EarthwalkerPL the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +0 buckler a +0 scale mail a +5 battleaxe a +5 executioner's axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 9, D) a +0 war axe (61, 0, D) a +2 ring mail of poison resistance (61, 3, D) a +0 dagger a +0 robe (61, 16, D) the +0 chain mail of Makhleb's Castigation {-Tele rF+++ Int+7} Int: It affects your intelligence (+7). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. (62, 0, D) a +1 chain mail of cold resistance (62, 1, D) a +2 war axe of venom (62, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 9, D) a +1 flail of venom (62, 17, D) a +2 trident of pain (62, 26, D) a +2 heavy shortbow (63, 3, D) a +0 whip of electrocution a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 16, D) a +2 falchion of holy wrath (63, 27, D) the +0 chain mail "Yrhoitia" {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (64, 16, D) a +1 shortbow of freezing (64, 17, D) a +0 shortbow of flaming (64, 22, D) a +0 dagger a +0 robe a +0 buckler (64, 23, D) a +2 rapier of venom a +0 robe (64, 26, D) a +4 whip of venom (64, 30, D) a +0 dagger a +0 robe a +0 long sword a +0 chain mail an orc corpse (64, 31, D) a +0 dagger a +0 robe (65, 22, D) a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 buckler a spriggan corpse a spriggan corpse (65, 26, D) the +0 glaive "Newtbane" {protect, Int+3} Int: It affects your intelligence (+3). (65, 30, D) a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail a +0 mace a +0 chain mail (66, 22, D) a +0 rapier a +0 robe a +0 buckler a black bear corpse (66, 30, D) a +0 dagger a +0 leather armour (66, 31, D) a +0 mace a +0 leather armour an orc corpse (67, 0, D) the +7 sling of Conservatism {heavy, *Slow rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. *Slow: It may slow you when you take damage. (69, 0, D) a +0 longbow of draining (69, 19, D) a +0 mace (69, 36, D) a staff of earth (unseen) (70, 8, D) a staff of conjuration (70, 9, D) a staff of air (70, 19, D) a +0 trident a +0 robe a naga corpse (70, 36, D) a staff of poison (unseen) (70, 37, D) the +9 great mace "Jellyslayer" {drain, Int+3} Int: It affects your intelligence (+3). (unseen) (71, 8, D) the +9 falchion of Distraction {antimagic, *Rage rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (71, 19, D) a water moccasin corpse (71, 26, D) a staff of fire (71, 27, D) the staff of earth "Duceufer" {rPois Will+ rCorr Dex+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (71, 36, D) a +1 longbow of freezing (unseen) (71, 37, D) a +2 robe (unseen) (72, 8, D) the staff of fire "Gyeb Qan" {rF+ Str+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (72, 17, D) the staff of fire "Zuaro" {rElec rF+ Str+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (72, 27, D) a +2 plate armour of poison resistance (72, 36, D) a wand of polymorph (4) (72, 37, D) the +3 hand axe of the Hurling Messenger {venom, rElec Will+ Str-4} Str: It affects your strength (-4). rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (73, 16, D) the staff of poison "Juth" {+Blink rElec rPois Stlth-} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (73, 18, D) a +0 glaive a +0 trident a naga corpse (73, 26, D) a +1 arbalest of flaming (unseen) (73, 36, D) an amulet of the acrobat (73, 37, D) a +2 vampiric spear (unseen) (74, 3, D) an adder corpse (skeletalised by now) (75, 1, D) a +4 quarterstaff of speed (75, 3, D) an adder corpse (skeletalised by now)