EarthwalkerPL Level 1 of the Dungeon (0, 0, D:1) a +0 spear (15, 11, D:1) a +0 ring mail (17, -2, D:1) a +0 short sword 4 stones (17, 12, D:1) 4 stones (30, -9, D:1) a +0 mace (46, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (16, -3, D:2) a +0 club (19, 4, D:2) a +0 club (21, 6, D:2) a +0 sling (25, 12, D:2) a +0 dagger (26, 2, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zopnu's General Store a potion of flight (30 gold) a ring of ice (250 gold) a +2 scale mail of cold resistance (210 gold) a scroll of poison (40 gold) 5 stones (5 gold) 4 stones (4 gold) [Shop] Ydyq's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 hand axe (2, -1, D:3) a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (8, -21, D:3) a +0 short sword of venom (10, 22, D:3) a +0 club (27, 10, D:3) a +0 mace a +3 chain mail of poison resistance (27, 17, D:3) a +0 club (29, 21, D:3) a +0 short sword (30, 2, D:3) a +0 chain mail (35, 21, D:3) a +0 hammer (35, 23, D:3) a +0 hammer (36, 21, D:3) a +0 hammer (36, 22, D:3) a +0 hammer (37, 21, D:3) a +0 hammer (37, 22, D:3) a +0 hammer (37, 23, D:3) a +4 vorpal hammer (38, 20, D:3) a +1 hammer of protection (38, 22, D:3) a +0 hammer (38, 23, D:3) a +0 hammer (39, 21, D:3) a +0 hammer (39, 22, D:3) a +2 hammer of holy wrath (41, 5, D:3) 3 stones (42, -13, D:3) 3 stones (45, 22, D:3) a +4 quarterstaff of chaos (48, 23, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 flail (0, 1, D:4) a +1 scale mail of willpower a +1 flail of venom a +0 scale mail a +0 hand axe (0, 2, D:4) a +0 trident (3, 7, D:4) a stone a +0 short sword (4, 6, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (4, 19, D:4) 6 stones (6, 19, D:4) 8 stones (21, -2, D:4) a +0 ring mail (26, -7, D:4) a +0 chain mail (26, -1, D:4) a +0 sling (27, -6, D:4) a +0 longbow (28, 26, D:4) a +0 sling (47, -6, D:4) a +0 club a +0 ring mail (48, -8, D:4) a +0 trident (48, -7, D:4) a +0 dagger (49, -7, D:4) a +0 falchion (50, 24, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Tuduvvet's Distillery a potion of mutation (120 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of haste (150 gold) a potion of heal wounds (75 gold) (0, 0, D:5) a +0 mace (3, 32, D:5) a +0 shortbow (4, 17, D:5) a +0 leather armour (13, 24, D:5) a +0 robe (18, 11, D:5) a +0 falchion (42, 22, D:5) a +0 giant spiked club (49, 22, D:5) a +0 flail (49, 23, D:5) a +0 club (51, 25, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, -2, D:6) a +0 chain mail (14, -4, D:6) 6 stones (14, 39, D:6) a +0 whip a +0 dagger a +0 robe (14, 40, D:6) a +0 whip (18, 39, D:6) a +0 war axe a +0 chain mail (20, 24, D:6) a +0 leather armour (24, 23, D:6) a stone (24, 38, D:6) a +0 shortbow (35, 39, D:6) a +0 falchion of electrocution (36, -13, D:6) a +0 club (38, -12, D:6) a +0 giant spiked club (38, 39, D:6) a +0 leather armour (39, -13, D:6) a +0 club a +0 ring mail (40, -14, D:6) a +0 mace a +0 chain mail (40, -13, D:6) a +0 mace a +0 ring mail a +0 flail a +0 scale mail (41, -7, D:6) a wand of charming (9) (46, -13, D:6) a +0 helmet (47, -16, D:6) a +0 dagger (50, 21, D:6) a +0 short sword a +0 scale mail (50, 22, D:6) a +0 whip a +0 chain mail a +0 mace (59, 21, D:6) 4 stones (59, 23, D:6) a +0 pair of gloves (60, 22, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a wand of charming (8) (0, 29, D:7) a +0 dagger a +0 robe (1, 29, D:7) a +0 club a +0 chain mail a +0 dagger a +0 robe (1, 34, D:7) a +0 robe (5, 18, D:7) a +0 hand axe (21, 9, D:7) a +0 chain mail (26, 26, D:7) a +0 mace (27, 18, D:7) the +4 dagger "Kotein" {freeze, Dex+3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (38, 13, D:7) a +0 hand axe (38, 14, D:7) a +0 morningstar a +0 short sword a +0 leather armour (39, 15, D:7) a +0 dagger (47, 42, D:7) 8 stones (49, 48, D:7) a +0 dagger (50, 48, D:7) a +0 short sword a +0 short sword Level 8 of the Dungeon (9, -10, D:8) a +0 short sword a +0 cloak (12, 5, D:8) a +0 falchion a +0 chain mail a +0 short sword (12, 6, D:8) a +0 dagger a +0 scale mail (16, 35, D:8) a +0 hand axe a +0 scale mail (17, 36, D:8) a +0 dagger a +0 ring mail (18, 36, D:8) a +0 club (19, 35, D:8) a +0 whip (20, 32, D:8) a +0 flail (20, 33, D:8) a +0 short sword a +0 chain mail a +0 falchion a +0 ring mail (20, 34, D:8) a +0 club a +0 leather armour (23, 0, D:8) a +0 club a +0 shortbow 5 stones (38, 16, D:8) a +0 spear a +0 animal skin (42, 0, D:8) a +0 cloak (47, 35, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 2, D:9) a +0 dagger (1, 2, D:9) a +0 short sword (10, -34, D:9) a +0 shortbow (18, -3, D:9) a wand of charming (4) (19, -13, D:9) a +0 chain mail a +0 trident (20, -11, D:9) a +0 flail a +0 dagger a +0 robe (25, -12, D:9) a +0 falchion (29, -24, D:9) a wand of charming (2) (39, -8, D:9) a +2 scimitar of flaming (47, -36, D:9) a +0 spear Level 10 of the Dungeon [Shop] Paajuek's Book Shop the Secrets of Flaming Illusion (506 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Malign Gateway Summoning/Translocation 7 a book of Displacement (264 gold) a book of Party Tricks (176 gold) a book of the Senses (352 gold) a book of Frost (242 gold) a Trismegistus Codex (308 gold) a book of the Spheres (594 gold) a book of the Wilderness (418 gold) a book of the Earth (396 gold) (0, 0, D:10) a +0 club (1, -14, D:10) 2 stones (6, -21, D:10) a +2 battleaxe of flaming (10, -23, D:10) a +0 dagger (11, -2, D:10) a +0 mace a +0 leather armour (12, -2, D:10) a +0 dagger a +0 robe (12, -1, D:10) a +0 whip (13, -1, D:10) a +0 shortbow a +0 dagger a +0 robe (14, -1, D:10) a +0 short sword (24, -6, D:10) a +0 morningstar (27, 6, D:10) a +0 giant club a +0 giant club (29, 12, D:10) a +0 trident (30, 3, D:10) a +0 robe a +0 giant club (34, 8, D:10) 8 stones (37, -15, D:10) a +0 robe (still there?) a +2 scimitar of flaming (still there?) (37, -10, D:10) a +0 mace (42, -6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 27, D:11) a +0 leather armour (3, 30, D:11) a +0 giant club a +0 giant spiked club (4, 31, D:11) a +2 vampiric lajatang (4, 35, D:11) a staff of fire (6, 23, D:11) 2 large rocks (9, 6, D:11) a +1 vorpal shortbow (10, 5, D:11) a +0 shortbow (10, 6, D:11) a +0 shortbow (10, 7, D:11) a +0 shortbow (12, 28, D:11) the +5 halberd of Propriety {venom, rC+++ Str+4 Int-2} It poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rC: It renders you almost immune to cold. (16, 12, D:11) a +0 short sword a +0 club a +0 short sword a +0 chain mail (16, 13, D:11) a +0 dagger a +0 ring mail (19, 15, D:11) a +0 dagger a +0 robe (19, 19, D:11) a +0 helmet (25, 1, D:11) a +0 dagger a +0 robe (28, 14, D:11) a +0 hand axe (29, 44, D:11) a +0 trident (31, 22, D:11) a +0 shortbow (32, 29, D:11) a +2 whip of flaming (33, -2, D:11) a +0 dagger (33, 42, D:11) a +0 battleaxe a +0 chain mail (33, 44, D:11) a +0 club a +0 club a +0 ring mail (34, -1, D:11) a +0 club (34, 30, D:11) a +0 trident a +0 ring mail (34, 43, D:11) a +1 dagger of holy wrath a +0 robe (35, -1, D:11) a +0 dagger 3 stones (35, 0, D:11) a +0 dagger (35, 28, D:11) a +0 halberd (35, 29, D:11) a +0 spear (35, 30, D:11) a +0 halberd (36, -1, D:11) a +0 club 5 stones (36, 1, D:11) a +0 dagger (38, 23, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 7 stones (7, 17, D:12) a +0 club a +0 leather armour (16, 15, D:12) a +0 hand axe a +0 dagger a +0 robe (17, 16, D:12) a +0 dagger a +0 robe (23, 0, D:12) a +2 war axe of flaming (28, 12, D:12) a +0 dagger (30, 11, D:12) a +0 chain mail (32, 17, D:12) 2 large rocks (43, 34, D:12) a +0 robe a +0 dagger (44, 32, D:12) a +0 whip (44, 33, D:12) a +0 short sword 2 stones a +0 short sword (45, 5, D:12) a +0 spear (45, 32, D:12) 4 stones a +0 short sword (45, 33, D:12) a +0 club (45, 34, D:12) a +0 short sword a +0 dagger a +0 dagger of distortion (50, 18, D:12) 7 stones Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (6, 11, D:13) a +0 short sword (8, -26, D:13) 4 large rocks (9, -26, D:13) a +0 shortbow (10, -26, D:13) a +4 war axe of venom 4 large rocks (11, 16, D:13) a +3 vorpal war axe a +0 ring mail (16, -7, D:13) a ring of protection from cold (18, -7, D:13) a +0 chain mail of poison resistance (22, 1, D:13) a +0 troll leather armour (25, -1, D:13) a +0 ring mail a +0 short sword (25, 9, D:13) a +0 short sword (26, -26, D:13) a +0 shortbow a +0 hand axe a +0 robe a +0 buckler a +2 great mace a +0 ring mail (27, 15, D:13) a +0 longbow (30, 10, D:13) a +0 ring mail a +0 battleaxe (42, 6, D:13) a +0 leather armour (43, 6, D:13) a +0 falchion a +0 shortbow (44, -3, D:13) a +0 chain mail a +0 long sword (48, 28, D:13) 4 large rocks (54, -18, D:13) 6 stones (55, -18, D:13) 6 stones (56, -18, D:13) a +0 leather armour (60, 5, D:13) a +0 short sword (61, -8, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) 6 stones (4, 32, D:14) a +0 robe (12, 9, D:14) a +0 falchion (15, 22, D:14) 5 stones (30, 47, D:14) a +0 shortbow (35, 25, D:14) a +0 robe (42, 7, D:14) 3 stones (44, 23, D:14) a +1 scimitar of flaming (52, 24, D:14) a +5 long sword (56, 11, D:14) a +0 scimitar (56, 20, D:14) a +3 long sword (57, 11, D:14) a +0 shortbow (59, 17, D:14) a +0 hand axe (68, -3, D:14) a condenser vane Level 15 of the Dungeon (0, 0, D:15) a tin of tremorstones (2/2) (5, -1, D:15) a +0 ring mail (12, 11, D:15) a +0 ring mail (15, 10, D:15) a piece from Xom's chessboard (15/15) (18, -17, D:15) a book of Vapours (21, -11, D:15) a +0 shortbow (25, -5, D:15) a +0 dagger (39, 18, D:15) 5 scrolls of butterflies (40, 5, D:15) +0 fire dragon scales (42, 0, D:15) a +0 robe (43, -9, D:15) a +0 falchion (47, 21, D:15) a +0 broad axe (55, 26, D:15) 5 large rocks (64, -15, D:15) a +0 long sword a +0 short sword (64, -14, D:15) a +0 hand axe a +0 long sword a +0 flail (65, -9, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jitosiri's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 club (29 gold) a +0 dagger (58 gold) a +0 quarterstaff (116 gold) a +0 sling (43 gold) the +8 demon blade "Leech" {vamp, Harm Drain rN+} (2627 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. [Shop] Filobryqykk's Magic Scroll Boutique a scroll of noise (18 gold) a scroll of fear (72 gold) a scroll of immolation (72 gold) a scroll of enchant armour (135 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of noise (18 gold) [Shop] Jytetz's General Store a potion of curing (36 gold) a stone (1 gold) a +0 chain mail (54 gold) a scroll of blinking (90 gold) 3 stones (3 gold) a scroll of identify (24 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of haste (120 gold) [Shop] Usissuc's Antique Armour Shop the +8 chain mail of Light {Int+2} (1838 gold) Int: It affects your intelligence (+2). a +0 pair of gloves (148 gold) a +0 chain mail (148 gold) the +4 buckler of Autotheism {Int+3 Stlth+} (1339 gold) Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. a +0 robe (23 gold) a +0 cloak (148 gold) a +0 cloak (148 gold) a +0 leather armour (66 gold) (0, 0, Orc:1) a +0 hand axe a +0 scale mail (0, 1, Orc:1) a +0 glaive a +0 chain mail (0, 2, Orc:1) a +0 dagger a +0 leather armour a +0 club (1, 1, Orc:1) a +0 war axe a +0 chain mail (1, 2, Orc:1) a +0 dagger a +0 robe a +0 club (2, 0, Orc:1) a +0 club a +0 leather armour (2, 1, Orc:1) a +0 falchion a +0 leather armour a +0 hand axe of flaming (2, 2, Orc:1) a +0 halberd a +0 arbalest a +0 chain mail (3, 1, Orc:1) a +0 short sword a +0 ring mail (10, -27, Orc:1) a +0 trident a +0 trident (10, -26, Orc:1) a +0 club (11, -29, Orc:1) a +0 giant spiked club 4 large rocks (11, -27, Orc:1) a +0 leather armour a +0 short sword (11, -26, Orc:1) a +0 chain mail a +0 broad axe (11, -25, Orc:1) a +0 scale mail a +0 flail (11, 12, Orc:1) a +0 halberd (12, -27, Orc:1) a +0 chain mail a +0 short sword (12, 13, Orc:1) a +0 whip a +0 scale mail (12, 14, Orc:1) a +0 club a +0 long sword a +0 plate armour (13, 13, Orc:1) a +0 club a +0 flail a +0 flail (13, 15, Orc:1) a +0 dagger (14, 14, Orc:1) a +0 dagger a +0 robe (14, 15, Orc:1) a +0 trident a +0 chain mail (15, 15, Orc:1) a +0 club a +0 ring mail a +0 mace (15, 16, Orc:1) a +0 short sword (25, -23, Orc:1) a +0 giant club (38, 2, Orc:1) a +0 short sword a +0 plate armour (39, 1, Orc:1) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (40, -1, Orc:1) a +0 glaive a +0 leather armour (40, 0, Orc:1) a +0 dagger (40, 1, Orc:1) a +0 trident of flaming a +0 plate armour (40, 2, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] God Ibu's Weapon Shop a +0 long sword (45 gold) a +0 club (13 gold) the +0 sling "Eneheif" {speed, MP+9 Str+7 Int-5 Dex+2} (504 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). a +0 war axe of freezing (107 gold) 6 stones (7 gold) 6 stones (7 gold) a +2 dagger of protection (187 gold) [Shop] Hinu's Distillery a potion of curing (33 gold) a potion of attraction (33 gold) 3 potions of heal wounds (165 gold) a potion of ambrosia (88 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of resistance (110 gold) [Shop] Immood's Jewellery Shoppe an amulet of magic regeneration (390 gold) the ring "Niaseulu" {MP+9 Str+3 Int-3 Dex+4} (460 gold) [ring of magical power] Str: It affects your strength (+3). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) an amulet of guardian spirit (390 gold) a +4 ring of evasion (468 gold) an amulet of regeneration (390 gold) an amulet of regeneration (390 gold) [Shop] Weam Uge's Antique Weapon Boutique a +0 great sword (234 gold) a +0 rapier (144 gold) a +1 battleaxe of venom (532 gold) a +0 arbalest (162 gold) the +3 battleaxe of Pain and Death {vamp, rElec} (1746 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. a +0 longbow (234 gold) a +0 glaive (234 gold) a +3 great mace (846 gold) (0, 0, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (1, 0, Orc:2) a +0 battleaxe a +0 chain mail (2, -1, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 club (2, 0, Orc:2) a +0 dagger (3, -1, Orc:2) a +0 giant spiked club a +0 hand axe (8, -11, Orc:2) a +0 robe a +0 dagger of freezing (9, -1, Orc:2) a +0 arbalest a +0 hand axe (10, -32, Orc:2) a +0 broad axe a +0 arbalest (11, -4, Orc:2) a +0 halberd a +0 arbalest (12, -2, Orc:2) a +0 flail a +0 plate armour (16, -2, Orc:2) a +0 short sword a +0 chain mail (16, -1, Orc:2) a +0 scimitar a +0 chain mail a +0 shortbow a +0 glaive a +0 plate armour a +0 war axe a +0 chain mail (17, -1, Orc:2) a +0 club a +2 vorpal flail a +0 leather armour a +0 troll leather armour a +0 club a +0 ring mail a +0 broad axe a +0 shortbow a +0 arbalest a +0 short sword a +0 plate armour a +0 giant spiked club a +0 arbalest a +0 arbalest a +0 shortbow a +0 battleaxe a +0 arbalest a +0 broad axe a +0 arbalest a +0 arbalest a +0 morningstar a +0 flail a +0 ring mail a +0 glaive a +0 arbalest a +0 trident a +0 arbalest a +0 shortbow a +0 long sword a +0 chain mail a +0 arbalest a +0 flail a +0 chain mail a +0 shortbow a +0 dire flail a +0 plate armour a +0 shortbow a +0 shortbow a +0 dagger a +0 robe a +0 troll leather armour a +2 shortbow of freezing a +0 giant club a +0 giant club (18, 0, Orc:2) the +7 hand axe "Gefiel" {flame, rC+ Int+5 Dex-2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rC: It protects you from cold. a +0 kite shield a +0 war axe a +0 scimitar a +0 chain mail a +0 trident (19, -1, Orc:2) a +2 whip of venom a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 leather armour (19, 0, Orc:2) a +0 arbalest a +0 broad axe (19, 1, Orc:2) a +3 arbalest a +0 battleaxe a +0 short sword a +0 plate armour a +0 whip a +0 hand axe (22, -37, Orc:2) a +0 giant club (25, -16, Orc:2) a +0 halberd a +0 arbalest (35, -6, Orc:2) a +0 battleaxe a +0 chain mail (35, 0, Orc:2) a +0 great mace a +0 arbalest (36, -40, Orc:2) a +0 dagger (36, -39, Orc:2) a +0 plate armour a +0 halberd (36, 0, Orc:2) a +0 arbalest a +0 broad axe (37, -39, Orc:2) the +9 battleaxe "Giliotes" {vorpal, rN++ MP-9 Stlth+} It inflicts extra damage upon your enemies. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. a +0 robe a +0 dagger (37, -38, Orc:2) a +0 chain mail a +0 dire flail (37, -17, Orc:2) a +4 ring of protection (38, -40, Orc:2) a +0 chain mail a +0 long sword (38, -38, Orc:2) a +0 chain mail a +0 halberd (39, -38, Orc:2) a +0 hand axe a +1 hand axe of freezing (39, -37, Orc:2) a +0 hand axe (41, -39, Orc:2) a +0 giant spiked club (41, -8, Orc:2) a +0 great mace a +0 arbalest (42, -46, Orc:2) a +0 trident a +0 arbalest (43, -14, Orc:2) a +0 arbalest a +0 glaive (43, -10, Orc:2) a +0 shortbow (45, -46, Orc:2) a +0 club (45, -11, Orc:2) a +0 dire flail a +0 plate armour (45, -10, Orc:2) a +0 battleaxe a +0 arbalest (46, -12, Orc:2) a +0 arbalest a +0 trident (48, -45, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (49, -45, Orc:2) a +0 dagger a +0 robe a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (3, 17, Lair:1) a +0 plate armour of willpower (4, -14, Lair:1) a +0 buckler a +0 scale mail a +0 war axe a +1 demon trident of electrocution (5, -15, Lair:1) a +3 sling of flaming (7, 10, Lair:1) a +0 chain mail (12, 9, Lair:1) a +0 long sword (12, 19, Lair:1) a -2 demon whip of venom (30, -9, Lair:1) a +0 dagger (38, -4, Lair:1) a lightning rod (4/4) (41, 36, Lair:1) a +0 plate armour (53, 17, Lair:1) 4 stones (62, -14, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (7, -18, Lair:2) a +0 hand axe a +0 leather armour (9, -13, Lair:2) a +6 ring of strength (12, -12, Lair:2) an amulet of reflection (12, -11, Lair:2) a +0 vorpal falchion (13, 5, Lair:2) a +0 hand axe (19, 1, Lair:2) a +0 scale mail (19, 12, Lair:2) a +0 sling (43, 30, Lair:2) a staff of air (50, 20, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (16, -15, Lair:3) a +0 robe (16, -14, Lair:3) a +0 spectral quarterstaff (19, -21, Lair:3) a +0 great sword (34, 19, Lair:3) a +0 ring mail (38, 25, Lair:3) a book of Callings (40, -4, Lair:3) a +0 club (46, -3, Lair:3) a scarf of harm (53, -16, Lair:3) a +0 cloak (57, 9, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (3, -10, Lair:4) a +0 triple crossbow (13, -24, Lair:4) 6 stones (22, -7, Lair:4) a +0 flail of protection (47, -43, Lair:4) 7 stones (49, -47, Lair:4) a +0 broad axe (49, -29, Lair:4) a +0 pair of boots (52, -35, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (1, -1, Lair:5) 7 stones (1, 0, Lair:5) a +0 hand axe (3, 6, Lair:5) +0 acid dragon scales (4, -3, Lair:5) +0 steam dragon scales (4, 0, Lair:5) a +0 leather armour (6, 27, Lair:5) 7 stones (10, 8, Lair:5) a +0 sling (15, 9, Lair:5) a +0 rapier (25, 20, Lair:5) a +0 robe a +0 dagger (27, 22, Lair:5) a +3 ring mail of fire resistance (39, 27, Lair:5) the +9 trident "Panoudogh" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (42, 8, Lair:5) a wand of charming (1) (52, 42, Lair:5) a +0 trident (55, 2, Lair:5) a stone (56, 42, Lair:5) a +0 scale mail (64, 45, Lair:5) a +2 vampiric war axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (0, 2, Shoals:1) a +2 trident of flaming (4, -24, Shoals:1) a +0 trident (5, -1, Shoals:1) a +0 mace (6, -23, Shoals:1) a +0 club a +0 sling (7, -23, Shoals:1) a +0 club a +0 sling (9, -23, Shoals:1) the +7 demon whip of Subterfuge {pain, *Noise Int+7 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+7). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (24, -14, Shoals:1) 7 stones (24, 8, Shoals:1) 5 large rocks (26, -2, Shoals:1) a +2 morningstar of distortion a +0 plate armour the +0 tower shield of Perpetual Drought {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (26, -1, Shoals:1) 6 potions of flight (30, 3, Shoals:1) a +0 trident (32, 8, Shoals:1) a ring of willpower (44, 0, Shoals:1) a +0 trident (49, -18, Shoals:1) a +0 trident (50, -5, Shoals:1) a +0 trident (53, -3, Shoals:1) a +0 spear Level 2 of the Shoals (2, 6, Shoals:2) a +0 shortbow (3, 1, Shoals:2) a +0 war axe (7, 21, Shoals:2) a +0 club a +1 sling of flaming a +0 spear a faun corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (8, 20, Shoals:2) a snapping turtle corpse (skeletalised by now) (8, 21, Shoals:2) a snapping turtle corpse (skeletalised by now) (9, 21, Shoals:2) a +0 spear of venom a +0 leather armour of cold resistance a +0 spear a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (9, 22, Shoals:2) a +0 hand axe a +0 leather armour (10, 21, Shoals:2) an elephant corpse (skeletalised by now) (14, 32, Shoals:2) a scroll of noise (15, -6, Shoals:2) 2 stones (16, 4, Shoals:2) a +1 longbow of freezing (16, 8, Shoals:2) a +0 sling a +0 quarterstaff a faun corpse (skeletalised by now) (16, 18, Shoals:2) a +2 hand axe of venom a +0 leather armour (16, 20, Shoals:2) a +2 arbalest of freezing (17, 5, Shoals:2) a +2 chain mail of fire resistance (17, 6, Shoals:2) a +0 spear a +0 sling (17, 9, Shoals:2) a +0 spear a +0 sling (17, 19, Shoals:2) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (18, 11, Shoals:2) a snapping turtle corpse (skeletalised by now) (18, 13, Shoals:2) an elephant corpse (skeletalised by now) (20, 27, Shoals:2) a +0 longbow a +0 spear (26, -1, Shoals:2) a water nymph corpse (27, 7, Shoals:2) a +0 pair of gloves (27, 32, Shoals:2) an amulet of reflection (28, 3, Shoals:2) a +0 leather armour (30, 3, Shoals:2) the guardian serpent corpse of Aizul Level 3 of the Shoals (0, 0, Shoals:3) a +0 quarterstaff a +0 sling (0, 2, Shoals:3) a +2 spear of freezing (still there?) a +0 sling (still there?) a faun corpse (still there?) (1, 0, Shoals:3) a +1 longbow of freezing (still there?) a +0 spear (still there?) (1, 3, Shoals:3) a +0 trident a merfolk corpse (2, 0, Shoals:3) a scroll of poison (2, 1, Shoals:3) a +0 quarterstaff a +0 sling