EarthwalkerPL the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 2, D) a +0 scale mail a +0 buckler a +0 long sword (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 0, D) a staff of earth (unseen) (49, 1, D) the +2 robe of Charity {rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. (unseen) (49, 12, D) a +3 scale mail of fire resistance (49, 37, D) a +0 great mace of protection (50, 0, D) a +0 heavy battleaxe (unseen) (50, 1, D) a book of Air (50, 12, D) a +0 morningstar of pain (50, 13, D) the +5 rapier of Okawaru, Hurling {freeze, rPois MP+9 Str+6 Dex-3} Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (50, 24, D) a +3 glaive of protection (50, 25, D) the +0 leather armour "Laekk" {rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. (50, 37, D) a +0 flail a +0 robe (51, 0, D) a +0 spectral giant club (51, 1, D) the +5 shortbow "Dupnoh" {freeze, +Blink rPois Dex-3} Dex: It affects your dexterity (-3). rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (51, 12, D) a staff of cold (51, 13, D) a +2 pair of boots of stealth (51, 37, D) a staff of fire (52, 0, D) the +0 spear of Useeq {flame, rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. (unseen) (52, 1, D) the +1 glaive "Jinkisam" {drain, +Blink rF- Str+6 SInv} Str: It affects your strength (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. +Blink: It lets you blink. The Shining One disapproves of the use of such an item. (unseen) (52, 12, D) a +2 ring mail of fire resistance (52, 13, D) the +7 sling of Rear {drain, rC+} rC: It protects you from cold. The Shining One disapproves of the use of such an item. (52, 24, D) a +0 heavy eveningstar (52, 25, D) the orb of Temperance {*Rage, Int+3 Stlth+} Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. (53, 0, D) a lightning rod (4/4) (53, 1, D) a scroll of acquirement (53, 12, D) a +2 robe of cold resistance (53, 25, D) a +2 robe of cold resistance (53, 28, D) a redback corpse (53, 37, D) a +1 glaive of protection (53, 42, D) a +0 dagger a +0 robe a +5 halberd a +0 robe a human corpse (skeletalised by now) (53, 43, D) a +1 flail a +0 robe a +1 mace a +0 robe a necrophage corpse (skeletalised by now) (53, 44, D) a +0 war axe (54, 0, D) a box of beasts (54, 1, D) a book of the Hunter (54, 12, D) a staff of death (54, 13, D) a staff of poison (54, 24, D) a +1 heavy broad axe (54, 36, D) a staff of earth (55, 0, D) a +1 spear of venom (unseen) (55, 1, D) the +2 battleaxe of Sharkskin {elec, rElec rF+ rN+ Stlth+} rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (55, 13, D) a +1 dire flail of holy wrath (55, 24, D) the staff of death "Ivaucvots" {rElec rC+ rN+ Stlth+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (55, 42, D) a +4 flail a +0 robe (59, 36, D) a +2 scale mail of willpower (60, 36, D) a +1 heavy sling (61, 11, D) a +0 club 3 boomerangs (61, 16, D) a +1 heavy hand crossbow (unseen) (61, 36, D) a +0 pair of boots of flying (61, 37, D) a +1 rapier of venom (62, 0, D) a +0 helmet of see invisible (62, 9, D) a +2 falchion of electrocution (62, 10, D) a +0 dagger a +0 ring mail (62, 11, D) a +0 falchion a +0 hand axe (62, 37, D) the +4 ring mail of Sorcery {Str+3} Str: It affects your strength (+3). (63, 16, D) a staff of death (63, 17, D) a staff of cold (63, 27, D) a staff of death (63, 36, D) the +4 chain mail of Bad Feelings {Str+3} Str: It affects your strength (+3). (63, 37, D) a +2 falchion of holy wrath (63, 44, D) a +0 robe a wyvern corpse (skeletalised by now) (64, 17, D) a +5 heavy long sword (64, 27, D) a staff of death (65, 42, D) a cane toad corpse (skeletalised by now) (67, 0, D) a condenser vane (68, 0, D) a +2 heavy great sword (69, 0, D) a staff of poison (70, 9, D) a +3 plate armour of cold resistance (70, 36, D) a +2 vampiric hand axe (70, 37, D) a staff of conjuration (70, 38, D) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (70, 39, D) a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) (71, 8, D) the staff of cold "Exzieq" {Drain rC+ rCorr Str-4 Int+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Int: It affects your intelligence (+6). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (71, 17, D) the +10 flail "Jeobbiam" {heavy, Str+9 Int-4} Str: It affects your strength (+9). Int: It affects your intelligence (-4). (71, 26, D) a staff of conjuration (71, 27, D) a +2 glaive of venom (71, 36, D) the +5 scythe "Finisher" {speed, execute} (71, 37, D) a staff of poison (71, 38, D) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +3 trident a +0 plate armour an orc corpse (skeletalised by now) (71, 39, D) a +0 mace a +0 leather armour (72, 8, D) a staff of fire (72, 9, D) a +2 scimitar of electrocution (72, 16, D) a staff of death (72, 17, D) the +6 falchion of the Scroll {antimagic, *Corrode rElec Will+++ Stlth+} rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (72, 26, D) the +8 battleaxe of Vulocseh {antimagic, rC+} rC: It protects you from cold. (72, 27, D) a +5 heavy falchion (72, 36, D) a staff of poison (72, 38, D) a +0 club (72, 39, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (73, 36, D) a +2 sling of freezing (73, 39, D) a +0 dagger a +0 leather armour (75, 1, D) the +1 war axe "Kodghepti" {heavy, Dex+4 SInv Stlth+} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth: It makes you more stealthy.