 war axe of flaming (256 gold) a +1 short sword of speed (224 gold) a +0 trident (49 gold) a +0 morningstar (56 gold) (0, 0, Elf:1) a +2 short sword of venom (3, -34, Elf:1) a +0 long sword a +1 leather armour of fire resistance (6, -14, Elf:1) a +0 rapier (16, -21, Elf:1) a +0 rapier (16, -20, Elf:1) a +1 long sword of flaming a +0 long sword (17, -28, Elf:1) a +0 dagger (17, -22, Elf:1) a +0 rapier a +0 scale mail (17, -19, Elf:1) a +0 short sword (17, -11, Elf:1) a +0 short sword (18, -48, Elf:1) 9 stones (20, -42, Elf:1) a +0 helmet (22, -16, Elf:1) a +0 dagger a +0 leather armour (23, -16, Elf:1) a +0 long sword a +0 longbow a +0 ring mail (23, -15, Elf:1) a +0 rapier a +0 scimitar a +0 ring mail (29, -29, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (31, -48, Elf:1) a +0 buckler a +0 leather armour a +0 short sword a +0 rapier a +0 leather armour a +0 short sword a +0 short sword (31, -25, Elf:1) a +4 dagger of protection a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour (32, -49, Elf:1) a +1 long sword of electrocution (still there?) a +0 leather armour (still there?) (32, -27, Elf:1) a +0 long sword (33, -48, Elf:1) a +0 dagger (33, -45, Elf:1) a +0 leather armour a +0 longbow a +0 short sword (35, -39, Elf:1) a +0 tower shield a +0 short sword (36, -39, Elf:1) a +0 long sword a +0 longbow a +0 short sword a +0 leather armour (37, -31, Elf:1) a +0 dagger a +0 robe (40, -38, Elf:1) a +0 scale mail a +0 dagger (41, -19, Elf:1) a +0 sling (46, -20, Elf:1) a +0 dagger (50, -35, Elf:1) a +0 dagger (50, -12, Elf:1) a +1 scimitar of protection (51, -27, Elf:1) a +0 long sword a +0 leather armour (54, -34, Elf:1) a +0 dagger of venom a +0 robe a +0 long sword (54, -33, Elf:1) a +0 short sword a +0 leather armour (55, -28, Elf:1) a +0 battleaxe (57, -29, Elf:1) 5 stones (57, -8, Elf:1) a +4 morningstar of holy wrath Level 2 of the Elven Halls (0, 0, Elf:2) a +0 helmet (7, 3, Elf:2) a +0 short sword a +0 ring mail (9, 5, Elf:2) a stone (9, 7, Elf:2) a +0 scale mail a +0 short sword (9, 13, Elf:2) a +0 buckler a +0 short sword (10, 13, Elf:2) a +0 long sword (10, 15, Elf:2) a +0 leather armour a +0 short sword (11, 14, Elf:2) a +0 chain mail a +0 dagger (11, 25, Elf:2) a +2 flail of protection (12, 26, Elf:2) a boomerang (12, 37, Elf:2) a +1 shortbow of freezing a +0 short sword a +0 leather armour (13, 33, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (14, 10, Elf:2) 5 stones (14, 33, Elf:2) a +3 battleaxe of flaming a +0 scale mail a +0 long sword a +3 long sword of holy wrath (15, 33, Elf:2) a +0 long sword a +0 long sword (16, 32, Elf:2) a +0 leather armour a +0 rapier a +0 dagger (16, 33, Elf:2) a wand of charming (4) a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (17, 31, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +2 shortbow of flaming a +0 short sword a +0 rapier a +0 short sword (17, 32, Elf:2) an amulet of the acrobat a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (18, 30, Elf:2) a +0 leather armour a +0 dagger a +0 longbow a ring of protection from fire (19, 10, Elf:2) a +0 long sword a +0 longbow a +0 short sword a +0 leather armour (19, 30, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (19, 32, Elf:2) a +0 rapier a +0 ring mail a +0 short sword (19, 34, Elf:2) a +0 long sword a +0 leather armour (20, 28, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour 3 stones (20, 32, Elf:2) a +0 dagger (20, 33, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (20, 34, Elf:2) a staff of air (21, 33, Elf:2) a +0 broad axe of electrocution (25, 19, Elf:2) a +5 dagger a +4 dagger (26, 25, Elf:2) a +0 hand axe (29, 31, Elf:2) a +2 glaive of protection (31, 20, Elf:2) a +0 scimitar (31, 36, Elf:2) a +0 glaive (32, 19, Elf:2) a +0 dagger a +0 long sword a +0 scale mail (33, 19, Elf:2) a +2 cloak a +2 long sword of freezing (34, 19, Elf:2) a +0 dire flail of draining a +0 dagger a +0 short sword a +0 rapier a +0 rapier a +0 leather armour (39, 25, Elf:2) a +2 long sword of flaming (42, 0, Elf:2) a +0 long sword of pain (42, 19, Elf:2) a +4 trident of protection (43, 47, Elf:2) a +1 battleaxe of electrocution a +0 long sword a +2 vorpal trident (43, 48, Elf:2) a +1 executioner's axe of pain a +2 short sword of speed (47, 13, Elf:2) a +0 vorpal long sword a +0 leather armour a +0 long sword (48, 12, Elf:2) a +0 long sword (50, -7, Elf:2) a +0 shortbow a +0 leather armour (53, -8, Elf:2) a +2 trident of venom (54, -9, Elf:2) a +3 antimagic eveningstar (54, -8, Elf:2) a +0 long sword a +0 chain mail (55, -9, Elf:2) a +0 long sword of freezing (56, 39, Elf:2) a +0 rapier a +0 ring mail (56, 40, Elf:2) a +0 scimitar a +0 shortbow Level 3 of the Elven Halls [Shop] Vuemmal's Antique Weapon Emporium a +0 trident (133 gold) a +0 short sword (114 gold) a +2 rapier of holy wrath (729 gold) a +0 scimitar of freezing (349 gold) a +0 great sword (247 gold) a +0 club (38 gold) a +0 great mace (247 gold) a +0 quarterstaff (152 gold) a +0 scimitar (152 gold) a +2 flail of protection (615 gold) a +0 scimitar (152 gold) (0, 0, Elf:3) a +4 rapier of flaming (3, -1, Elf:3) a +0 shortbow a +0 long sword (3, 0, Elf:3) a +0 long sword (3, 1, Elf:3) the +1 pair of boots of the Centipede {Harm rPois Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (4, -2, Elf:3) a +0 long sword a +0 chain mail an elf skeleton (4, 0, Elf:3) a +0 ring mail a +0 dagger (5, 0, Elf:3) a +0 long sword a +0 leather armour (6, 0, Elf:3) a +4 dagger of flaming (7, 1, Elf:3) a +0 ring mail a ring of resist corrosion the +8 spear of Midsummer {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). (8, 1, Elf:3) a +0 rapier a +0 leather armour a +0 long sword a +0 short sword a +0 dagger a +0 short sword a +0 shortbow a +0 dagger a +0 ring mail a +2 vampiric long sword a +0 ring mail a +0 scimitar a +0 long sword a +0 ring mail a +0 dagger (8, 2, Elf:3) a +1 rapier of venom (9, 2, Elf:3) a +0 plate armour (10, 1, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (10, 14, Elf:3) a +0 long sword an amulet of magic regeneration a +0 robe an elf skeleton (11, 2, Elf:3) a +0 short sword a +0 short sword the +1 chain mail of Tame {rPois rN+ rCorr Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (11, 3, Elf:3) a +0 leather armour a +0 dagger (11, 8, Elf:3) a +0 dagger (12, 2, Elf:3) a +0 scimitar (12, 3, Elf:3) a +0 short sword a +0 longbow a +0 leather armour an elf skeleton (12, 11, Elf:3) a +0 long sword (13, 3, Elf:3) a +0 dagger a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +0 rapier a +0 ring mail an elf corpse an elf corpse an elf corpse (skeletalised by now) (13, 4, Elf:3) a +0 leather armour a +1 scimitar of protection a +0 leather armour a +0 long sword a +0 shortbow a +4 scale mail of cold resistance a +5 glaive of venom a +3 demon whip of freezing (13, 16, Elf:3) a +2 vorpal war axe (14, 3, Elf:3) a +0 shortbow a +0 scimitar (30, -6, Elf:3) a +0 dagger a +0 leather armour a +0 rapier (31, -5, Elf:3) a +0 long sword (38, 20, Elf:3) a +0 rapier (45, -1, Elf:3) a +0 robe a +0 dagger (45, 1, Elf:3) a +0 plate armour a +0 scimitar (46, -1, Elf:3) a +0 chain mail a +0 scimitar (46, 0, Elf:3) a +0 leather armour a +0 battleaxe (46, 1, Elf:3) a +0 rapier (47, 1, Elf:3) 3 boomerangs a +0 dagger (49, 0, Elf:3) a +0 flail (55, 9, Elf:3) a +0 falchion Level 1 of the Lair of Beasts (5, -5, Lair:1) a +0 morningstar (23, -28, Lair:1) a +0 chain mail (27, -26, Lair:1) a tin of tremorstones (2/2) (28, 20, Lair:1) a +0 ring mail (39, -4, Lair:1) a +2 war axe of electrocution (48, 19, Lair:1) a +0 leather armour (50, -3, Lair:1) the +5 hand axe "Ephy" {elec, Int+8} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+8). Level 2 of the Lair of Beasts (10, 15, Lair:2) 5 stones (10, 24, Lair:2) 5 stones (18, 9, Lair:2) a +0 leather armour (19, 26, Lair:2) a +0 robe (22, 24, Lair:2) a +0 robe a +0 dire flail (28, 3, Lair:2) a +0 robe a +0 long sword (29, 1, Lair:2) a +0 robe a +0 dire flail (29, 25, Lair:2) a +4 lajatang (33, 3, Lair:2) a +0 glaive (36, -14, Lair:2) a +0 pair of boots (37, -22, Lair:2) a +2 scale mail of cold resistance (38, 4, Lair:2) a +0 dire flail (38, 25, Lair:2) a +2 short sword of freezing (42, -3, Lair:2) a +0 robe a +3 dire flail of protection (46, -1, Lair:2) a +0 arbalest (47, 7, Lair:2) a +0 ring mail (54, -14, Lair:2) a +0 cloak of stealth (unseen) (54, -13, Lair:2) the +1 chain mail of Heajent {Dex+3} Dex: It affects your dexterity (+3). (unseen) (54, -12, Lair:2) a +0 dagger (55, -14, Lair:2) 31 gold pieces (55, -12, Lair:2) 7 stones (55, 6, Lair:2) a +0 chain mail (57, 1, Lair:2) a +0 rapier (58, 14, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (2, -4, Lair:3) a +0 club (10, 17, Lair:3) a ring of resist corrosion (11, 38, Lair:3) the +7 rapier "Meurghuir" {elec, Str+3 Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). (14, 12, Lair:3) 24 gold pieces (14, 14, Lair:3) a potion of lignification (34, 31, Lair:3) a +0 flail (38, 13, Lair:3) a +0 spear (39, 31, Lair:3) a +0 helmet (46, -3, Lair:3) a +0 barding a +1 longbow of flaming (50, 38, Lair:3) 4 stones (51, -3, Lair:3) a +2 spear of pain (59, 33, Lair:3) 5 stones Level 4 of the Lair of Beasts (5, -14, Lair:4) the +1 pair of gloves "Zaghipru" {rElec rF- Regen+ Int+2} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (7, -19, Lair:4) 3 stones (17, -27, Lair:4) a +0 trident (28, -27, Lair:4) an amulet of faith (30, -31, Lair:4) a +0 mace (34, -36, Lair:4) a +0 leather armour (40, -1, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (10, 24, Lair:5) a +0 flail (14, 14, Lair:5) a ring of willpower (18, 18, Lair:5) a +0 battleaxe (21, 6, Lair:5) a +0 dagger (23, -7, Lair:5) a +0 quarterstaff (34, 22, Lair:5) a ring of protection from fire (37, 20, Lair:5) a +0 hand axe (38, -30, Lair:5) the +0 chain mail "Daexzom" {Fly rElec Dex-5} Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Fly: It grants you flight. (41, -21, Lair:5) a lightning rod (4/4) (42, -28, Lair:5) a +0 rapier of distortion (45, -21, Lair:5) a +0 robe (45, -19, Lair:5) a wand of charming (5) (54, -21, Lair:5) 6 stones (55, -20, Lair:5) a +0 short sword of freezing (58, 4, Lair:5) a +0 hand axe Level 3 of the Abyss (0, 0, Abyss:3) a +0 dagger a +0 cloak a purple draconian corpse a dire elephant corpse