EarthwalkerPL the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a +4 shortbow of draining (unseen) (20, 0, D) a staff of fire (unseen) (20, 1, D) a +3 spear of venom (unseen) (21, 0, D) a +6 ring of strength (21, 1, D) the +7 flail of Distant Shores {flame, rF+ rCorr MP-9} rF: It protects you from fire. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (unseen) (22, 0, D) a book of Scorching (22, 1, D) a +6 ring of strength (23, 0, D) a ring of resist corrosion (23, 1, D) a +2 heavy quarterstaff (unseen) (24, 0, D) the Quarto of Production and the Map Spells Type Level a - Summon Small Mammal Summoning 1 b - Portal Projectile Hexes/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 (24, 1, D) a phial of floods (25, 1, D) a book of Misfortune (26, 0, D) a lightning rod (4/4) (26, 1, D) the orb of Indecent Exposure {mayhem, Will+ Str+3 Slay+3} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. (unseen) (27, 1, D) a +2 mace of venom (unseen) (28, 1, D) a +2 helmet of intelligence (29, 1, D) the amulet "Heughuqi" {Faith rPois rF+ Regen+ SInv} [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (unseen) (34, 28, D) the Lectures on Shaping Spells Type Level a - Wereblood Transmutation 2 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 (unseen) (35, 0, D) a +1 pair of gloves of strength (35, 14, D) a +2 helmet of see invisible (35, 28, D) a wand of flame (10) (35, 29, D) a +5 heavy great mace (unseen) (36, 0, D) a staff of earth (36, 1, D) the +11 halberd of Tiuxtaus {protect, Int+4 SInv Stlth+} Int: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (36, 15, D) a wand of iceblast (2) (36, 28, D) a +0 flail (36, 29, D) the +1 leather armour "Tiseug" {rF+ Will+ Int-2 SInv} Int: It affects your intelligence (-2). rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (36, 30, D) a +0 flail a red draconian corpse (36, 31, D) a +0 glaive a purple draconian corpse (36, 32, D) a +0 halberd a yellow draconian corpse (37, 1, D) a +0 heavy shortbow (37, 14, D) the staff of poison "Nobegaif" {+Blink rPois rF++ rCorr Dex-4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (37, 28, D) a staff of death (unseen) (37, 29, D) a +1 arbalest of flaming (unseen) (37, 32, D) a +0 short sword a ring of ice a +0 dire flail a white draconian corpse (38, 0, D) a +0 chain mail (38, 1, D) an amulet of magic regeneration a +6 ring of intelligence an amulet of faith a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (38, 3, D) 4 large rocks a stone giant corpse (38, 5, D) a +0 great mace of draining a +0 plate armour a human corpse (38, 15, D) the +8 arbalest "Thing" {flame, rF+ rN+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. (38, 29, D) a +2 quarterstaff of draining (unseen) (38, 30, D) a +0 trident a yellow draconian corpse (38, 31, D) a +0 battleaxe a +0 mace a +0 glaive a green draconian corpse a purple draconian corpse (38, 32, D) a +0 long sword quicksilver dragon scales a yellow draconian corpse a quicksilver dragon corpse (38, 34, D) a +0 mace a +0 dire flail a black draconian corpse (39, 1, D) a book of Geomancy (39, 4, D) a +0 broad axe a +2 ring mail of cold resistance a +0 kite shield a +1 battleaxe a +0 chain mail a human corpse (39, 28, D) a book of Lightning (39, 32, D) a +0 war axe a black draconian corpse (39, 33, D) a +0 glaive a +0 dire flail a purple draconian corpse (40, 1, D) a +1 heavy long sword (40, 4, D) a +0 battleaxe a +0 chain mail a human corpse (40, 14, D) a +1 hand axe of distortion (40, 29, D) a staff of earth (41, 1, D) a +2 spear of venom (unseen) (41, 3, D) a +2 bardiche of freezing the +4 leather armour "Tiuluoje" {+Blink rF+ Str-5} Str: It affects your strength (-5). rF: It protects you from fire. +Blink: It lets you blink. (41, 4, D) a +3 great mace a +0 plate armour a +0 great sword a +0 plate armour a human corpse (41, 5, D) a +3 great mace of protection a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield (41, 15, D) the +4 halberd of a ziggurat {freeze, Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). (41, 28, D) a staff of conjuration (41, 29, D) a +1 spear of distortion (42, 0, D) a +0 chain mail (42, 1, D) 4 large rocks (still there?) the ring of Tender Moments {Ice rPois rN+} (still there?) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. a stone giant corpse (still there?) (42, 14, D) the staff of cold "Hoaceh" {rF++ rC+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It greatly protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (42, 19, D) a +0 scimitar a +0 battleaxe a +0 glaive 4 scrolls of enchant armour a +0 glaive a yellow draconian corpse a white draconian corpse (42, 20, D) a +0 long sword (42, 21, D) a +0 battleaxe (still there?) a +1 halberd of venom (still there?) a white draconian corpse (still there?) (42, 28, D) the staff of cold "Qurghitua" {rC+ Will++ MP+9 Dex+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (43, 14, D) a +2 sling of flaming (unseen) (43, 18, D) a +0 trident a black draconian corpse (43, 21, D) a +0 mace (43, 34, D) a +0 long sword (44, 19, D) a +0 halberd a black draconian corpse (44, 20, D) a +0 halberd (still there?) a +0 glaive (still there?) a +0 mace (still there?) a +0 long sword (still there?) the ring "Finah" {rN+ MP+9 Dex+3 SInv} (still there?) [ring of positive energy] Dex: It affects your dexterity (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a yellow draconian corpse (still there?) a green draconian corpse (still there?) (44, 28, D) the staff of death "Sim Orghi" {rPois rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 1, D) a +3 scale mail of cold resistance (49, 12, D) a staff of poison (unseen) (49, 29, D) a +0 robe a cane toad corpse (skeletalised by now) (49, 36, D) a +5 hand axe of freezing (unseen) (49, 37, D) a +2 short sword of speed (unseen) (49, 41, D) a manticore corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (50, 0, D) a +2 mace of holy wrath (50, 5, D) 3 large rocks a +0 giant spiked club a +0 giant club (50, 6, D) 5 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 13, D) a +2 heavy spear (unseen) (50, 24, D) the +1 chain mail of Ysunylaw {Dex+3} Dex: It affects your dexterity (+3). (50, 25, D) a +3 spectral quarterstaff (unseen) (50, 29, D) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (50, 37, D) a +2 heavy falchion (50, 39, D) a snapping turtle corpse (skeletalised by now) (50, 41, D) a +0 rapier a +0 robe of fire resistance a merfolk corpse (skeletalised by now) (51, 0, D) a box of beasts (51, 1, D) the staff of earth "Zufiur" {rC+ rN+ Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (51, 5, D) 5 large rocks (still there?) a +0 dire flail (still there?) a +0 giant club (still there?) a +2 great sword of flaming (still there?) a +0 battleaxe of freezing (still there?) a +0 troll leather armour (still there?) a troll corpse (skeletalised by now) (still there?) (51, 13, D) a +0 falchion of holy wrath (unseen) (51, 29, D) a komodo dragon corpse (skeletalised by now) (51, 37, D) the +4 shortbow of Uskayaw's Inspiration {speed, *Slow rF+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It protects you from fire. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (51, 39, D) a +0 trident a merfolk corpse (skeletalised by now) (52, 0, D) the staff of death "Joloran" {rPois rN+ Dex+4} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (52, 5, D) 4 large rocks a +0 giant club an ogre corpse (skeletalised by now) (52, 6, D) a +0 troll leather armour a +0 battleaxe of freezing a troll corpse (skeletalised by now) (52, 12, D) a +2 robe (52, 24, D) a +0 whip of electrocution (52, 28, D) a basilisk corpse (skeletalised by now) (52, 36, D) a staff of air (52, 37, D) the staff of cold "Faicoh" {rC+ rN+ Str+3 Int+2 Dex-5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (52, 40, D) a +0 trident of protection a +0 leather armour (52, 41, D) a +0 trident a merfolk corpse (skeletalised by now) (53, 1, D) the +8 broad axe of the Fifty Ships {drain, Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). (53, 13, D) a +2 mace of protection (53, 24, D) an amulet of reflection (53, 25, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (53, 28, D) a +0 robe (53, 36, D) a staff of poison (53, 37, D) a staff of cold (54, 0, D) a staff of cold (54, 1, D) a +2 robe of fire resistance (54, 5, D) a troll corpse (skeletalised by now) (54, 13, D) a staff of cold (54, 24, D) the staff of conjuration "Qokhudghio" {rElec rF+++ rCorr Str-3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (54, 36, D) the staff of death "Winosej" {rElec rPois rN+ Int+3 Dex+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (55, 0, D) a +0 plate armour of positive energy (unseen) (55, 1, D) a +2 triple sword of electrocution (55, 12, D) the +10 great sword of the Vine {vamp, Fly rPois rCorr Stlth+} rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (55, 13, D) a +1 scale mail of cold resistance (59, 36, D) a +4 scimitar of distortion (unseen) (60, 37, D) a +2 great sword of holy wrath (61, 0, D) a +3 vampiric short sword (61, 19, D) a +0 hand axe a +0 dagger a +0 robe (61, 36, D) a staff of conjuration (61, 37, D) a +4 glaive of flaming (61, 38, D) a shadow dragon corpse (skeletalised by now) (62, 0, D) a +6 antimagic halberd (62, 1, D) a +3 plate armour of fire resistance (62, 8, D) a +2 broad axe of freezing (62, 16, D) a +2 ring mail of poison resistance (62, 19, D) a +0 dagger a +1 short sword of venom (62, 20, D) a +0 war axe a +0 chain mail (63, 8, D) a +3 leather armour of willpower (63, 16, D) a +2 robe of willpower (63, 27, D) a +2 vampiric dagger (unseen) (63, 37, D) a +1 buckler of cold resistance (unseen) (64, 17, D) the +4 ring mail of Melancholy {Str+2} Str: It affects your strength (+2). (64, 18, D) a +0 short sword a +0 leather armour (64, 19, D) a +0 whip a +0 leather armour (64, 26, D) a +1 helmet of see invisible (68, 0, D) a +2 robe of cold resistance (69, 0, D) a +4 falchion of flaming (69, 4, D) a +0 hand axe (69, 5, D) a +0 flail (69, 36, D) a +4 heavy longbow (70, 4, D) a +0 broad axe (70, 36, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 39, D) a +0 whip an orc corpse (skeletalised by now) (71, 11, D) a +0 giant club a +0 dire flail a +0 dire flail (71, 12, D) a +0 giant club (71, 17, D) the +6 rapier of the Riding Sybil {flame, *Rage rElec rPois Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (71, 27, D) the +1 ring mail of the Game of Kings {Contam Str+5 Int+7} Str: It affects your strength (+5). Int: It affects your intelligence (+7). Contam: It causes magical contamination when unequipped. (unseen) (71, 39, D) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (71, 40, D) a +0 dagger a +0 leather armour (72, 8, D) a staff of cold (72, 9, D) a condenser vane (72, 11, D) a +0 giant club a +0 giant club (72, 17, D) a +3 great sword of freezing (72, 19, D) +0 acid dragon scales (72, 26, D) a staff of death (72, 36, D) the +4 quick blade of Reinforcement {venom, Drain rPois Will+} rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (72, 37, D) a +3 whip of pain a +0 leather armour the +6 dire flail of Boffeyrgh {freeze, Int+2} Int: It affects your intelligence (+2). (72, 39, D) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (72, 40, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (73, 1, D) a +2 ring mail of cold resistance (73, 11, D) 3 large rocks (73, 16, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (73, 17, D) a +0 buckler of protection (73, 26, D) a +3 morningstar of draining (unseen) (73, 37, D) a +1 leather armour of fire resistance (73, 39, D) a +0 short sword a +0 chain mail